Player Matchup

Izanami
Izanami
BlueCheese 4200
Izanami
Level 28
God Stats
99W - 93L
1,383 SR
Queue Stats
116W - 137L
1,301 Elo+
Party 3
Sylvanus
Sylvanus
MapleTurkeyQc
Sylvanus
Level 85
God Stats
6W - 4L
1,254 SR
Queue Stats
105W - 129L
1,297 Elo+
Party 3
Chaac
Chaac
VERY_ANGRY_TOAST
Chaac
Level 47
God Stats
16W - 20L
1,203 SR
Queue Stats
412W - 408L
1,373 Elo+
Party 2
Hades
Hades
lMR_WAFFLEl
Hades
Level 23
God Stats
20W - 18L
1,214 SR
Queue Stats
329W - 327L
1,332 Elo+
Party 2
Thanatos
Thanatos
temp-941466
Thanatos
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
89W - 88L
1,293 Elo+
Party 2
Team Averages
Level 40
1,311 SR
1,319 Elo+

VS

Team Averages
Level 34
1,461 SR
1,519 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
LORDNIGATO69
Bacchus
Level 8
God Stats
5W - 2L
1,463 SR
Queue Stats
7W - 11L
1,764 Elo+
Party 1
Ao Kuang
Ao Kuang
OrganicRespect-
Ao Kuang
Level 32
God Stats
0W - 1L
1,451 SR
Queue Stats
6W - 8L
1,221 Elo+
Solo
Ra
Ra
StoniestFan668
Ra
Level 64
God Stats
6W - 10L
1,391 SR
Queue Stats
225W - 233L
1,346 Elo+
Solo
Xbalanque
Xbalanque
TobyAVillxin
Xbalanque
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 5
7,390
568
10,475
8,155
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
MapleTurkeyQc
Sylvanus
12
5 / 0 / 5
7,833
603
6,464
7,998
6,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 2
7,181
552
6,650
7,949
9,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
2 / 0 / 1
7,445
573
3,619
4,869
2,080
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
temp-941466
Thanatos
11
3 / 1 / 2
6,883
529
5,302
8,098
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 3 / 0
6,959
535
7,167
13,563
8,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
LORDNIGATO69
Bacchus
9
0 / 3 / 0
5,518
424
3,406
11,561
10,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
4
0 / 2 / 0
4,611
355
368
3,778
946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 3 / 0
6,791
522
2,484
7,059
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
TobyAVillxin
Xbalanque
7
0 / 8 / 0
4,610
355
3,952
9,740
1,801
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
18
Kills
1
1
Deaths
19
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
3
0
0.33
W
6
0
5
8.5
L
Bacchus
LORDNIGATO69
Bacchus
0
3
0
0
W
Sylvanus
MapleTurkeyQc
Sylvanus
5
0
5
7.5
L
Ao Kuang
0
2
0
0
L
0
3
0
0
L
Xbalanque
TobyAVillxin
Xbalanque
0
8
0
0
W
2
0
2
3
W
2
0
1
2.5
W
Thanatos
temp-941466
Thanatos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,510
Damage
17,377
37,069
Taken
45,701
23,957
Mitigated
24,415
19,419
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,167
3,518
0
4,518
13,563
8,238
216
529
12,364
0
40,612
W
10,475
7,099
0
3,089
8,155
3,322
2,228
1,605
6,550
0
66,862
L
Bacchus
LORDNIGATO69
Bacchus
3,406
315
0
4,190
11,561
10,805
0
3,316
8,245
22,036
0
W
Sylvanus
MapleTurkeyQc
Sylvanus
6,464
2,202
2,800
3,478
7,998
6,091
928
1,801
6,197
22,601
0
L
Ao Kuang
368
232
0
25
3,778
946
0
0
3,709
11,153
0
L
2,484
505
0
2,449
7,059
2,625
0
3,619
3,440
48,535
0
L
Xbalanque
TobyAVillxin
Xbalanque
3,952
1,641
0
52
9,740
1,801
0
2,619
7,121
0
18,326
W
6,650
1,836
0
2,272
7,949
9,246
29
286
7,663
0
39,499
W
3,619
122
120
2,532
4,869
2,080
0
2,224
2,590
44,825
0
W
Thanatos
temp-941466
Thanatos
5,302
1,470
0
5,128
8,098
3,218
0
287
7,811
0
37,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,732
Gold Earned
28,489
320
Minions Killed
232
0
Camps Cleared
0
1,193,365
Distance Traveled
1,073,105
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,959
535
73
6
0
246,182
0
W
Izanami
7,390
568
109
8
0
216,146
0
L
Bacchus
5,518
424
30
2
0
276,243
0
W
Sylvanus
7,833
603
24
2
0
187,267
0
L
Ao Kuang
4,611
355
22
2
0
114,804
0
L
Ra
6,791
522
83
6
0
243,101
0
L
Xbalanque
4,610
355
24
2
0
192,775
0
W
Chaac
7,181
552
59
5
0
248,011
2
W
Hades
7,445
573
80
6
0
254,517
0
W
Thanatos
6,883
529
48
4
0
287,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role