Player Matchup

Nu Wa
Nu Wa
B1GT04D1K
Nu Wa
Level 19
God Stats
2W - 0L
1,702 SR
Queue Stats
18W - 6L
1,750 Elo+
Party 1
Fenrir
Fenrir
Hypnosis5683
Fenrir
Level 26
God Stats
4W - 0L
1,241 SR
Queue Stats
108W - 111L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
Skal6
Cthulhu
Level 60
God Stats
1W - 0L
1,866 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
SynthesisBW
Yu Huang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,383 Elo+
Party 1
Cernunnos
Cernunnos
cam12B0809
Cernunnos
Level 28
God Stats
3W - 0L
1,859 SR
Queue Stats
17W - 11L
1,549 Elo+
Party 1
Team Averages
Level 32
1,634 SR
1,503 Elo+

VS

Team Averages
Level 88
1,560 SR
1,293 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
DJMARSHMELLO
Mercury
Level 107
God Stats
0W - 2L
1,557 SR
Queue Stats
3W - 15L
1,236 Elo+
Party 2
Ravana
Ravana
Gale23
Ravana
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,236 Elo+
Party 2
Atlas
Atlas
LordZeebington
Atlas
Level 33
God Stats
2W - 3L
1,744 SR
Queue Stats
26W - 56L
1,304 Elo+
Solo
Artio
Artio
xScopesx
Artio
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 104L
1,187 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
B1GT04D1K
Nu Wa
18
11 / 2 / 18
11,917
851
20,559
11,827
6,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
19
6 / 1 / 25
12,300
879
13,287
12,844
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Skal6
Cthulhu
20
8 / 2 / 27
13,049
932
18,637
19,135
22,971
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
SynthesisBW
Yu Huang
17
7 / 3 / 21
11,036
788
10,013
11,082
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
cam12B0809
Cernunnos
18
8 / 1 / 23
11,357
811
22,229
10,235
5,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 7 / 4
9,474
677
12,855
18,503
20,433
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
DJMARSHMELLO
Mercury
14
2 / 10 / 2
9,089
649
8,374
17,822
7,179
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Gale23
Ravana
15
1 / 9 / 1
8,842
632
9,744
18,211
10,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
0 / 6 / 1
9,215
658
7,062
20,200
28,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artio
xScopesx
Artio
16
1 / 8 / 3
9,266
662
6,081
18,435
15,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
17
40
Kills
6
9
Deaths
40
114
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
7
4
0.57
W
Nu Wa
B1GT04D1K
Nu Wa
11
2
18
10
L
Mercury
DJMARSHMELLO
Mercury
2
10
2
0.3
L
Ravana
Gale23
Ravana
1
9
1
0.17
W
Fenrir
6
1
25
18.5
L
0
6
1
0.08
W
Cthulhu
Skal6
Cthulhu
8
2
27
10.75
W
Yu Huang
SynthesisBW
Yu Huang
7
3
21
5.83
W
Cernunnos
cam12B0809
Cernunnos
8
1
23
19.5
L
Artio
xScopesx
Artio
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,725
Damage
44,116
65,123
Taken
93,171
54,194
Mitigated
82,117
26,815
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
12,855
787
661
1,781
18,503
20,433
0
10,482
7,939
38,908
0
W
Nu Wa
B1GT04D1K
Nu Wa
20,559
4,745
638
1,607
11,827
6,123
2,449
4,677
7,150
44,730
0
L
Mercury
DJMARSHMELLO
Mercury
8,374
3,608
0
890
17,822
7,179
0
9,950
7,804
0
19,224
L
Ravana
Gale23
Ravana
9,744
1,983
222
2,387
18,211
10,983
0
7,607
10,594
0
22,180
W
Fenrir
13,287
3,457
2,685
2,572
12,844
13,130
764
5,230
7,614
0
20,741
L
7,062
2,125
673
2,175
20,200
28,175
0
11,073
9,082
28,084
0
W
Cthulhu
Skal6
Cthulhu
18,637
303
5,866
6,175
19,135
22,971
550
7,692
11,443
40,482
0
W
Yu Huang
SynthesisBW
Yu Huang
10,013
780
946
1,673
11,082
6,032
663
3,894
7,188
20,544
0
W
Cernunnos
cam12B0809
Cernunnos
22,229
12,987
1,308
3,345
10,235
5,938
3,582
4,505
5,730
0
34,501
L
Artio
xScopesx
Artio
6,081
639
1,209
2,549
18,435
15,347
0
9,892
8,543
11,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,659
Gold Earned
45,886
164
Minions Killed
142
0
Camps Cleared
0
1,457,445
Distance Traveled
1,145,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,474
677
56
4
0
218,714
0
W
Nu Wa
11,917
851
41
3
0
280,538
0
L
Mercury
9,089
649
17
1
0
251,808
0
L
Ravana
8,842
632
30
2
0
206,320
0
W
Fenrir
12,300
879
12
1
0
320,774
0
L
Atlas
9,215
658
26
2
0
233,658
0
W
Cthulhu
13,049
932
46
3
0
306,672
0
W
Yu Huang
11,036
788
32
2
0
266,740
0
W
Cernunnos
11,357
811
33
2
0
282,721
0
L
Artio
9,266
662
13
1
0
235,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role