Player Matchup

Geb
Geb
Silver II
cjawesome2503
Geb
Silver II
Level 126
God Stats
1W - 1L
1,367 SR
Queue Stats
5W - 2L
1,524 MMR
Party 1
Neith
Neith
Silver I
hyg77
Neith
Silver I
Level 128
God Stats
3W - 1L
1,835 SR
Queue Stats
6W - 3L
1,568 MMR
Party 1
Ra
Ra
Silver I
wondrous_gort
Ra
Silver I
Level 153
God Stats
2W - 0L
1,913 SR
Queue Stats
5W - 1L
1,599 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,705 SR
1,564 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,570 SR
1,482 MMR
Arachne
Arachne
Gold V
Larch-Dance
Arachne
Gold V
Level 157
God Stats
48W - 38L
1,635 SR
Queue Stats
464W - 524L
1,399 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
dhafoka
Morgan Le Fay
Bronze III
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,505 MMR
Solo
Achilles
Achilles
Gold II
skeeetonyou
Achilles
Gold II
Level 149
God Stats
10W - 9L
1,575 SR
Queue Stats
327W - 365L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
10,813
721
5,639
17,580
19,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
hyg77
Neith
17
3 / 2 / 8
11,000
733
12,625
13,256
6,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 0 / 4
11,589
773
15,175
8,535
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
HeraAphroditeBacchusAo KuangAh Muzen Cab

VS

Bans
AtlasUllrSobekApolloMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Larch-Dance
Arachne
12
1 / 8 / 1
9,249
617
4,723
19,941
14,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
dhafoka
Morgan Le Fay
17
1 / 3 / 1
10,626
708
12,585
10,531
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
skeeetonyou
Achilles
15
2 / 1 / 2
10,352
690
10,197
15,707
20,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
4
4
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
Larch-Dance
Arachne
1
8
1
0.19
W
3
2
8
3.5
L
Morgan Le Fay
dhafoka
Morgan Le Fay
1
3
1
0.5
W
Neith
hyg77
Neith
3
2
8
3.5
L
Achilles
skeeetonyou
Achilles
2
1
2
3
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,439
Damage
27,505
39,371
Taken
46,179
30,305
Mitigated
40,342
14,983
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Larch-Dance
Arachne
4,723
3,005
0
2,930
19,941
14,177
26
8,909
11,004
0
33,818
W
5,639
919
2,132
3,833
17,580
19,641
154
4,874
11,781
14,096
0
L
Morgan Le Fay
dhafoka
Morgan Le Fay
12,585
1,428
149
2,963
10,531
5,575
323
3,915
6,616
61,733
0
W
Neith
hyg77
Neith
12,625
3,846
0
3,314
13,256
6,505
2,321
5,777
7,479
0
59,353
L
Achilles
skeeetonyou
Achilles
10,197
2,148
0
4,504
15,707
20,590
0
8,006
7,603
0
20,733
W
15,175
1,239
2,051
3,653
8,535
4,159
409
2,560
5,975
56,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,402
Gold Earned
30,227
223
Minions Killed
170
0
Camps Cleared
0
829,047
Distance Traveled
781,159
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,249
617
35
2
0
231,049
0
W
Geb
10,813
721
15
1
0
260,803
0
L
Morgan Le Fay
10,626
708
111
7
0
252,545
0
W
Neith
11,000
733
92
6
0
273,376
2
L
Achilles
10,352
690
24
2
0
297,565
0
W
Ra
11,589
773
116
8
0
294,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role