Player Matchup

Medusa
Medusa
AlarkLR
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,268 Elo+
Party 2
Ares
Ares
Camiluribe
Ares
Level 89
God Stats
2W - 2L
1,788 SR
Queue Stats
20W - 35L
1,254 Elo+
Party 2
Susano
Susano
EternalBlightO
Susano
Level 9
God Stats
1W - 4L
1,079 SR
Queue Stats
13W - 20L
1,225 Elo+
Party 2
Ao Kuang
Ao Kuang
IRr3VERENT
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,131 Elo+
Party 2
Ah Puch
Ah Puch
VarelaElMigrante
Ah Puch
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 10L
1,029 Elo+
Party 2
Team Averages
Level 25
1,473 SR
1,181 Elo+

VS

Team Averages
Level 60
1,518 SR
1,430 Elo+
Baron Samedi
Baron Samedi
JAVOCTHEONE
Baron Samedi
Level 126
God Stats
236W - 193L
1,480 SR
Queue Stats
723W - 720L
1,467 Elo+
Solo
Bacchus
Bacchus
Jimbread
Bacchus
Level 28
God Stats
18W - 14L
1,467 SR
Queue Stats
25W - 26L
1,306 Elo+
Party 1
Cernunnos
Cernunnos
MTNTecuhtli
Cernunnos
Level 71
God Stats
1W - 1L
1,762 SR
Queue Stats
7W - 4L
1,651 Elo+
Solo
Surtr
Surtr
ShortyROunds
Surtr
Level 9
God Stats
15W - 18L
1,471 SR
Queue Stats
90W - 161L
1,345 Elo+
Party 1
Pele
Pele
cmeng17
Pele
Level 66
God Stats
16W - 22L
1,410 SR
Queue Stats
94W - 155L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlarkLR
Medusa
16
5 / 2 / 1
11,179
1,118
12,164
13,033
6,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 1 / 8
10,888
1,089
3,254
12,987
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 7 / 7
10,051
1,005
11,871
16,451
8,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
IRr3VERENT
Ao Kuang
15
1 / 4 / 3
9,348
935
3,556
8,932
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 7 / 5
9,935
994
20,024
13,191
6,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

131

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JAVOCTHEONE
Baron Samedi
16
2 / 0 / 12
10,228
1,023
9,562
5,341
3,111
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Jimbread
Bacchus
17
2 / 1 / 16
11,388
1,139
8,761
10,468
16,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
MTNTecuhtli
Cernunnos
17
6 / 3 / 12
11,354
1,135
13,602
14,135
7,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
4 / 2 / 16
11,236
1,124
12,152
12,983
15,915
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
cmeng17
Pele
17
7 / 2 / 13
12,334
1,233
17,545
11,349
5,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
8
Kills
21
21
Deaths
8
24
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Medusa
AlarkLR
Medusa
5
2
1
2.75
L
0
1
8
4
L
1
7
7
0.64
L
Ao Kuang
IRr3VERENT
Ao Kuang
1
4
3
0.63
W
Baron Samedi
JAVOCTHEONE
Baron Samedi
2
0
12
8
W
Bacchus
Jimbread
Bacchus
2
1
16
10
W
Cernunnos
MTNTecuhtli
Cernunnos
6
3
12
4
W
4
2
16
6
L
1
7
5
0.5
W
Pele
cmeng17
Pele
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,869
Damage
61,622
64,594
Taken
54,276
42,688
Mitigated
48,324
3,846
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AlarkLR
Medusa
12,164
5,429
0
986
13,033
6,515
0
3,274
9,759
0
35,081
L
3,254
171
0
1,042
12,987
14,548
0
4,982
8,005
12,325
0
L
11,871
1,361
0
442
16,451
8,888
0
4,417
12,034
0
30,415
L
Ao Kuang
IRr3VERENT
Ao Kuang
3,556
1,155
0
817
8,932
6,108
0
2,907
6,025
5,011
0
W
Baron Samedi
JAVOCTHEONE
Baron Samedi
9,562
369
1,822
1,934
5,341
3,111
0
2,849
2,492
26,147
0
W
Bacchus
Jimbread
Bacchus
8,761
1,086
0
1,387
10,468
16,539
0
5,756
4,635
16,282
0
W
Cernunnos
MTNTecuhtli
Cernunnos
13,602
7,257
263
4,920
14,135
7,073
0
7,769
6,271
0
43,009
W
12,152
4,478
0
702
12,983
15,915
0
4,715
8,097
572
19,494
L
20,024
523
0
559
13,191
6,629
0
3,169
10,022
45,627
0
W
Pele
cmeng17
Pele
17,545
3,892
0
1,727
11,349
5,686
0
5,306
5,947
0
42,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,401
Gold Earned
56,540
199
Minions Killed
256
4
Camps Cleared
9
861,672
Distance Traveled
1,015,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,179
1,118
70
7
2
180,787
0
L
Ares
10,888
1,089
11
1
0
173,621
0
L
Susano
10,051
1,005
41
4
0
199,037
0
L
Ao Kuang
9,348
935
7
1
0
138,223
0
W
Baron Samedi
10,228
1,023
50
5
2
209,797
0
W
Bacchus
11,388
1,139
19
2
1
219,614
0
W
Cernunnos
11,354
1,135
100
10
0
179,160
0
W
Surtr
11,236
1,124
24
2
2
200,155
0
L
Ah Puch
9,935
994
70
7
2
170,004
0
W
Pele
12,334
1,233
63
6
4
206,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role