Player Matchup

Guan Yu
Guan Yu
Brettzky04
Guan Yu
Level 28
God Stats
1W - 0L
1,293 SR
Queue Stats
4W - 5L
1,422 Elo+
Party 3
Ganesha
Ganesha
CheeezyPoofs
Ganesha
Level 56
God Stats
7W - 3L
1,765 SR
Queue Stats
25W - 28L
1,476 Elo+
Party 3
Ra
Ra
TNTEvanes457
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,412 Elo+
Party 1
Ne Zha
Ne Zha
TheGoatfarmer87
Ne Zha
Level 148
God Stats
1W - 0L
1,866 SR
Queue Stats
160W - 135L
1,584 Elo+
Party 1
Jing Wei
Jing Wei
VonJit
Jing Wei
Level 24
God Stats
3W - 2L
1,487 SR
Queue Stats
6W - 9L
1,412 Elo+
Party 1
Team Averages
Level 53
1,582 SR
1,461 Elo+

VS

Team Averages
Level 43
1,483 SR
1,488 Elo+
Set
Set
SorrowFX
Set
Level 43
God Stats
12W - 14L
1,245 SR
Queue Stats
415W - 354L
1,402 Elo+
Solo
Apollo
Apollo
SourdoughSammy
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,529 Elo+
Party 2
Athena
Athena
Spectre_Of_Sin
Athena
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 54L
1,400 Elo+
Party 2
Janus
Janus
boo13
Janus
Level 45
God Stats
4W - 5L
1,672 SR
Queue Stats
106W - 75L
1,581 Elo+
Solo
Chaac
Chaac
quazimoto96
Chaac
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brettzky04
Guan Yu
15
1 / 1 / 6
8,753
486
8,426
13,070
14,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
CheeezyPoofs
Ganesha
13
1 / 2 / 7
9,233
513
4,404
16,936
19,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 4 / 6
10,897
605
14,751
12,180
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
9 / 0 / 4
11,353
631
13,627
16,685
7,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
VonJit
Jing Wei
14
7 / 0 / 2
8,972
498
11,211
8,086
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
8,497
472
5,678
18,282
7,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 1
7,488
416
8,851
12,648
4,931
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 6 / 1
7,329
407
4,081
18,133
16,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
boo13
Janus
15
2 / 4 / 1
9,578
532
9,323
10,179
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 4 / 0
8,655
481
10,354
18,782
16,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
24
Kills
7
7
Deaths
24
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Brettzky04
Guan Yu
1
1
6
4
W
Ganesha
CheeezyPoofs
Ganesha
1
2
7
2.25
L
1
5
1
0.3
L
1
5
1
0.3
L
1
6
1
0.25
W
6
4
6
2.25
W
9
0
4
11
W
Jing Wei
VonJit
Jing Wei
7
0
2
8
L
Janus
boo13
Janus
2
4
1
0.63
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,419
Damage
38,287
66,957
Taken
78,024
50,111
Mitigated
48,436
20,532
Healing
16,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Brettzky04
Guan Yu
8,426
809
647
4,121
13,070
14,255
204
986
11,040
0
45,008
W
Ganesha
CheeezyPoofs
Ganesha
4,404
972
0
1,851
16,936
19,311
33
2,800
13,943
25,788
0
L
5,678
2,715
0
4,098
18,282
7,738
0
5,304
12,922
0
73,309
L
8,851
6,154
0
1,797
12,648
4,931
0
4,321
8,327
0
59,143
L
4,081
1,579
0
2,160
18,133
16,114
0
3,520
14,613
23,408
0
W
14,751
2,013
2,568
3,689
12,180
5,566
454
5,337
6,503
105,002
0
W
13,627
3,372
0
5,211
16,685
7,833
0
2,622
13,633
0
115,309
W
Jing Wei
VonJit
Jing Wei
11,211
8,875
0
2,445
8,086
3,146
354
1,471
6,615
0
53,185
L
Janus
boo13
Janus
9,323
352
0
1,407
10,179
3,387
0
4,819
5,269
86,558
0
L
10,354
2,695
0
7,149
18,782
16,266
0
1,044
17,738
0
55,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,208
Gold Earned
41,547
479
Minions Killed
478
0
Camps Cleared
0
1,841,259
Distance Traveled
1,587,034
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,753
486
57
3
0
363,385
0
W
Ganesha
9,233
513
4
0
0
338,577
3
L
Set
8,497
472
104
6
0
359,744
1
L
Apollo
7,488
416
85
5
0
270,290
0
L
Athena
7,329
407
24
1
0
315,861
0
W
Ra
10,897
605
175
10
0
361,041
0
W
Ne Zha
11,353
631
131
7
0
414,126
8
W
Jing Wei
8,972
498
112
6
0
364,130
0
L
Janus
9,578
532
176
10
0
328,259
3
L
Chaac
8,655
481
89
5
0
312,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role