Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
CardioToxn74
Thor
Level 159
God Stats
0W - 1L
1,474 SR
Queue Stats
165W - 189L
1,515 Elo+
Solo
Vulcan
Vulcan
Her Akame
Vulcan
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 52L
1,574 Elo+
Party 3
Ne Zha
Ne Zha
iTz MaJoR Frost
Ne Zha
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,550 Elo+
Party 3
Heimdallr
Heimdallr
kjawesome5
Heimdallr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 2
Team Averages
Level 144
1,495 SR
1,528 Elo+

VS

Team Averages
Level 138
1,444 SR
1,534 Elo+
Vamana
Vamana
Conner 1111
Vamana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 40L
1,593 Elo+
Party 1
Sobek
Sobek
Flydorito
Sobek
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 127L
1,517 Elo+
Party 1
Ganesha
Ganesha
VacuumBagel
Ganesha
Level 136
God Stats
3W - 2L
1,493 SR
Queue Stats
68W - 64L
1,522 Elo+
Party 1
Thor
Thor
bixrunner10
Thor
Level 174
God Stats
5W - 2L
1,460 SR
Queue Stats
101W - 94L
1,525 Elo+
Party 1
Xbalanque
Xbalanque
nLukazz
Xbalanque
Level 166
God Stats
2W - 4L
1,267 SR
Queue Stats
957W - 951L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
8 / 4 / 10
9,136
914
12,925
11,027
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 4 / 6
8,098
810
6,741
7,856
3,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Her Akame
Vulcan
14
3 / 5 / 12
8,055
806
13,517
7,362
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 5 / 12
7,852
785
8,796
13,760
8,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
kjawesome5
Heimdallr
13
2 / 6 / 11
7,806
781
6,923
11,713
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
5 / 3 / 9
8,323
832
8,077
10,934
14,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Flydorito
Sobek
15
6 / 5 / 11
9,396
940
7,336
15,847
18,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
VacuumBagel
Ganesha
15
0 / 3 / 19
8,796
880
6,304
12,438
13,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
11 / 4 / 10
10,095
1,010
15,981
12,060
6,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
nLukazz
Xbalanque
15
2 / 5 / 13
8,725
873
10,352
9,303
4,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
86
20
Kills
24
24
Deaths
20
51
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
8
4
10
3.25
L
4
4
6
1.75
W
Vamana
5
3
9
3.17
W
Sobek
Flydorito
Sobek
6
5
11
2.3
L
Vulcan
Her Akame
Vulcan
3
5
12
1.8
W
Ganesha
VacuumBagel
Ganesha
0
3
19
3.17
W
11
4
10
4
L
3
5
12
1.8
L
Heimdallr
kjawesome5
Heimdallr
2
6
11
1.25
W
Xbalanque
nLukazz
Xbalanque
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,902
Damage
48,050
51,718
Taken
60,582
23,242
Mitigated
57,223
11,066
Healing
14,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,925
1,467
516
3,723
11,027
3,690
0
3,661
7,150
18,035
0
L
6,741
1,020
0
365
7,856
3,322
0
1,594
6,109
0
9,536
W
Vamana
8,077
5,647
212
1,343
10,934
14,555
186
5,468
5,466
0
12,527
W
Sobek
Flydorito
Sobek
7,336
303
0
1,832
15,847
18,133
439
7,339
8,508
12,135
169
L
Vulcan
Her Akame
Vulcan
13,517
4,955
292
390
7,362
2,518
0
2,178
5,145
22,119
0
W
Ganesha
VacuumBagel
Ganesha
6,304
489
2,201
3,670
12,438
13,109
0
5,471
6,966
15,251
0
W
15,981
2,020
1,716
2,657
12,060
6,849
343
5,215
6,845
0
28,872
L
8,796
1,814
144
2,864
13,760
8,626
0
3,951
9,600
0
19,911
L
Heimdallr
kjawesome5
Heimdallr
6,923
3,803
764
2,008
11,713
5,086
0
1,981
9,602
0
14,787
W
Xbalanque
nLukazz
Xbalanque
10,352
3,043
256
451
9,303
4,577
212
2,949
6,354
0
27,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,947
Gold Earned
45,335
75
Minions Killed
113
0
Camps Cleared
0
909,071
Distance Traveled
1,036,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,136
914
19
2
0
193,264
0
L
Thor
8,098
810
7
1
0
192,765
0
W
Vamana
8,323
832
14
1
0
208,243
0
W
Sobek
9,396
940
14
1
0
193,664
0
L
Vulcan
8,055
806
19
2
0
172,665
0
W
Ganesha
8,796
880
3
0
0
261,398
0
W
Thor
10,095
1,010
34
3
0
187,836
0
L
Ne Zha
7,852
785
9
1
0
184,701
0
L
Heimdallr
7,806
781
21
2
0
165,676
0
W
Xbalanque
8,725
873
48
5
0
185,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role