Player Matchup

Kumbhakarna
Kumbhakarna
Hamtaru2020
Kumbhakarna
Level 109
God Stats
2W - 4L
1,283 SR
Queue Stats
247W - 256L
1,468 Elo+
Solo
Set
Set
Waltercantquit
Set
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 86L
1,327 Elo+
Party 2
Hades
Hades
jturner72
Hades
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 111L
1,462 Elo+
Party 2
Cliodhna
Cliodhna
vLUNCHB0Xv
Cliodhna
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
283W - 291L
1,472 Elo+
Solo
Aphrodite
Aphrodite
xDiabolical3
Aphrodite
Level 149
God Stats
4W - 5L
1,327 SR
Queue Stats
404W - 412L
1,525 Elo+
Solo
Team Averages
Level 145
1,422 SR
1,451 Elo+

VS

Team Averages
Level 132
1,535 SR
1,463 Elo+
Aphrodite
Aphrodite
DoubledLizard
Aphrodite
Level 153
God Stats
5W - 1L
1,744 SR
Queue Stats
185W - 165L
1,459 Elo+
Solo
Izanami
Izanami
Jon0saur
Izanami
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 35L
1,440 Elo+
Party 3
Scylla
Scylla
LonePr0xy
Scylla
Level 148
God Stats
4W - 7L
1,500 SR
Queue Stats
317W - 336L
1,489 Elo+
Party 1
Da Ji
Da Ji
Mauserman98
Da Ji
Level 121
God Stats
13W - 13L
1,658 SR
Queue Stats
212W - 202L
1,509 Elo+
Party 1
Merlin
Merlin
iAcidx
Merlin
Level 127
God Stats
1W - 1L
1,275 SR
Queue Stats
33W - 33L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hamtaru2020
Kumbhakarna
18
3 / 7 / 12
11,270
805
9,255
25,398
31,646
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 4 / 7
10,468
748
12,905
12,841
7,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
jturner72
Hades
17
6 / 8 / 8
10,647
761
19,253
23,928
18,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
vLUNCHB0Xv
Cliodhna
16
0 / 9 / 8
9,329
666
9,889
20,490
13,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
xDiabolical3
Aphrodite
17
6 / 5 / 9
10,596
757
14,902
17,416
10,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DoubledLizard
Aphrodite
18
1 / 5 / 25
10,323
737
10,818
17,675
10,490
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jon0saur
Izanami
20
12 / 2 / 20
12,555
897
19,612
15,627
7,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
LonePr0xy
Scylla
18
5 / 5 / 25
11,016
787
18,274
12,584
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
8 / 7 / 15
10,523
752
17,450
15,602
7,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
iAcidx
Merlin
20
7 / 3 / 22
11,934
852
23,270
15,233
7,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
140
21
Kills
33
33
Deaths
22
44
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DoubledLizard
Aphrodite
1
5
25
2.7
L
Kumbhakarna
Hamtaru2020
Kumbhakarna
3
7
12
1.29
W
Izanami
Jon0saur
Izanami
12
2
20
11
W
Scylla
LonePr0xy
Scylla
5
5
25
3.5
W
8
7
15
2.21
L
6
4
7
2.38
W
Merlin
iAcidx
Merlin
7
3
22
6
L
Hades
jturner72
Hades
6
8
8
1.25
L
Cliodhna
vLUNCHB0Xv
Cliodhna
0
9
8
0.44
L
Aphrodite
xDiabolical3
Aphrodite
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,204
Damage
89,424
100,073
Taken
76,721
82,100
Mitigated
38,415
35,830
Healing
35,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DoubledLizard
Aphrodite
10,818
1,698
11,335
7,588
17,675
10,490
698
9,494
8,181
21,641
0
L
Kumbhakarna
Hamtaru2020
Kumbhakarna
9,255
526
1,073
2,372
25,398
31,646
0
13,097
12,301
18,034
0
W
Izanami
Jon0saur
Izanami
19,612
14,312
1,274
3,434
15,627
7,741
4,938
7,090
8,537
0
44,701
W
Scylla
LonePr0xy
Scylla
18,274
1,113
1,267
1,351
12,584
5,381
1,056
7,533
5,051
24,843
0
W
17,450
5,254
1,334
1,229
15,602
7,400
0
10,673
4,929
0
23,811
L
12,905
4,155
627
2,262
12,841
7,728
792
7,085
5,756
0
26,835
W
Merlin
iAcidx
Merlin
23,270
2,949
2,162
4,326
15,233
7,403
625
8,620
6,613
47,568
0
L
Hades
jturner72
Hades
19,253
657
747
5,414
23,928
18,128
49
12,040
11,888
32,485
0
L
Cliodhna
vLUNCHB0Xv
Cliodhna
9,889
939
589
709
20,490
13,678
324
12,687
7,803
0
22,849
L
Aphrodite
xDiabolical3
Aphrodite
14,902
386
13,318
8,719
17,416
10,920
516
7,453
9,963
20,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,310
Gold Earned
56,351
132
Minions Killed
154
0
Camps Cleared
0
1,180,358
Distance Traveled
1,147,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,323
737
28
2
0
198,196
0
L
Kumbhakarna
11,270
805
9
1
0
244,561
0
W
Izanami
12,555
897
51
4
0
245,337
0
W
Scylla
11,016
787
27
2
0
234,867
0
W
Da Ji
10,523
752
3
0
0
227,212
0
L
Set
10,468
748
33
2
0
264,439
0
W
Merlin
11,934
852
45
3
0
241,766
0
L
Hades
10,647
761
37
3
0
202,284
0
L
Cliodhna
9,329
666
32
2
0
203,092
0
L
Aphrodite
10,596
757
21
2
0
265,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role