Player Matchup

Janus
Janus
DoubledLoki
Janus
Level 146
God Stats
4W - 5L
1,439 SR
Queue Stats
150W - 111L
1,743 Elo+
Party 2
Neith
Neith
TheWolf16
Neith
Level 26
God Stats
5W - 3L
1,674 SR
Queue Stats
5W - 3L
1,756 Elo+
Party 2
Kuzenbo
Kuzenbo
TxGameWarrior2
Kuzenbo
Level 157
God Stats
5W - 4L
1,599 SR
Queue Stats
318W - 266L
1,609 Elo+
Party 2
Team Averages
Level 110
1,570 SR
1,703 Elo+

VS

Team Averages
Level 118
1,522 SR
1,412 Elo+
Pele
Pele
Enviezs
Pele
Level 104
God Stats
8W - 13L
1,055 SR
Queue Stats
203W - 209L
1,497 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Isaivh
Morgan Le Fay
Level 104
God Stats
19W - 5L
1,784 SR
Queue Stats
363W - 306L
1,499 Elo+
Party 1
Cerberus
Cerberus
JeanKTMc
Cerberus
Level 145
God Stats
0W - 1L
1,726 SR
Queue Stats
1W - 2L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,388
770
4,409
2,223
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
TheWolf16
Neith
8
1 / 0 / 0
5,108
730
1,156
1,835
678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 1
5,950
850
3,965
4,393
3,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Enviezs
Pele
10
1 / 0 / 0
5,509
787
2,187
3,630
1,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Isaivh
Morgan Le Fay
8
0 / 1 / 0
4,827
690
1,255
2,468
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
JeanKTMc
Cerberus
10
0 / 1 / 1
5,546
792
1,721
6,482
3,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
1
1
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Pele
Enviezs
Pele
1
0
0
1
L
Morgan Le Fay
Isaivh
Morgan Le Fay
0
1
0
0
L
Cerberus
JeanKTMc
Cerberus
0
1
1
0.5
W
Neith
TheWolf16
Neith
1
0
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,530
Damage
5,163
8,451
Taken
12,580
5,377
Mitigated
5,870
2,431
Healing
3,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,409
343
0
394
2,223
781
294
903
1,320
28,166
0
L
Pele
Enviezs
Pele
2,187
496
0
531
3,630
1,471
0
2,394
1,236
0
20,345
L
Morgan Le Fay
Isaivh
Morgan Le Fay
1,255
0
0
305
2,468
985
0
1,576
892
14,527
0
L
Cerberus
JeanKTMc
Cerberus
1,721
87
908
1,865
6,482
3,414
0
4,442
2,040
13,049
0
W
Neith
TheWolf16
Neith
1,156
748
0
280
1,835
678
1,020
893
942
0
2,858
W
3,965
2,062
776
981
4,393
3,918
234
1,197
3,196
12,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,446
Gold Earned
15,882
87
Minions Killed
105
0
Camps Cleared
0
382,262
Distance Traveled
378,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,388
770
56
8
0
142,805
0
L
Pele
5,509
787
45
6
0
164,439
0
L
Morgan Le Fay
4,827
690
39
6
0
86,044
0
L
Cerberus
5,546
792
21
3
0
128,497
0
W
Neith
5,108
730
6
1
0
92,134
0
W
Kuzenbo
5,950
850
25
4
0
147,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role