Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
NortenoxArce
Anubis
Level 104
God Stats
14W - 7L
1,514 SR
Queue Stats
158W - 159L
1,437 Elo+
Party 3
Apollo
Apollo
SlowScopeRece
Apollo
Level 122
God Stats
3W - 1L
1,847 SR
Queue Stats
86W - 68L
1,456 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TMPR Vivi PR
Morgan Le Fay
Level 147
God Stats
4W - 1L
1,796 SR
Queue Stats
324W - 284L
1,463 Elo+
Party 3
Sobek
Sobek
bobthetank2005
Sobek
Level 109
God Stats
2W - 2L
1,595 SR
Queue Stats
54W - 45L
1,411 Elo+
Party 1
Team Averages
Level 123
1,650 SR
1,453 Elo+

VS

Team Averages
Level 56
1,664 SR
1,374 Elo+
Izanami
Izanami
BIvckAmerican
Izanami
Level 86
God Stats
17W - 9L
1,639 SR
Queue Stats
110W - 110L
1,455 Elo+
Solo
Scylla
Scylla
NotCoolHajime
Scylla
Level 65
God Stats
0W - 1L
1,719 SR
Queue Stats
8W - 3L
1,687 Elo+
Party 2
Aphrodite
Aphrodite
Ruckus_Rodent
Aphrodite
Level 28
God Stats
0W - 4L
1,446 SR
Queue Stats
1W - 9L
1,062 Elo+
Party 2
Ne Zha
Ne Zha
angel_perr
Ne Zha
Level 85
God Stats
3W - 3L
2,016 SR
Queue Stats
106W - 88L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
the_typo420
Cthulhu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
5 / 1 / 2
8,472
565
4,706
8,597
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
14
2 / 2 / 3
8,644
576
3,410
6,759
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 4 / 4
8,417
561
7,349
9,816
3,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
TMPR Vivi PR
Morgan Le Fay
15
8 / 3 / 7
9,896
660
16,780
11,360
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 3 / 5
7,495
500
5,267
14,572
14,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 4 / 4
6,386
426
8,364
9,178
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 10 / 1
6,651
443
3,718
12,820
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Ruckus_Rodent
Aphrodite
14
2 / 1 / 1
8,449
563
3,937
8,194
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
angel_perr
Ne Zha
12
5 / 5 / 3
7,691
513
10,484
14,292
5,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
the_typo420
Cthulhu
10
4 / 4 / 0
6,997
466
3,933
12,988
13,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
24
Kills
13
13
Deaths
24
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
1
2
6
L
Izanami
1
4
4
0.75
W
Anubis
2
2
3
1.75
L
1
10
1
0.15
L
Aphrodite
Ruckus_Rodent
Aphrodite
2
1
1
2.5
W
7
4
4
2.25
W
Morgan Le Fay
TMPR Vivi PR
Morgan Le Fay
8
3
7
3.83
L
Ne Zha
angel_perr
Ne Zha
5
5
3
1.3
W
2
3
5
1.5
L
Cthulhu
the_typo420
Cthulhu
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,512
Damage
30,436
51,104
Taken
57,472
29,627
Mitigated
29,531
13,066
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,706
717
0
3,677
8,597
3,745
0
1,088
7,417
0
55,186
L
Izanami
8,364
6,451
0
2,240
9,178
3,142
8
3,664
5,466
0
41,368
W
Anubis
3,410
108
0
2,920
6,759
3,225
637
1,527
5,232
67,359
0
L
3,718
608
0
49
12,820
4,253
0
6,880
5,470
36,102
0
L
Aphrodite
Ruckus_Rodent
Aphrodite
3,937
300
0
3,652
8,194
3,437
45
3,156
4,744
68,239
0
W
7,349
5,349
0
2,886
9,816
3,548
558
1,896
7,920
0
45,645
W
Morgan Le Fay
TMPR Vivi PR
Morgan Le Fay
16,780
2,337
0
1,360
11,360
4,417
559
3,146
8,008
68,204
0
L
Ne Zha
angel_perr
Ne Zha
10,484
4,620
0
714
14,292
5,692
0
7,029
6,530
0
40,550
W
5,267
1,131
0
2,223
14,572
14,692
0
3,599
10,939
22,452
0
L
Cthulhu
the_typo420
Cthulhu
3,933
1,126
0
582
12,988
13,007
0
3,024
9,805
20,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,924
Gold Earned
36,174
378
Minions Killed
314
0
Camps Cleared
0
1,516,533
Distance Traveled
1,330,522
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,472
565
86
6
0
350,493
0
L
Izanami
6,386
426
56
4
0
188,554
6
W
Anubis
8,644
576
108
7
0
261,918
5
L
Scylla
6,651
443
63
4
0
266,716
0
L
Aphrodite
8,449
563
121
8
0
269,417
0
W
Apollo
8,417
561
64
4
0
306,783
6
W
Morgan Le Fay
9,896
660
94
6
0
302,892
3
L
Ne Zha
7,691
513
50
3
0
306,862
0
W
Sobek
7,495
500
26
2
0
294,447
0
L
Cthulhu
6,997
466
24
2
0
298,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role