Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
ARIES_ray-
Susano
Level 109
God Stats
4W - 5L
1,621 SR
Queue Stats
335W - 332L
1,478 Elo+
Solo
Aphrodite
Aphrodite
AoAZappy
Aphrodite
Level 108
God Stats
1W - 1L
1,768 SR
Queue Stats
194W - 171L
1,387 Elo+
Solo
Sylvanus
Sylvanus
ZozoRa
Sylvanus
Level 92
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 2L
1,197 Elo+
Solo
Team Averages
Level 124
1,621 SR
1,412 Elo+

VS

Team Averages
Level 92
1,439 SR
1,449 Elo+
Set
Set
AceScantboch
Set
Level 54
God Stats
3W - 2L
1,611 SR
Queue Stats
46W - 55L
1,434 Elo+
Solo
Ishtar
Ishtar
MochaLife79
Ishtar
Level 129
God Stats
1W - 0L
1,540 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Shiva
Shiva
ShadowX23X
Shiva
Level 105
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 18L
1,298 Elo+
Party 1
Hades
Hades
ZeusX23X
Hades
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Zombie101
Sylvanus
Level 109
God Stats
6W - 4L
1,260 SR
Queue Stats
52W - 54L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 2 / 0
5,881
653
4,845
9,336
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
 
Danzaburou
4
0 / 1 / 0
3,501
389
596
2,101
587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
ARIES_ray-
Susano
8
3 / 1 / 1
5,318
591
4,532
7,635
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
AoAZappy
Aphrodite
9
1 / 4 / 2
5,144
572
3,237
6,747
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ZozoRa
Sylvanus
7
0 / 0 / 0
4,299
478
1,505
5,378
3,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,670
630
3,313
7,866
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
7
1 / 0 / 0
4,796
533
1,933
2,721
847
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
9
2 / 1 / 0
5,038
560
5,309
7,858
3,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
ZeusX23X
Hades
9
2 / 2 / 2
5,491
610
4,609
5,898
2,757
Sylvanus
Zombie101
Sylvanus
8
1 / 0 / 1
4,862
540
3,523
5,875
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
8
8
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
2
0
0.5
L
Danzaburou
 
Danzaburou
0
1
0
0
L
Susano
ARIES_ray-
Susano
3
1
1
3.5
W
2
2
2
1.5
L
Aphrodite
AoAZappy
Aphrodite
1
4
2
0.5
W
Ishtar
1
0
0
1
W
Shiva
2
1
0
2
W
Hades
ZeusX23X
Hades
2
2
2
1.5
W
Sylvanus
Zombie101
Sylvanus
1
0
1
1.5
L
Sylvanus
ZozoRa
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,715
Damage
18,687
31,197
Taken
30,218
12,257
Mitigated
13,061
12,265
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,845
3,226
0
4,284
9,336
3,357
0
0
9,336
0
29,482
L
Danzaburou
 
Danzaburou
596
200
0
484
2,101
587
0
595
1,506
0
7,454
L
Susano
ARIES_ray-
Susano
4,532
680
0
1,840
7,635
2,531
0
1,503
6,132
0
26,668
W
3,313
1,571
0
1,559
7,866
3,222
0
1,260
6,606
0
36,508
L
Aphrodite
AoAZappy
Aphrodite
3,237
438
570
2,554
6,747
2,469
0
3,672
3,075
26,317
0
W
Ishtar
1,933
786
0
390
2,721
847
0
222
2,499
0
23,532
W
Shiva
5,309
2,114
0
1,075
7,858
3,357
0
0
7,028
0
33,452
W
Hades
ZeusX23X
Hades
4,609
434
41
2,493
5,898
2,757
652
1,460
4,438
27,639
0
W
Sylvanus
Zombie101
Sylvanus
3,523
1,760
246
2,543
5,875
2,878
358
1,800
4,075
20,216
5,813
L
Sylvanus
ZozoRa
Sylvanus
1,505
674
724
1,809
5,378
3,313
0
1,994
3,384
13,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,143
Gold Earned
25,857
204
Minions Killed
248
0
Camps Cleared
0
745,510
Distance Traveled
862,807
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,881
653
76
8
0
165,200
0
L
Danzaburou
3,501
389
17
2
0
79,046
1
L
Susano
5,318
591
45
5
0
195,227
0
W
Set
5,670
630
70
8
0
190,349
1
L
Aphrodite
5,144
572
48
5
0
149,933
0
W
Ishtar
4,796
533
42
5
0
169,516
0
W
Shiva
5,038
560
46
5
0
192,492
2
W
Hades
5,491
610
51
6
0
165,505
1
W
Sylvanus
4,862
540
39
4
0
144,945
0
L
Sylvanus
4,299
478
18
2
0
156,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role