Player Matchup

Maui
Maui
DEDEND47
Maui
Level 69
God Stats
19W - 17L
1,479 SR
Queue Stats
24W - 31L
1,418 Elo+
Party 1
Amaterasu
Amaterasu
DuhhitsAnthonyy
Amaterasu
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
157W - 212L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
Kadillactica
Baron Samedi
Level 16
God Stats
11W - 5L
1,553 SR
Queue Stats
27W - 26L
1,314 Elo+
Party 3
Martichoras
Martichoras
natedog120
Martichoras
Level 7
God Stats
4W - 4L
1,526 SR
Queue Stats
16W - 18L
1,357 Elo+
Party 1
Arachne
Arachne
noah_RoD_0806
Arachne
Level 83
God Stats
88W - 83L
1,473 SR
Queue Stats
146W - 146L
1,420 Elo+
Party 3
Team Averages
Level 67
1,506 SR
1,377 Elo+

VS

Team Averages
Level 52
1,471 SR
1,453 Elo+
Cthulhu
Cthulhu
IIKTHydraII
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
MyOnlyFans
Ishtar
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 84L
1,422 Elo+
Party 4
Vamana
Vamana
OneInchPeen
Vamana
Level 62
God Stats
5W - 6L
1,500 SR
Queue Stats
77W - 73L
1,434 Elo+
Party 4
Sylvanus
Sylvanus
champdrex
Sylvanus
Level 6
God Stats
5W - 9L
1,354 SR
Queue Stats
12W - 14L
1,408 Elo+
Party 4
Ah Puch
Ah Puch
thewarriorYT
Ah Puch
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
0 / 2 / 9
8,284
414
3,892
16,290
16,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
DuhhitsAnthonyy
Amaterasu
16
1 / 3 / 0
9,881
494
7,560
16,984
22,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Kadillactica
Baron Samedi
15
2 / 5 / 6
9,462
473
8,364
13,751
6,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
natedog120
Martichoras
16
11 / 2 / 1
11,125
556
25,482
20,834
13,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
19
10 / 2 / 0
12,032
602
9,141
21,983
9,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IIKTHydraII
Cthulhu
9
0 / 10 / 0
7,028
351
1,307
20,420
14,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
MyOnlyFans
Ishtar
14
0 / 6 / 0
8,277
414
10,435
17,734
8,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
17
3 / 1 / 4
11,028
551
15,838
16,862
17,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
champdrex
Sylvanus
13
1 / 4 / 3
8,284
414
4,900
14,300
13,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Puch
thewarriorYT
Ah Puch
15
8 / 7 / 0
10,134
507
20,059
16,013
7,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
24
Kills
12
14
Deaths
28
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Maui
0
2
9
2.25
W
Amaterasu
DuhhitsAnthonyy
Amaterasu
1
3
0
0.33
L
Cthulhu
IIKTHydraII
Cthulhu
0
10
0
0
W
Baron Samedi
Kadillactica
Baron Samedi
2
5
6
1
L
Ishtar
MyOnlyFans
Ishtar
0
6
0
0
L
Vamana
3
1
4
5
L
Sylvanus
champdrex
Sylvanus
1
4
3
0.63
W
Martichoras
natedog120
Martichoras
11
2
1
5.75
W
Arachne
10
2
0
5
L
Ah Puch
thewarriorYT
Ah Puch
8
7
0
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,439
Damage
52,539
89,842
Taken
85,329
68,440
Mitigated
61,516
35,878
Healing
19,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
3,892
853
386
5,146
16,290
16,172
579
8,139
8,030
18,339
0
W
Amaterasu
DuhhitsAnthonyy
Amaterasu
7,560
2,384
0
4,168
16,984
22,614
889
529
16,425
0
72,129
L
Cthulhu
IIKTHydraII
Cthulhu
1,307
129
0
237
20,420
14,855
0
760
19,590
31,641
0
W
Baron Samedi
Kadillactica
Baron Samedi
8,364
601
1,250
3,089
13,751
6,701
237
8,487
5,220
50,231
0
L
Ishtar
MyOnlyFans
Ishtar
10,435
7,087
0
4,889
17,734
8,217
0
1,805
15,889
0
76,099
L
Vamana
15,838
9,403
0
4,786
16,862
17,853
474
1,267
14,659
0
96,001
L
Sylvanus
champdrex
Sylvanus
4,900
1,220
1,519
4,560
14,300
13,544
128
3,130
11,115
24,338
0
W
Martichoras
natedog120
Martichoras
25,482
10,982
0
10,603
20,834
13,323
3,256
5,324
15,466
0
104,422
W
Arachne
9,141
6,545
273
10,963
21,983
9,630
116
3,763
18,185
0
142,084
L
Ah Puch
thewarriorYT
Ah Puch
20,059
914
0
3,055
16,013
7,047
720
5,435
10,481
67,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,784
Gold Earned
44,751
561
Minions Killed
432
0
Camps Cleared
0
1,870,258
Distance Traveled
1,718,520
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,284
414
33
2
0
382,680
0
W
Amaterasu
9,881
494
124
6
0
362,393
5
L
Cthulhu
7,028
351
42
2
0
274,727
0
W
Baron Samedi
9,462
473
95
5
0
346,076
4
L
Ishtar
8,277
414
119
6
0
328,089
0
L
Vamana
11,028
551
153
8
0
405,167
0
L
Sylvanus
8,284
414
32
2
0
366,110
0
W
Martichoras
11,125
556
131
7
0
335,958
0
W
Arachne
12,032
602
178
9
0
443,151
0
L
Ah Puch
10,134
507
86
4
0
344,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role