Player Matchup

Ishtar
Ishtar
BIGBEN5701
Ishtar
Level 113
God Stats
2W - 5L
1,315 SR
Queue Stats
7W - 15L
1,332 Elo+
Party 1
Ao Kuang
Ao Kuang
Bassmeister5000
Ao Kuang
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 69L
1,546 Elo+
Party 1
Vamana
Vamana
DR_GOLDSTANDARD
Vamana
Level 118
God Stats
4W - 6L
1,559 SR
Queue Stats
92W - 89L
1,573 Elo+
Party 1
Team Averages
Level 116
1,458 SR
1,484 Elo+

VS

Team Averages
Level 102
1,399 SR
1,429 Elo+
Gilgamesh
Gilgamesh
YahirCarcamo
Gilgamesh
Level 82
God Stats
10W - 7L
1,533 SR
Queue Stats
270W - 274L
1,464 Elo+
Solo
Raijin
Raijin
elizardolisboa
Raijin
Level 69
God Stats
0W - 6L
1,228 SR
Queue Stats
33W - 45L
1,446 Elo+
Solo
Ullr
Ullr
omarzito1997
Ullr
Level 155
God Stats
10W - 18L
1,436 SR
Queue Stats
253W - 260L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BIGBEN5701
Ishtar
16
5 / 0 / 4
9,864
822
8,846
7,912
3,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
14
4 / 2 / 3
8,736
728
12,814
12,260
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
2 / 1 / 8
9,218
768
12,257
11,576
6,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
YahirCarcamo
Gilgamesh
14
2 / 4 / 0
8,416
701
8,851
15,999
12,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 1
7,899
658
4,732
8,686
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 3
7,902
659
7,049
13,532
5,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
3
3
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
BIGBEN5701
Ishtar
5
0
4
7
W
Ao Kuang
4
2
3
2.75
W
2
1
8
6
L
Gilgamesh
YahirCarcamo
Gilgamesh
2
4
0
0.5
L
1
3
1
0.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,917
Damage
20,632
31,748
Taken
38,217
15,146
Mitigated
22,531
7,274
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
BIGBEN5701
Ishtar
8,846
5,484
0
1,648
7,912
3,455
0
1,555
6,264
0
37,750
W
Ao Kuang
12,814
4,533
0
2,298
12,260
5,691
0
966
11,038
33,661
0
W
12,257
7,858
235
3,093
11,576
6,000
312
2,315
8,917
0
40,190
L
Gilgamesh
YahirCarcamo
Gilgamesh
8,851
1,823
85
3,531
15,999
12,878
0
6,219
9,780
0
34,019
L
4,732
1,001
0
774
8,686
4,129
0
1,409
7,277
19,496
0
L
7,049
2,556
0
651
13,532
5,524
0
5,260
8,272
0
27,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,818
Gold Earned
24,217
140
Minions Killed
134
0
Camps Cleared
0
723,438
Distance Traveled
645,051
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,864
822
61
5
0
234,124
0
W
Ao Kuang
8,736
728
38
3
0
225,278
0
W
Vamana
9,218
768
41
3
0
264,036
2
L
Gilgamesh
8,416
701
47
4
0
230,598
0
L
Raijin
7,899
658
44
4
0
196,109
4
L
Ullr
7,902
659
43
4
0
218,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role