Player Matchup

Kukulkan
Kukulkan
Bellamy1002999
Kukulkan
Level 157
God Stats
9W - 13L
1,526 SR
Queue Stats
27W - 29L
1,443 Elo+
Party 1
Ymir
Ymir
RavvyCat
Ymir
Level 78
God Stats
3W - 3L
1,578 SR
Queue Stats
79W - 79L
1,404 Elo+
Party 1
Skadi
Skadi
xxCANIMANxx
Skadi
Level 117
God Stats
30W - 26L
1,407 SR
Queue Stats
271W - 275L
1,477 Elo+
Solo
Team Averages
Level 117
1,504 SR
1,442 Elo+

VS

Team Averages
Level 153
1,582 SR
1,537 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DOOL811230
Kukulkan
Level 157
God Stats
17W - 18L
1,390 SR
Queue Stats
600W - 674L
1,377 Elo+
Solo
Charybdis
Charybdis
OniOkamiX
Charybdis
Level 149
God Stats
2W - 1L
1,857 SR
Queue Stats
8W - 8L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 1 / 2
7,060
706
3,362
5,135
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
11
0 / 0 / 2
7,040
704
3,795
6,131
4,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 0 / 0
7,795
780
5,264
6,617
2,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 2 / 1
6,649
665
5,056
6,107
5,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
DOOL811230
Kukulkan
11
1 / 1 / 0
6,455
646
4,592
3,588
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
OniOkamiX
Charybdis
11
0 / 1 / 1
6,784
678
3,733
6,758
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
1
1
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
Kukulkan
0
1
2
1
L
Kukulkan
DOOL811230
Kukulkan
1
1
0
1
L
Charybdis
OniOkamiX
Charybdis
0
1
1
0.5
W
Ymir
0
0
2
1
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,421
Damage
13,381
17,883
Taken
16,453
9,050
Mitigated
9,974
4,519
Healing
2,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,056
281
176
727
6,107
5,506
0
2,837
3,270
22,929
35
W
Kukulkan
3,362
431
0
800
5,135
2,021
56
3,199
1,605
30,551
0
L
Kukulkan
DOOL811230
Kukulkan
4,592
451
147
232
3,588
1,707
0
1,738
1,850
16,385
0
L
Charybdis
OniOkamiX
Charybdis
3,733
1,121
0
1,462
6,758
2,761
45
2,636
4,122
0
28,257
W
Ymir
3,795
889
1,297
1,922
6,131
4,657
0
3,306
2,627
7,621
0
W
5,264
1,364
0
500
6,617
2,372
66
2,460
3,956
0
34,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,895
Gold Earned
19,888
130
Minions Killed
130
0
Camps Cleared
0
584,287
Distance Traveled
484,451
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,649
665
36
4
0
188,728
0
W
Kukulkan
7,060
706
60
6
0
194,022
0
L
Kukulkan
6,455
646
35
4
0
119,573
2
L
Charybdis
6,784
678
59
6
0
176,150
0
W
Ymir
7,040
704
10
1
0
196,518
0
W
Skadi
7,795
780
60
6
0
193,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role