Player Matchup

Ymir
Ymir
HG13484
Ymir
Level 85
God Stats
29W - 25L
1,679 SR
Queue Stats
65W - 79L
1,469 Elo+
Party 3
Yu Huang
Yu Huang
MrLuca223
Yu Huang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 67L
1,514 Elo+
Party 3
Hun Batz
Hun Batz
ZoroisOP
Hun Batz
Level 23
God Stats
3W - 5L
1,343 SR
Queue Stats
61W - 59L
1,574 Elo+
Party 3
Amaterasu
Amaterasu
haza22_22
Amaterasu
Level 73
God Stats
7W - 11L
1,398 SR
Queue Stats
31W - 45L
1,412 Elo+
Party 3
Danzaburou
Danzaburou
kakusucm27
Danzaburou
Level 53
God Stats
25W - 15L
1,721 SR
Queue Stats
206W - 217L
1,490 Elo+
Party 3
Team Averages
Level 64
1,528 SR
1,492 Elo+

VS

Team Averages
Level 83
1,530 SR
1,510 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
LongLivedCube
Bakasura
Level 80
God Stats
20W - 15L
1,609 SR
Queue Stats
525W - 483L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
SpicyMcNugz
Sylvanus
Level 86
God Stats
5W - 4L
1,287 SR
Queue Stats
38W - 39L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
lostinnull
Jing Wei
Level 124
God Stats
11W - 8L
1,554 SR
Queue Stats
379W - 345L
1,527 Elo+
Party 1
Ra
Ra
nebboy1
Ra
Level 79
God Stats
18W - 11L
1,699 SR
Queue Stats
275W - 253L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HG13484
Ymir
10
0 / 4 / 1
6,890
405
4,289
11,999
11,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
MrLuca223
Yu Huang
13
0 / 3 / 0
7,779
458
7,705
10,481
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
ZoroisOP
Hun Batz
14
2 / 5 / 0
8,395
494
11,732
15,926
6,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
haza22_22
Amaterasu
13
2 / 2 / 0
8,754
515
7,579
14,220
12,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
kakusucm27
Danzaburou
13
0 / 3 / 1
7,738
455
9,191
13,975
5,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 2 / 1
9,999
588
6,383
11,046
8,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
LongLivedCube
Bakasura
18
5 / 0 / 7
10,998
647
11,710
17,513
10,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
SpicyMcNugz
Sylvanus
13
2 / 0 / 11
9,015
530
6,512
15,436
19,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
lostinnull
Jing Wei
14
1 / 1 / 4
8,235
484
8,700
11,352
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 1 / 4
9,709
571
11,456
11,175
6,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
4
Kills
17
17
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
2
1
1.75
L
Ymir
HG13484
Ymir
0
4
1
0.13
W
Bakasura
LongLivedCube
Bakasura
5
0
7
8.5
L
Yu Huang
MrLuca223
Yu Huang
0
3
0
0
W
Sylvanus
SpicyMcNugz
Sylvanus
2
0
11
7.5
L
Hun Batz
ZoroisOP
Hun Batz
2
5
0
0.4
L
Amaterasu
haza22_22
Amaterasu
2
2
0
1
L
Danzaburou
kakusucm27
Danzaburou
0
3
1
0.17
W
Jing Wei
lostinnull
Jing Wei
1
1
4
3
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,496
Damage
44,761
66,601
Taken
66,522
39,780
Mitigated
49,238
17,764
Healing
26,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,383
3,825
0
4,241
11,046
8,520
799
554
10,462
0
69,942
L
Ymir
HG13484
Ymir
4,289
262
215
1,606
11,999
11,496
0
5,365
6,540
16,022
0
W
Bakasura
LongLivedCube
Bakasura
11,710
7,562
0
5,430
17,513
10,171
0
2,682
14,803
0
104,029
L
Yu Huang
MrLuca223
Yu Huang
7,705
692
0
643
10,481
3,643
81
4,731
5,168
71,438
0
W
Sylvanus
SpicyMcNugz
Sylvanus
6,512
1,895
1,877
4,954
15,436
19,376
249
4,616
10,706
27,092
0
L
Hun Batz
ZoroisOP
Hun Batz
11,732
3,839
0
6,026
15,926
6,217
0
3,511
11,487
0
70,578
L
Amaterasu
haza22_22
Amaterasu
7,579
4,938
0
5,200
14,220
12,609
23
1,381
12,457
0
65,696
L
Danzaburou
kakusucm27
Danzaburou
9,191
4,085
0
4,074
13,975
5,815
0
2,886
10,846
0
65,773
W
Jing Wei
lostinnull
Jing Wei
8,700
6,939
0
4,075
11,352
5,147
830
761
10,591
0
69,861
W
11,456
893
2,475
3,625
11,175
6,024
420
3,891
7,216
79,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,556
Gold Earned
47,956
461
Minions Killed
572
0
Camps Cleared
0
1,647,019
Distance Traveled
1,684,477
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,999
588
132
8
0
339,134
0
L
Ymir
6,890
405
18
1
0
324,717
0
W
Bakasura
10,998
647
174
10
0
403,518
0
L
Yu Huang
7,779
458
112
7
0
314,573
4
W
Sylvanus
9,015
530
28
2
0
301,623
0
L
Hun Batz
8,395
494
106
6
0
371,272
0
L
Amaterasu
8,754
515
122
7
0
305,291
1
L
Danzaburou
7,738
455
103
6
0
331,166
3
W
Jing Wei
8,235
484
97
6
0
282,348
0
W
Ra
9,709
571
141
8
0
357,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role