Player Matchup

Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BingoShoes
Ishtar
Level 117
God Stats
6W - 11L
1,482 SR
Queue Stats
452W - 474L
1,552 Elo+
Solo
Danzaburou
Danzaburou
Courtneyk0
Danzaburou
Level 86
God Stats
3W - 5L
1,543 SR
Queue Stats
316W - 298L
1,496 Elo+
Party 1
Khepri
Khepri
Fudgevibes
Khepri
Level 105
God Stats
0W - 1L
1,710 SR
Queue Stats
48W - 50L
1,524 Elo+
Solo
Surtr
Surtr
ShanonSharpe303
Surtr
Level 118
God Stats
5W - 3L
1,583 SR
Queue Stats
184W - 194L
1,456 Elo+
Party 1
Team Averages
Level 111
1,564 SR
1,506 Elo+

VS

Team Averages
Level 117
1,531 SR
1,534 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Espada_Two
Kuzenbo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,507 Elo+
Party 2
Ao Kuang
Ao Kuang
NoirHeartseer
Ao Kuang
Level 126
God Stats
9W - 6L
1,771 SR
Queue Stats
479W - 462L
1,557 Elo+
Solo
Pele
Pele
seppukuArk
Pele
Level 124
God Stats
4W - 6L
1,500 SR
Queue Stats
268W - 241L
1,553 Elo+
Party 2
Hachiman
Hachiman
zG BlackBoy
Hachiman
Level 127
God Stats
1W - 3L
1,385 SR
Queue Stats
63W - 71L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
5
0 / 2 / 0
4,781
683
888
1,795
419
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ishtar
BingoShoes
Ishtar
10
0 / 4 / 6
5,527
790
5,610
6,890
2,641
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Courtneyk0
Danzaburou
11
2 / 4 / 6
6,144
878
5,138
7,073
2,642
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
Fudgevibes
Khepri
12
0 / 1 / 8
6,296
899
2,801
5,005
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 3 / 2
6,542
935
8,491
8,407
4,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 1 / 6
6,519
931
5,927
5,800
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
Espada_Two
Kuzenbo
11
0 / 2 / 10
6,824
975
2,801
9,717
11,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
NoirHeartseer
Ao Kuang
13
2 / 1 / 9
6,866
981
2,833
6,640
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
7 / 4 / 3
7,285
1,041
9,140
6,858
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
zG BlackBoy
Hachiman
13
4 / 1 / 6
7,398
1,057
6,377
5,998
2,576
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
7
Kills
14
14
Deaths
9
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
0
0
W
Sun Wukong
 
Sun Wukong
1
1
6
4
L
Ishtar
BingoShoes
Ishtar
0
4
6
0.75
L
Danzaburou
Courtneyk0
Danzaburou
2
4
6
1.25
W
Kuzenbo
Espada_Two
Kuzenbo
0
2
10
2.5
L
Khepri
Fudgevibes
Khepri
0
1
8
4
W
Ao Kuang
NoirHeartseer
Ao Kuang
2
1
9
6.5
L
5
3
2
2
W
7
4
3
2.13
W
Hachiman
zG BlackBoy
Hachiman
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,928
Damage
27,078
29,170
Taken
35,013
14,760
Mitigated
27,419
6,419
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
888
112
25
15
1,795
419
0
236
1,559
888
0
W
Sun Wukong
 
Sun Wukong
5,927
763
269
1,298
5,800
3,377
0
1,186
4,614
0
14,670
L
Ishtar
BingoShoes
Ishtar
5,610
2,760
1,209
833
6,890
2,641
0
1,950
4,940
0
12,852
L
Danzaburou
Courtneyk0
Danzaburou
5,138
1,785
173
1,210
7,073
2,642
0
745
6,328
0
12,448
W
Kuzenbo
Espada_Two
Kuzenbo
2,801
985
1,215
2,137
9,717
11,857
404
731
8,986
6,557
0
L
Khepri
Fudgevibes
Khepri
2,801
133
468
1,480
5,005
4,484
0
1,452
3,553
6,293
38
W
Ao Kuang
NoirHeartseer
Ao Kuang
2,833
623
640
1,483
6,640
6,788
463
464
6,176
6,037
562
L
8,491
2,295
136
870
8,407
4,574
0
1,184
7,223
232
17,043
W
9,140
1,881
528
645
6,858
2,821
730
731
6,127
0
18,871
W
Hachiman
zG BlackBoy
Hachiman
6,377
4,838
193
1,574
5,998
2,576
806
715
5,283
0
16,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,290
Gold Earned
34,892
56
Minions Killed
98
0
Camps Cleared
0
530,697
Distance Traveled
691,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,781
683
0
0
0
22,677
0
W
Sun Wukong
6,519
931
19
3
0
134,047
0
L
Ishtar
5,527
790
12
2
0
110,964
0
L
Danzaburou
6,144
878
19
3
0
119,212
0
W
Kuzenbo
6,824
975
6
1
0
139,036
0
L
Khepri
6,296
899
9
1
0
143,881
0
W
Ao Kuang
6,866
981
16
2
0
147,060
0
L
Surtr
6,542
935
16
2
0
133,963
0
W
Pele
7,285
1,041
14
2
0
140,289
0
W
Hachiman
7,398
1,057
43
6
0
131,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role