Player Matchup

Danzaburou
Danzaburou
NerfKabal
Danzaburou
Level 126
God Stats
2W - 2L
1,134 SR
Queue Stats
219W - 221L
1,520 Elo+
Party 1
Sol
Sol
PeridotsToilet
Sol
Level 127
God Stats
4W - 6L
1,388 SR
Queue Stats
238W - 247L
1,494 Elo+
Party 1
Chaac
Chaac
kanashij
Chaac
Level 66
God Stats
46W - 31L
1,042 SR
Queue Stats
380W - 369L
1,356 Elo+
Party 1
Team Averages
Level 106
1,188 SR
1,457 Elo+

VS

Team Averages
Level 74
1,359 SR
1,395 Elo+
Hades
Hades
Jhedson
Hades
Level 65
God Stats
15W - 6L
1,222 SR
Queue Stats
405W - 400L
1,473 Elo+
Solo
Xing Tian
Xing Tian
KoboTheHobo007
Xing Tian
Level 49
God Stats
3W - 11L
1,354 SR
Queue Stats
4W - 13L
1,378 Elo+
Party 2
Chang'e
Chang'e
LillyMay225
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NerfKabal
Danzaburou
16
6 / 0 / 6
10,503
808
13,196
8,318
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 0 / 8
10,345
796
13,838
7,879
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
kanashij
Chaac
15
3 / 3 / 9
9,788
753
9,893
11,162
8,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Jhedson
Hades
14
2 / 7 / 1
8,910
685
7,225
17,120
9,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
KoboTheHobo007
Xing Tian
14
0 / 2 / 2
7,916
609
5,318
12,896
10,047
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
LillyMay225
Chang'e
13
1 / 5 / 1
8,109
624
5,159
14,055
5,681
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
Jhedson
Hades
2
7
1
0.36
L
Xing Tian
KoboTheHobo007
Xing Tian
0
2
2
0.5
L
Chang'e
LillyMay225
Chang'e
1
5
1
0.3
W
Danzaburou
NerfKabal
Danzaburou
6
0
6
9
W
5
0
8
9
W
Chaac
kanashij
Chaac
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,927
Damage
17,702
27,359
Taken
44,071
15,287
Mitigated
25,230
11,525
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Jhedson
Hades
7,225
430
320
5,442
17,120
9,502
0
5,640
11,235
44,447
0
L
Xing Tian
KoboTheHobo007
Xing Tian
5,318
232
0
0
12,896
10,047
0
2,994
9,632
19,925
0
L
Chang'e
LillyMay225
Chang'e
5,159
98
696
2,662
14,055
5,681
0
4,399
9,314
27,491
0
W
Danzaburou
NerfKabal
Danzaburou
13,196
6,253
0
4,103
8,318
3,793
817
3,822
4,496
0
43,642
W
13,838
3,664
0
3,987
7,879
3,175
1,995
5,185
2,694
40,891
0
W
Chaac
kanashij
Chaac
9,893
606
0
3,435
11,162
8,319
62
8,736
2,426
0
26,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,636
Gold Earned
24,935
151
Minions Killed
134
0
Camps Cleared
0
731,355
Distance Traveled
599,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,910
685
76
6
0
193,535
0
L
Xing Tian
7,916
609
22
2
0
223,175
0
L
Chang'e
8,109
624
36
3
0
183,162
0
W
Danzaburou
10,503
808
48
4
0
245,315
0
W
Sol
10,345
796
80
6
0
235,302
0
W
Chaac
9,788
753
23
2
0
250,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role