Player Matchup

Sol
Sol
BlazeFairy
Sol
Level 166
God Stats
0W - 2L
1,286 SR
Queue Stats
107W - 107L
1,473 Elo+
Solo
Bellona
Bellona
GoldenLou
Bellona
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 55L
1,508 Elo+
Party 4
Anubis
Anubis
LordFingolfin
Anubis
Level 158
God Stats
5W - 2L
1,889 SR
Queue Stats
230W - 186L
1,557 Elo+
Party 3
Nox
Nox
MantraxJr
Nox
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 127L
1,514 Elo+
Party 3
Arachne
Arachne
Mattatoskrr
Arachne
Level 127
God Stats
13W - 8L
1,212 SR
Queue Stats
39W - 34L
1,396 Elo+
Party 4
Team Averages
Level 144
1,477 SR
1,490 Elo+

VS

Team Averages
Level 136
1,460 SR
1,477 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
NeroBurst
Achilles
Level 142
God Stats
1W - 2L
1,299 SR
Queue Stats
11W - 9L
1,491 Elo+
Party 2
Rama
Rama
SrubbleLord
Rama
Level 129
God Stats
6W - 4L
1,448 SR
Queue Stats
166W - 157L
1,559 Elo+
Party 1
Sol
Sol
chuchaky
Sol
Level 157
God Stats
1W - 1L
1,299 SR
Queue Stats
5W - 5L
1,371 Elo+
Party 2
Ymir
Ymir
link123m
Ymir
Level 96
God Stats
4W - 1L
1,755 SR
Queue Stats
31W - 34L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,445
495
8,217
8,230
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
GoldenLou
Bellona
11
1 / 2 / 1
6,360
578
4,564
10,432
6,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 0
6,087
553
3,696
5,780
2,326
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
5,409
492
3,232
6,798
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Mattatoskrr
Arachne
8
1 / 1 / 1
5,185
471
3,661
6,745
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 0 / 4
6,118
556
3,340
7,137
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
NeroBurst
Achilles
10
1 / 2 / 0
5,679
516
4,778
8,997
4,180
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 0 / 0
6,370
579
6,492
9,444
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 1
6,380
580
4,623
5,585
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
1 / 0 / 6
5,714
519
2,332
8,501
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
4
4
L
0
4
0
0
L
Bellona
GoldenLou
Bellona
1
2
1
0.75
L
1
2
0
0.5
L
0
3
0
0
L
Arachne
Mattatoskrr
Arachne
1
1
1
1.5
W
Achilles
NeroBurst
Achilles
1
2
0
0.5
W
6
0
0
6
W
2
1
1
2.5
W
Ymir
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,370
Damage
21,565
37,985
Taken
39,664
18,450
Mitigated
17,056
12,220
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,340
711
0
824
7,137
2,530
0
2,168
4,969
0
37,299
L
8,217
4,916
0
2,436
8,230
2,422
638
1,176
7,054
43,921
0
L
Bellona
GoldenLou
Bellona
4,564
1,752
0
3,427
10,432
6,870
110
0
10,432
0
46,249
L
3,696
323
0
2,607
5,780
2,326
0
2,581
2,889
53,754
0
L
3,232
669
106
1,614
6,798
4,483
0
1,924
4,744
14,464
0
L
Arachne
Mattatoskrr
Arachne
3,661
2,548
0
2,030
6,745
2,349
0
790
5,911
0
28,126
W
Achilles
NeroBurst
Achilles
4,778
1,944
0
2,194
8,997
4,180
0
0
8,997
0
28,316
W
6,492
5,244
0
3,817
9,444
3,707
0
5,929
3,515
0
42,031
W
4,623
617
0
1,716
5,585
1,483
0
2,588
2,997
42,691
0
W
Ymir
2,332
501
0
2,465
8,501
5,156
0
4,460
4,041
11,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,486
Gold Earned
30,261
310
Minions Killed
298
0
Camps Cleared
0
1,090,616
Distance Traveled
1,052,985
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,118
556
60
5
0
247,431
0
L
Sol
5,445
495
66
6
0
192,401
0
L
Bellona
6,360
578
79
7
0
212,186
0
L
Anubis
6,087
553
103
9
0
214,364
2
L
Nox
5,409
492
21
2
0
192,418
0
L
Arachne
5,185
471
41
4
0
279,247
0
W
Achilles
5,679
516
57
5
0
180,644
0
W
Rama
6,370
579
71
6
0
208,637
1
W
Sol
6,380
580
85
8
0
196,316
2
W
Ymir
5,714
519
25
2
0
219,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role