Player Matchup

Tiamat
Tiamat
Mytheun
Tiamat
Level 126
God Stats
2W - 3L
1,564 SR
Queue Stats
310W - 305L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
RiceBomb45
Kuzenbo
Level 125
God Stats
6W - 3L
1,500 SR
Queue Stats
195W - 179L
1,479 Elo+
Party 1
Ullr
Ullr
SaltyXHaltey
Ullr
Level 133
God Stats
6W - 1L
1,488 SR
Queue Stats
323W - 305L
1,467 Elo+
Party 1
Neith
Neith
l CUPID l4546
Neith
Level 126
God Stats
8W - 1L
1,731 SR
Queue Stats
187W - 164L
1,548 Elo+
Party 1
Olorun
Olorun
thetreehunter4
Olorun
Level 129
God Stats
399W - 361L
1,449 SR
Queue Stats
400W - 362L
1,432 Elo+
Solo
Team Averages
Level 128
1,547 SR
1,480 Elo+

VS

Team Averages
Level 119
1,619 SR
1,498 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
HenryyWind
Aphrodite
Level 101
God Stats
3W - 6L
1,710 SR
Queue Stats
12W - 20L
1,519 Elo+
Party 2
Yu Huang
Yu Huang
NoMoreCigs
Yu Huang
Level 156
God Stats
7W - 7L
1,647 SR
Queue Stats
114W - 116L
1,484 Elo+
Party 3
Bastet
Bastet
Sweaty_Clam420
Bastet
Level 125
God Stats
1W - 2L
1,739 SR
Queue Stats
126W - 134L
1,457 Elo+
Party 3
Bellona
Bellona
voettian
Bellona
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 166L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mytheun
Tiamat
6
0 / 1 / 0
3,371
674
1,589
3,117
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
RiceBomb45
Kuzenbo
5
1 / 0 / 0
3,786
757
596
3,014
2,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
3,846
769
712
2,373
690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 1
3,525
705
1,618
1,815
428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
3,793
759
897
2,963
1,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 1 / 0
2,988
598
768
2,912
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
HenryyWind
Aphrodite
6
1 / 0 / 0
3,272
654
374
1,965
568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yu Huang
NoMoreCigs
Yu Huang
7
1 / 1 / 0
3,578
716
1,286
3,457
1,066
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 0 / 1
3,697
739
2,019
3,538
903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
voettian
Bellona
1
0 / 0 / 0
2,499
500
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
L
Aphrodite
HenryyWind
Aphrodite
1
0
0
1
W
Tiamat
Mytheun
Tiamat
0
1
0
0
L
Yu Huang
NoMoreCigs
Yu Huang
1
1
0
1
W
Kuzenbo
RiceBomb45
Kuzenbo
1
0
0
1
W
1
0
0
1
L
0
0
1
0.5
W
0
0
1
0.5
W
0
1
0
0
L
Bellona
voettian
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,412
Damage
4,447
13,282
Taken
11,872
5,867
Mitigated
3,469
5,070
Healing
5,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
768
260
0
714
2,912
932
0
596
2,316
0
15,179
L
Aphrodite
HenryyWind
Aphrodite
374
0
8
1,429
1,965
568
0
889
1,076
11,975
0
W
Tiamat
Mytheun
Tiamat
1,589
0
0
1,110
3,117
1,432
0
1,138
1,979
16,200
0
L
Yu Huang
NoMoreCigs
Yu Huang
1,286
87
0
1,068
3,457
1,066
0
1,065
2,272
20,548
0
W
Kuzenbo
RiceBomb45
Kuzenbo
596
341
0
1,492
3,014
2,216
0
0
3,014
9,696
0
W
712
285
0
429
2,373
690
0
148
2,225
0
17,484
L
2,019
817
0
2,032
3,538
903
0
354
3,134
0
15,100
W
1,618
568
0
816
1,815
428
0
0
1,815
0
21,416
W
897
46
0
1,223
2,963
1,101
448
374
2,589
25,139
3,383
L
Bellona
voettian
Bellona
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,321
Gold Earned
16,034
149
Minions Killed
106
0
Camps Cleared
0
515,944
Distance Traveled
433,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,988
598
20
4
0
96,866
0
L
Aphrodite
3,272
654
18
4
0
106,379
0
W
Tiamat
3,371
674
30
6
0
104,507
0
L
Yu Huang
3,578
716
30
6
0
103,512
0
W
Kuzenbo
3,786
757
16
3
0
109,997
0
W
Ullr
3,846
769
35
7
0
115,846
0
L
Bastet
3,697
739
38
8
0
126,700
0
W
Neith
3,525
705
31
6
0
93,575
0
W
Olorun
3,793
759
37
7
0
92,019
0
L
Bellona
2,499
500
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role