Player Matchup

Izanami
Izanami
AC-Castillo
Izanami
Level 98
God Stats
42W - 40L
1,551 SR
Queue Stats
476W - 426L
1,466 Elo+
Solo
Terra
Terra
Golem Jr2466
Terra
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,122 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hundl3y15
Tsukuyomi
Level 128
God Stats
12W - 9L
1,374 SR
Queue Stats
13W - 13L
1,122 Elo+
Party 2
Surtr
Surtr
TentedLeaf10344
Surtr
Level 61
God Stats
8W - 6L
1,488 SR
Queue Stats
307W - 262L
1,488 Elo+
Solo
Baba Yaga
Baba Yaga
ThrustCarrot25
Baba Yaga
Level 103
God Stats
6W - 4L
1,532 SR
Queue Stats
7W - 8L
1,149 Elo+
Party 2
Team Averages
Level 90
1,489 SR
1,269 Elo+

VS

Team Averages
Level 79
1,553 SR
1,386 Elo+
Ravana
Ravana
GamesterJamesFC
Ravana
Level 100
God Stats
2W - 4L
1,500 SR
Queue Stats
209W - 200L
1,464 Elo+
Party 1
Cabrakan
Cabrakan
Snoobly Boobly
Cabrakan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,400 Elo+
Solo
Fenrir
Fenrir
Yahar
Fenrir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,252 Elo+
Solo
Agni
Agni
magicalarcher
Agni
Level 86
God Stats
10W - 9L
1,806 SR
Queue Stats
122W - 118L
1,419 Elo+
Party 1
Neith
Neith
vicdabrown33
Neith
Level 86
God Stats
19W - 18L
1,459 SR
Queue Stats
115W - 119L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AC-Castillo
Izanami
13
2 / 2 / 7
8,208
456
9,707
15,265
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 3 / 8
9,029
502
10,908
16,948
9,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Hundl3y15
Tsukuyomi
15
8 / 3 / 1
9,434
524
8,727
12,204
5,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 1 / 0
9,406
523
1,807
11,258
10,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
ThrustCarrot25
Baba Yaga
15
3 / 0 / 4
9,393
522
10,512
8,230
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
9,385
521
9,876
9,041
7,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
10
0 / 7 / 3
7,349
408
4,568
17,505
19,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Yahar
Fenrir
13
3 / 2 / 2
8,411
467
5,942
13,602
5,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 2
8,531
474
7,744
8,019
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 1
7,947
442
7,367
13,139
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
17
Kills
9
9
Deaths
17
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
AC-Castillo
Izanami
2
2
7
2.75
L
3
1
2
4
W
4
3
8
2.67
W
Tsukuyomi
Hundl3y15
Tsukuyomi
8
3
1
2.83
L
Cabrakan
0
7
3
0.21
W
0
1
0
0
W
Baba Yaga
ThrustCarrot25
Baba Yaga
3
0
4
5
L
Fenrir
Yahar
Fenrir
3
2
2
2
L
2
1
2
3
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,661
Damage
35,497
63,905
Taken
61,306
34,748
Mitigated
41,622
20,123
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AC-Castillo
Izanami
9,707
6,597
646
4,563
15,265
5,856
1,146
4,025
11,240
0
65,740
L
9,876
1,971
0
2,925
9,041
7,499
0
1,843
7,029
0
67,329
W
10,908
1,528
3,055
5,205
16,948
9,092
90
4,689
12,259
30,470
0
W
Tsukuyomi
Hundl3y15
Tsukuyomi
8,727
1,975
0
1,695
12,204
5,246
875
1,084
11,120
0
64,817
L
Cabrakan
4,568
877
145
2,350
17,505
19,764
0
7,588
9,674
17,829
0
W
1,807
832
0
2,922
11,258
10,506
161
0
11,258
915
64,958
W
Baba Yaga
ThrustCarrot25
Baba Yaga
10,512
450
132
1,905
8,230
4,048
146
2,514
5,716
72,887
0
L
Fenrir
Yahar
Fenrir
5,942
961
28
4,323
13,602
5,894
924
1,675
11,919
0
42,615
L
7,744
405
0
2,500
8,019
3,341
0
5,532
2,259
62,487
0
L
7,367
1,700
0
1,624
13,139
5,124
2,816
4,141
8,972
0
62,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,470
Gold Earned
41,623
444
Minions Killed
397
0
Camps Cleared
0
1,713,969
Distance Traveled
1,636,238
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,208
456
96
5
0
317,508
2
L
Ravana
9,385
521
114
6
0
356,296
1
W
Terra
9,029
502
36
2
0
346,319
2
W
Tsukuyomi
9,434
524
84
5
0
369,717
0
L
Cabrakan
7,349
408
21
1
0
312,352
0
W
Surtr
9,406
523
117
7
0
312,909
0
W
Baba Yaga
9,393
522
111
6
0
367,516
0
L
Fenrir
8,411
467
54
3
0
366,665
0
L
Agni
8,531
474
101
6
0
300,726
7
L
Neith
7,947
442
107
6
0
300,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role