Player Matchup

Mulan
Mulan
BadSkadi
Mulan
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 28L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
SevenPointOh
Gilgamesh
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
217W - 218L
1,464 Elo+
Solo
Scylla
Scylla
Shnipes
Scylla
Level 207
God Stats
20W - 16L
1,735 SR
Queue Stats
696W - 622L
1,606 Elo+
Party 2
Maui
Maui
Shnipette
Maui
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
345W - 326L
1,569 Elo+
Party 2
Thoth
Thoth
alphaphoenix15
Thoth
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
173W - 167L
1,485 Elo+
Party 2
Team Averages
Level 152
1,547 SR
1,516 Elo+

VS

Team Averages
Level 121
1,509 SR
1,594 Elo+
Osiris
Osiris
AstroDT
Osiris
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,569 Elo+
Party 1
Chernobog
Chernobog
BUTCHDOG54
Chernobog
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 70L
1,594 Elo+
Party 1
Kuzenbo
Kuzenbo
BillSlithers
Kuzenbo
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 61L
1,619 Elo+
Party 1
Persephone
Persephone
RabbitRH
Persephone
Level 127
God Stats
1W - 2L
1,497 SR
Queue Stats
51W - 53L
1,610 Elo+
Party 1
Ullr
Ullr
UmaPurrman
Ullr
Level 145
God Stats
2W - 3L
1,548 SR
Queue Stats
63W - 61L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BadSkadi
Mulan
13
2 / 2 / 8
8,262
751
6,563
11,016
12,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
SevenPointOh
Gilgamesh
14
2 / 4 / 13
9,089
826
9,369
17,186
26,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Shnipes
Scylla
19
15 / 1 / 5
11,734
1,067
14,771
8,075
4,533
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
14
2 / 3 / 17
9,497
863
4,368
15,473
19,116
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
3 / 2 / 14
9,338
849
9,260
9,413
5,554
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AstroDT
Osiris
15
5 / 5 / 4
8,512
774
11,482
14,821
17,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
BUTCHDOG54
Chernobog
14
2 / 7 / 6
8,232
748
12,753
11,965
4,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
BillSlithers
Kuzenbo
13
0 / 5 / 5
7,691
699
4,903
11,784
15,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
RabbitRH
Persephone
15
2 / 3 / 3
8,100
736
10,974
7,877
3,101
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 2
6,771
616
7,237
8,306
2,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
24
Kills
9
12
Deaths
24
57
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Osiris
AstroDT
Osiris
5
5
4
1.4
L
Chernobog
BUTCHDOG54
Chernobog
2
7
6
0.71
W
Mulan
BadSkadi
Mulan
2
2
8
3
L
Kuzenbo
BillSlithers
Kuzenbo
0
5
5
0.5
L
Persephone
RabbitRH
Persephone
2
3
3
1.17
W
Gilgamesh
SevenPointOh
Gilgamesh
2
4
13
2.13
W
Scylla
Shnipes
Scylla
15
1
5
17.5
W
Maui
2
3
17
3.5
L
0
4
2
0.25
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,331
Damage
47,349
61,163
Taken
54,753
67,885
Mitigated
44,063
17,531
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AstroDT
Osiris
11,482
2,172
666
1,597
14,821
17,989
0
5,666
8,897
0
18,357
L
Chernobog
BUTCHDOG54
Chernobog
12,753
6,579
172
1,590
11,965
4,713
0
8,205
3,634
0
27,546
W
Mulan
BadSkadi
Mulan
6,563
1,063
0
234
11,016
12,378
1,115
2,145
8,871
0
8,233
L
Kuzenbo
BillSlithers
Kuzenbo
4,903
2,117
367
705
11,784
15,464
187
5,579
6,042
9,466
210
L
Persephone
RabbitRH
Persephone
10,974
1,075
831
1,964
7,877
3,101
28
4,538
3,125
21,395
0
W
Gilgamesh
SevenPointOh
Gilgamesh
9,369
1,386
1,080
2,644
17,186
26,304
499
5,224
11,962
2,974
17,233
W
Scylla
Shnipes
Scylla
14,771
1,390
1,094
1,806
8,075
4,533
484
2,505
5,570
35,088
0
W
Maui
4,368
1,505
3,264
3,875
15,473
19,116
490
3,260
12,213
8,243
0
L
7,237
2,049
446
1,415
8,306
2,796
683
5,844
2,335
0
9,873
W
9,260
565
1,130
2,404
9,413
5,554
2,064
2,533
6,880
22,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,920
Gold Earned
39,306
130
Minions Killed
85
0
Camps Cleared
0
978,277
Distance Traveled
968,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,512
774
14
1
0
197,646
0
L
Chernobog
8,232
748
30
3
0
196,299
0
W
Mulan
8,262
751
5
0
0
187,182
0
L
Kuzenbo
7,691
699
7
1
0
183,546
0
L
Persephone
8,100
736
25
2
0
192,433
0
W
Gilgamesh
9,089
826
21
2
0
204,128
0
W
Scylla
11,734
1,067
61
6
0
221,575
0
W
Maui
9,497
863
7
1
0
171,121
0
L
Ullr
6,771
616
9
1
0
198,136
0
W
Thoth
9,338
849
36
3
0
194,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role