Player Matchup

Bellona
Bellona
Platinum IV
 
Bellona
Platinum IV
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
GBGBigDaffi
Baron Samedi
Gold II
Level 135
God Stats
16W - 13L
1,309 SR
Queue Stats
206W - 182L
1,572 MMR
Party 1
Bacchus
Bacchus
Gold II
silkacid01
Bacchus
Gold II
Level 174
God Stats
11W - 15L
1,560 SR
Queue Stats
60W - 58L
1,538 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 161
1,456 SR
1,537 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 149
1,500 SR
1,630 MMR
Guan Yu
Guan Yu
Gold IV
AnakinHighwalker
Guan Yu
Gold IV
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,686 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
Baz2013
Zhong Kui
Bronze III
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,601 MMR
Party 2
Olorun
Olorun
Silver I
EthanTremblay
Olorun
Silver I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,603 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 5 / 2
8,633
785
6,922
18,258
20,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
GBGBigDaffi
Baron Samedi
12
2 / 6 / 4
8,010
728
10,205
12,579
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
silkacid01
Bacchus
12
1 / 4 / 3
8,146
741
5,287
12,639
15,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AtlasAchillesSurtrAphroditeBaba Yaga

VS

Bans
SobekOdinHe BoGilgameshFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 7
9,297
845
8,426
11,731
14,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Baz2013
Zhong Kui
15
7 / 2 / 7
10,065
915
13,036
10,553
6,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 2 / 10
9,305
846
11,458
8,633
3,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
15
15
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
5
2
0.8
W
4
2
7
3.75
W
Zhong Kui
Baz2013
Zhong Kui
7
2
7
5.25
W
4
2
10
4.5
L
Baron Samedi
GBGBigDaffi
Baron Samedi
2
6
4
0.67
L
Bacchus
silkacid01
Bacchus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,414
Damage
32,920
43,476
Taken
30,917
41,871
Mitigated
25,050
9,343
Healing
10,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,922
2,516
0
2,729
18,258
20,379
0
8,557
9,701
0
26,264
W
8,426
1,116
1,319
2,605
11,731
14,114
0
4,885
6,846
0
19,667
W
Zhong Kui
Baz2013
Zhong Kui
13,036
3,271
0
3,550
10,553
6,993
966
5,513
5,040
40,791
0
W
11,458
5,975
765
2,314
8,633
3,943
2,012
5,132
3,501
40,305
0
L
Baron Samedi
GBGBigDaffi
Baron Samedi
10,205
1,032
1,532
2,057
12,579
5,972
0
8,188
4,391
31,900
0
L
Bacchus
silkacid01
Bacchus
5,287
582
0
3,025
12,639
15,520
0
7,777
4,862
11,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,789
Gold Earned
28,667
83
Minions Killed
143
0
Camps Cleared
0
594,127
Distance Traveled
613,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,633
785
26
2
0
228,218
0
W
Guan Yu
9,297
845
24
2
0
220,570
0
W
Zhong Kui
10,065
915
69
6
0
202,286
0
W
Olorun
9,305
846
50
5
0
191,055
0
L
Baron Samedi
8,010
728
45
4
0
177,423
0
L
Bacchus
8,146
741
12
1
0
188,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role