Player Matchup

Surtr
Surtr
SnaPPer26600
Surtr
Level 82
God Stats
33W - 21L
1,556 SR
Queue Stats
45W - 51L
1,341 Elo+
Party 2
Anubis
Anubis
Z Nation 360
Anubis
Level 44
God Stats
7W - 7L
1,433 SR
Queue Stats
49W - 55L
1,262 Elo+
Solo
Cupid
Cupid
jojoyou999
Cupid
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,349 Elo+
Party 2
Team Averages
Level 65
1,496 SR
1,317 Elo+

VS

Team Averages
Level 68
1,541 SR
1,280 Elo+
Neith
Neith
LordeLightskin95
Neith
Level 54
God Stats
1W - 4L
1,472 SR
Queue Stats
2W - 6L
1,160 Elo+
Party 1
Nox
Nox
cat_GOT-ur_TUNG1
Nox
Level 75
God Stats
0W - 1L
1,816 SR
Queue Stats
6W - 10L
1,291 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dennisb1304
Tsukuyomi
Level 75
God Stats
1W - 2L
1,336 SR
Queue Stats
62W - 70L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
9,287
774
5,210
12,509
13,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
14
1 / 2 / 6
9,025
752
4,802
7,904
4,280
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
16
4 / 1 / 2
9,654
805
9,668
12,620
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,182
682
8,169
13,461
5,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 1
9,679
807
8,841
10,433
6,473
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
dennisb1304
Tsukuyomi
3
0 / 0 / 0
6,122
510
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
8
Kills
4
4
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
3
1
3
4.5
W
Anubis
1
2
6
2
L
3
2
1
1.75
L
Tsukuyomi
dennisb1304
Tsukuyomi
0
0
0
0
W
Cupid
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,680
Damage
17,010
33,033
Taken
23,894
24,216
Mitigated
11,975
13,919
Healing
1,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,169
3,940
0
583
13,461
5,502
0
2,693
10,768
0
43,371
W
5,210
1,319
0
4,132
12,509
13,994
573
2,461
10,048
1,132
33,678
W
Anubis
4,802
207
0
2,662
7,904
4,280
789
2,050
5,854
30,404
0
L
8,841
491
0
857
10,433
6,473
0
2,300
8,133
33,196
0
L
Tsukuyomi
dennisb1304
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Cupid
9,668
4,303
715
6,410
12,620
5,942
1,261
4,590
8,030
0
54,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,966
Gold Earned
23,983
190
Minions Killed
124
0
Camps Cleared
0
668,743
Distance Traveled
361,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,182
682
78
7
0
166,704
0
W
Surtr
9,287
774
56
5
0
232,845
0
W
Anubis
9,025
752
56
5
0
215,074
0
L
Nox
9,679
807
46
4
0
195,082
0
L
Tsukuyomi
6,122
510
0
0
0
0
0
W
Cupid
9,654
805
78
7
0
220,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role