Player Matchup

Anubis
Anubis
MYABLU_300
Anubis
Level 122
God Stats
5W - 2L
1,272 SR
Queue Stats
173W - 221L
1,376 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PGI-Sora_0_o
Tsukuyomi
Level 154
God Stats
4W - 7L
1,552 SR
Queue Stats
598W - 686L
1,432 Elo+
Party 1
Jormungandr
Jormungandr
S0uperSewt
Jormungandr
Level 121
God Stats
11W - 13L
1,522 SR
Queue Stats
100W - 112L
1,432 Elo+
Solo
Athena
Athena
ShadowGaia03
Athena
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
371W - 459L
1,415 Elo+
Party 1
Medusa
Medusa
spanarchy
Medusa
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 27L
1,426 Elo+
Solo
Team Averages
Level 137
1,469 SR
1,416 Elo+

VS

Team Averages
Level 114
1,553 SR
1,454 Elo+
Hera
Hera
Doughbonhonkero
Hera
Level 128
God Stats
5W - 4L
1,790 SR
Queue Stats
34W - 37L
1,426 Elo+
Party 2
Ravana
Ravana
LulKaboom
Ravana
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,551 Elo+
Party 2
Cernunnos
Cernunnos
OptimismAutism
Cernunnos
Level 101
God Stats
5W - 5L
1,477 SR
Queue Stats
24W - 30L
1,454 Elo+
Party 2
Lancelot
Lancelot
Souurrr
Lancelot
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,304 Elo+
Party 2
Fenrir
Fenrir
Xx Ansatsu xX
Fenrir
Level 129
God Stats
8W - 9L
1,500 SR
Queue Stats
151W - 154L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MYABLU_300
Anubis
14
4 / 6 / 8
8,845
553
14,731
13,710
7,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
PGI-Sora_0_o
Tsukuyomi
14
11 / 7 / 5
9,670
604
17,284
16,577
8,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
S0uperSewt
Jormungandr
1
0 / 0 / 0
4,884
305
0
0
0
Athena
11
2 / 6 / 6
7,663
479
3,950
15,403
12,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Medusa
spanarchy
Medusa
15
3 / 6 / 5
9,130
571
12,324
15,882
7,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 11
9,330
583
10,295
10,435
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
LulKaboom
Ravana
15
5 / 3 / 11
9,548
597
8,603
13,739
10,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cernunnos
OptimismAutism
Cernunnos
15
3 / 5 / 8
9,227
577
8,746
15,415
6,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Souurrr
Lancelot
14
7 / 5 / 6
8,955
560
5,690
14,434
5,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
8 / 3 / 9
9,914
620
7,924
14,886
13,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
20
Kills
25
25
Deaths
21
24
Assists
45
Player
Kills
Deaths
Assists
KDA
W
2
5
11
1.5
W
Ravana
LulKaboom
Ravana
5
3
11
3.5
L
Anubis
MYABLU_300
Anubis
4
6
8
1.33
W
Cernunnos
OptimismAutism
Cernunnos
3
5
8
1.4
L
Tsukuyomi
PGI-Sora_0_o
Tsukuyomi
11
7
5
1.93
L
Jormungandr
S0uperSewt
Jormungandr
0
0
0
0
L
Athena
2
6
6
0.83
W
Lancelot
Souurrr
Lancelot
7
5
6
2
W
8
3
9
4.17
L
Medusa
spanarchy
Medusa
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,289
Damage
41,258
61,572
Taken
68,909
35,637
Mitigated
38,714
14,536
Healing
15,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,295
2,473
80
2,513
10,435
3,243
361
2,801
7,628
71,894
0
W
Ravana
LulKaboom
Ravana
8,603
1,984
331
2,519
13,739
10,065
119
4,845
8,894
0
49,450
L
Anubis
MYABLU_300
Anubis
14,731
309
0
3,929
13,710
7,789
0
3,434
10,276
65,765
0
W
Cernunnos
OptimismAutism
Cernunnos
8,746
4,950
0
5,607
15,415
6,728
700
3,231
12,184
0
70,268
L
Tsukuyomi
PGI-Sora_0_o
Tsukuyomi
17,284
4,547
0
4,056
16,577
8,067
0
3,327
13,250
0
60,520
L
Jormungandr
S0uperSewt
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Athena
3,950
989
193
2,137
15,403
12,735
0
3,167
12,236
21,907
0
W
Lancelot
Souurrr
Lancelot
5,690
1,342
0
1,880
14,434
5,331
270
3,161
11,272
0
39,869
W
7,924
1,336
0
2,590
14,886
13,347
196
4,875
9,993
570
40,039
L
Medusa
spanarchy
Medusa
12,324
6,801
0
4,221
15,882
7,046
0
937
14,945
0
80,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,192
Gold Earned
46,974
352
Minions Killed
376
0
Camps Cleared
0
1,234,717
Distance Traveled
1,593,553
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,330
583
107
7
0
267,498
0
W
Ravana
9,548
597
54
3
0
334,493
4
L
Anubis
8,845
553
108
7
0
286,778
6
W
Cernunnos
9,227
577
99
6
0
292,983
0
L
Tsukuyomi
9,670
604
84
5
0
349,644
1
L
Jormungandr
4,884
305
0
0
0
0
0
L
Athena
7,663
479
33
2
0
298,953
0
W
Lancelot
8,955
560
66
4
0
387,433
0
W
Fenrir
9,914
620
50
3
0
311,146
1
L
Medusa
9,130
571
127
8
0
299,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role