Player Matchup

Nemesis
Nemesis
CapsuleFan
Nemesis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
DownBadSimp
Cthulhu
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 39L
1,416 Elo+
Party 1
Ishtar
Ishtar
RGCToxicity
Ishtar
Level 4
God Stats
0W - 1L
1,290 SR
Queue Stats
13W - 11L
1,416 Elo+
Party 1
Team Averages
Level 56
1,430 SR
1,416 Elo+

VS

Team Averages
Level 67
1,358 SR
1,367 Elo+
Nox
Nox
 
Nox
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Crumnle
Danzaburou
Level 59
God Stats
2W - 0L
1,262 SR
Queue Stats
30W - 57L
1,311 Elo+
Party 2
Amaterasu
Amaterasu
smuglymcweed
Amaterasu
Level 43
God Stats
7W - 7L
1,313 SR
Queue Stats
97W - 75L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CapsuleFan
Nemesis
10
0 / 2 / 0
6,592
659
2,562
8,452
5,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
DownBadSimp
Cthulhu
10
0 / 3 / 0
5,978
598
5,441
8,630
6,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
12
0 / 3 / 0
6,617
662
4,068
7,300
2,820
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 0 / 6
7,175
718
4,598
4,571
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Crumnle
Danzaburou
13
4 / 0 / 4
8,068
807
9,112
5,678
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
smuglymcweed
Amaterasu
13
4 / 0 / 3
8,035
804
4,981
8,930
5,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
6
3
L
Nemesis
CapsuleFan
Nemesis
0
2
0
0
W
Danzaburou
Crumnle
Danzaburou
4
0
4
6
L
Cthulhu
DownBadSimp
Cthulhu
0
3
0
0
L
Ishtar
0
3
0
0
W
Amaterasu
smuglymcweed
Amaterasu
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,071
Damage
18,691
24,382
Taken
19,179
14,877
Mitigated
10,293
2,640
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,598
1,007
0
500
4,571
2,011
804
1,679
2,685
35,336
0
L
Nemesis
CapsuleFan
Nemesis
2,562
824
906
850
8,452
5,304
0
1,422
6,893
0
21,057
W
Danzaburou
Crumnle
Danzaburou
9,112
4,910
0
2,570
5,678
2,453
1,581
1,687
3,779
0
29,989
L
Cthulhu
DownBadSimp
Cthulhu
5,441
474
0
298
8,630
6,753
0
1,811
6,667
13,013
0
L
Ishtar
4,068
2,219
0
586
7,300
2,820
0
1,473
5,645
0
23,891
W
Amaterasu
smuglymcweed
Amaterasu
4,981
2,038
0
1,942
8,930
5,829
691
1,562
7,180
0
16,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,187
Gold Earned
23,278
107
Minions Killed
125
0
Camps Cleared
0
492,670
Distance Traveled
513,440
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,175
718
61
6
0
164,650
0
L
Nemesis
6,592
659
31
3
0
195,617
0
W
Danzaburou
8,068
807
39
4
0
157,030
1
L
Cthulhu
5,978
598
22
2
0
150,334
0
L
Ishtar
6,617
662
54
5
0
146,719
0
W
Amaterasu
8,035
804
25
3
0
191,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role