Player Matchup

Xbalanque
Xbalanque
Frazace
Xbalanque
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,207 Elo+
Party 2
Thor
Thor
Mikee G
Thor
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,322 Elo+
Party 2
Vamana
Vamana
Ovedd
Vamana
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,283 Elo+
Party 2
Thoth
Thoth
Pulso45
Thoth
Level 89
God Stats
0W - 4L
1,064 SR
Queue Stats
76W - 105L
1,428 Elo+
Solo
Cernunnos
Cernunnos
portsarmin
Cernunnos
Level 8
God Stats
0W - 2L
1,346 SR
Queue Stats
1W - 7L
1,273 Elo+
Party 2
Team Averages
Level 76
1,382 SR
1,303 Elo+

VS

Team Averages
Level 126
1,518 SR
1,528 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Derajthe420est
Loki
Level 147
God Stats
18W - 32L
1,479 SR
Queue Stats
336W - 380L
1,454 Elo+
Solo
Guan Yu
Guan Yu
LaraCharms
Guan Yu
Level 201
God Stats
1W - 1L
1,613 SR
Queue Stats
13W - 12L
1,505 Elo+
Party 1
Izanami
Izanami
SMGJADE
Izanami
Level 85
God Stats
1W - 0L
1,748 SR
Queue Stats
14W - 11L
1,703 Elo+
Party 1
Discordia
Discordia
vergiil1108
Discordia
Level 109
God Stats
1W - 2L
1,249 SR
Queue Stats
32W - 42L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Frazace
Xbalanque
14
4 / 7 / 1
8,338
521
9,925
14,742
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Mikee G
Thor
17
9 / 4 / 2
10,489
656
12,662
17,585
8,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Ovedd
Vamana
15
3 / 5 / 5
9,423
589
11,369
14,998
9,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
Pulso45
Thoth
1
0 / 0 / 0
3,711
232
0
0
0
Cernunnos
portsarmin
Cernunnos
1
0 / 0 / 0
5,097
319
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
2 / 5 / 4
8,809
551
8,584
13,537
15,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 3 / 0
9,486
593
5,807
12,489
6,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
LaraCharms
Guan Yu
14
1 / 4 / 8
8,881
555
4,149
14,736
14,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
SMGJADE
Izanami
16
6 / 3 / 4
9,753
610
10,654
12,676
7,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
vergiil1108
Discordia
16
3 / 2 / 3
10,118
632
4,466
6,786
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
16
Kills
16
16
Deaths
17
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
5
4
0.8
W
4
3
0
1.33
L
Xbalanque
Frazace
Xbalanque
4
7
1
0.64
W
Guan Yu
LaraCharms
Guan Yu
1
4
8
1.25
L
Thor
Mikee G
Thor
9
4
2
2.5
L
Vamana
Ovedd
Vamana
3
5
5
1.1
L
Thoth
Pulso45
Thoth
0
0
0
0
W
Izanami
SMGJADE
Izanami
6
3
4
2.67
L
Cernunnos
portsarmin
Cernunnos
0
0
0
0
W
Discordia
vergiil1108
Discordia
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,956
Damage
33,660
47,325
Taken
60,224
23,832
Mitigated
46,783
8,076
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,584
1,593
0
250
13,537
15,441
1,941
0
13,537
43,693
520
W
5,807
2,089
0
3,277
12,489
6,323
208
0
12,489
0
81,127
L
Xbalanque
Frazace
Xbalanque
9,925
4,958
0
1,489
14,742
5,926
432
792
13,950
0
53,116
W
Guan Yu
LaraCharms
Guan Yu
4,149
672
2,430
4,002
14,736
14,805
184
0
14,736
0
18,119
L
Thor
Mikee G
Thor
12,662
5,192
0
4,676
17,585
8,102
607
4,715
12,720
0
82,996
L
Vamana
Ovedd
Vamana
11,369
6,425
0
1,911
14,998
9,804
0
6,662
7,930
0
64,934
L
Thoth
Pulso45
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
SMGJADE
Izanami
10,654
7,868
0
2,898
12,676
7,244
2,382
335
12,341
0
72,880
L
Cernunnos
portsarmin
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
vergiil1108
Discordia
4,466
1,128
0
934
6,786
2,970
1,313
0
6,786
78,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,058
Gold Earned
47,047
316
Minions Killed
473
0
Camps Cleared
0
914,602
Distance Traveled
1,558,882
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,809
551
84
5
0
299,728
0
W
Loki
9,486
593
113
7
0
353,723
1
L
Xbalanque
8,338
521
86
5
0
281,567
0
W
Guan Yu
8,881
555
13
1
0
302,288
9
L
Thor
10,489
656
138
9
0
327,559
3
L
Vamana
9,423
589
92
6
0
305,476
4
L
Thoth
3,711
232
0
0
0
0
0
W
Izanami
9,753
610
111
7
0
294,856
1
L
Cernunnos
5,097
319
0
0
0
0
0
W
Discordia
10,118
632
152
10
0
308,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role