Player Matchup

Ratatoskr
Ratatoskr
ASadSalad
Ratatoskr
Level 11
God Stats
9W - 0L
1,966 SR
Queue Stats
14W - 11L
1,547 Elo+
Party 1
Sol
Sol
FeatheredSerpent
Sol
Level 66
God Stats
2W - 0L
1,725 SR
Queue Stats
145W - 142L
1,415 Elo+
Solo
Yemoja
Yemoja
Smallestlord
Yemoja
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 30L
1,614 Elo+
Party 1
Ishtar
Ishtar
WerewolfDeath
Ishtar
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,036 Elo+
Solo
Anubis
Anubis
slamdunkton
Anubis
Level 29
God Stats
7W - 0L
1,812 SR
Queue Stats
66W - 33L
1,613 Elo+
Party 1
Team Averages
Level 48
1,701 SR
1,445 Elo+

VS

Team Averages
Level 51
1,342 SR
1,376 Elo+
Tiamat
Tiamat
Kalgin
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,243 Elo+
Party 2
Ishtar
Ishtar
OddnonTwitch
Ishtar
Level 68
God Stats
14W - 11L
1,309 SR
Queue Stats
63W - 41L
1,511 Elo+
Solo
Cerberus
Cerberus
Sylvadyne
Cerberus
Level 35
God Stats
1W - 3L
1,105 SR
Queue Stats
2W - 5L
1,195 Elo+
Party 2
King Arthur
King Arthur
Zaintex
King Arthur
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 72L
1,414 Elo+
Solo
Cernunnos
Cernunnos
delitogenio
Cernunnos
Level 60
God Stats
2W - 4L
1,296 SR
Queue Stats
304W - 307L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ASadSalad
Ratatoskr
16
1 / 2 / 9
9,576
958
11,894
12,748
6,865
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 0 / 11
10,447
1,045
19,358
8,986
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
16
2 / 0 / 12
11,242
1,124
5,424
13,936
16,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 0 / 9
10,994
1,099
11,699
6,489
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
16
5 / 1 / 10
10,921
1,092
20,996
9,881
6,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

277

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kalgin
Tiamat
15
0 / 6 / 1
10,202
1,020
7,265
16,360
10,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ishtar
15
3 / 1 / 0
10,530
1,053
15,324
8,043
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Sylvadyne
Cerberus
16
0 / 2 / 3
9,639
964
7,834
21,393
18,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Zaintex
King Arthur
15
0 / 3 / 1
9,144
914
4,633
15,359
18,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
delitogenio
Cernunnos
15
0 / 3 / 2
9,483
948
13,434
14,481
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
15
Kills
3
3
Deaths
15
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
ASadSalad
Ratatoskr
1
2
9
2.75
W
2
0
11
7.5
L
Tiamat
Kalgin
Tiamat
0
6
1
0.08
L
Ishtar
3
1
0
3
W
Yemoja
2
0
12
8
L
Cerberus
Sylvadyne
Cerberus
0
2
3
0.75
W
5
0
9
9.5
L
King Arthur
Zaintex
King Arthur
0
3
1
0.17
L
Cernunnos
delitogenio
Cernunnos
0
3
2
0.33
W
Anubis
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,371
Damage
48,490
52,040
Taken
75,636
38,067
Mitigated
56,815
19,131
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
ASadSalad
Ratatoskr
11,894
2,245
0
0
12,748
6,865
0
3,579
9,169
0
18,520
W
19,358
9,147
0
3,029
8,986
4,286
0
2,763
6,223
46,789
0
L
Tiamat
Kalgin
Tiamat
7,265
715
375
2,523
16,360
10,553
0
11,058
5,302
18,085
0
L
Ishtar
15,324
8,584
0
1,115
8,043
3,549
0
5,933
1,977
0
37,513
W
Yemoja
5,424
2,125
7,749
3,543
13,936
16,912
0
4,035
9,901
11,431
0
L
Cerberus
Sylvadyne
Cerberus
7,834
485
0
3,470
21,393
18,467
0
11,795
9,519
29,411
0
W
11,699
8,334
0
1,824
6,489
3,564
0
1,829
4,660
0
32,844
L
King Arthur
Zaintex
King Arthur
4,633
338
0
832
15,359
18,021
0
6,630
8,528
261
11,925
L
Cernunnos
delitogenio
Cernunnos
13,434
5,302
0
1,176
14,481
6,225
0
10,362
3,938
0
38,642
W
Anubis
20,996
1,017
0
2,986
9,881
6,440
0
3,139
6,742
40,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,180
Gold Earned
48,998
201
Minions Killed
216
5
Camps Cleared
6
946,876
Distance Traveled
824,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,576
958
18
2
0
167,091
0
W
Sol
10,447
1,045
58
6
0
187,472
0
L
Tiamat
10,202
1,020
24
2
1
152,075
0
L
Ishtar
10,530
1,053
58
6
4
169,375
0
W
Yemoja
11,242
1,124
12
1
1
191,832
0
L
Cerberus
9,639
964
76
8
1
192,943
0
W
Ishtar
10,994
1,099
63
6
3
201,155
0
L
King Arthur
9,144
914
10
1
0
153,035
0
L
Cernunnos
9,483
948
48
5
0
156,753
0
W
Anubis
10,921
1,092
50
5
1
199,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role