Player Matchup

Ao Kuang
Ao Kuang
CAPTAIN CHEESEE
Ao Kuang
Level 125
God Stats
0W - 1L
1,292 SR
Queue Stats
5W - 5L
1,451 Elo+
Party 2
Cupid
Cupid
W01 MEGATRON
Cupid
Level 148
God Stats
5W - 5L
1,514 SR
Queue Stats
234W - 235L
1,474 Elo+
Party 2
Surtr
Surtr
w02soundwave
Surtr
Level 111
God Stats
33W - 32L
1,461 SR
Queue Stats
62W - 62L
1,446 Elo+
Party 2
Team Averages
Level 128
1,423 SR
1,457 Elo+

VS

Team Averages
Level 128
1,332 SR
1,396 Elo+
Fenrir
Fenrir
T ShirtG4lore
Fenrir
Level 34
God Stats
8W - 12L
1,279 SR
Queue Stats
84W - 121L
1,230 Elo+
Party 1
Cthulhu
Cthulhu
billyblaz5555
Cthulhu
Level 129
God Stats
3W - 3L
1,481 SR
Queue Stats
65W - 71L
1,506 Elo+
Solo
Janus
Janus
lusafer420
Janus
Level 221
God Stats
8W - 24L
1,235 SR
Queue Stats
631W - 666L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
7 / 4 / 2
9,681
745
11,436
15,401
7,873
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 5 / 5
9,593
738
10,938
15,897
7,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 5 / 8
8,616
663
7,694
15,609
14,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 7
10,355
797
10,739
14,478
7,905
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
15
3 / 4 / 8
9,966
767
11,371
13,718
14,754
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
15
5 / 2 / 5
9,932
764
15,785
8,655
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
11
Kills
14
14
Deaths
11
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
7
4
2
2
W
6
5
7
1.9
L
4
5
5
1.3
W
Cthulhu
3
4
8
1.75
W
Janus
5
2
5
3.75
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,068
Damage
37,895
46,907
Taken
36,851
30,088
Mitigated
27,070
9,285
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
11,436
3,523
0
2,322
15,401
7,873
0
9,673
5,728
16,915
0
W
10,739
3,914
0
1,649
14,478
7,905
0
5,613
8,865
0
22,113
L
10,938
6,064
636
5,115
15,897
7,701
1,123
10,783
5,114
0
29,173
W
Cthulhu
11,371
1,173
239
1,365
13,718
14,754
64
4,829
8,889
36,429
0
W
Janus
15,785
1,794
0
2,163
8,655
4,411
55
1,425
7,230
45,649
0
L
7,694
2,334
0
1,212
15,609
14,514
181
6,728
8,881
819
27,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,890
Gold Earned
30,253
86
Minions Killed
145
0
Camps Cleared
0
721,648
Distance Traveled
749,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,681
745
12
1
0
228,056
0
W
Fenrir
10,355
797
15
1
0
248,309
0
L
Cupid
9,593
738
44
3
0
242,573
0
W
Cthulhu
9,966
767
57
4
0
246,408
0
W
Janus
9,932
764
73
6
0
255,074
0
L
Surtr
8,616
663
30
2
0
251,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role