Player Matchup

Cabrakan
Cabrakan
Gold II
MudButtKing
Cabrakan
Gold II
Level 154
God Stats
67W - 51L
1,709 SR
Queue Stats
212W - 208L
1,641 MMR
Party 2
Rama
Rama
Gold III
SlayerOfDeez69
Rama
Gold III
Level 39
God Stats
2W - 5L
1,679 SR
Queue Stats
40W - 49L
1,737 MMR
Solo
Shiva
Shiva
Platinum V
holJacob24
Shiva
Platinum V
Level 129
God Stats
64W - 56L
1,636 SR
Queue Stats
187W - 174L
1,824 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 107
1,675 SR
1,734 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,785 SR
1,650 MMR
Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Gold V
Fryable
Amaterasu
Gold V
Level 158
God Stats
8W - 0L
1,995 SR
Queue Stats
8W - 0L
1,702 MMR
Party 1
Sol
Sol
Gold III
KillerOnyx21
Sol
Gold III
Level 149
God Stats
8W - 0L
1,861 SR
Queue Stats
11W - 1L
1,747 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MudButtKing
Cabrakan
11
2 / 6 / 1
7,122
712
4,601
11,106
8,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 3 / 1
7,311
731
7,073
11,799
4,934
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
11
0 / 4 / 2
6,531
653
7,082
10,438
9,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Ne ZhaMauiAresSurtrAphrodite

VS

Bans
MartichorasGaneshaYu HuangAtlasAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 1 / 8
8,964
896
10,062
10,047
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Fryable
Amaterasu
13
2 / 2 / 10
8,653
865
3,942
11,227
8,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 0 / 5
9,822
982
14,476
7,360
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
8
7
W
Amaterasu
Fryable
Amaterasu
2
2
10
3.5
W
8
0
5
10.5
L
Cabrakan
MudButtKing
Cabrakan
2
6
1
0.42
L
1
3
1
0.5
L
Shiva
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,756
Damage
28,480
33,343
Taken
28,634
23,163
Mitigated
13,993
3,610
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,062
6,240
0
4,565
10,047
3,625
0
2,413
7,634
0
56,684
W
Amaterasu
Fryable
Amaterasu
3,942
1,366
0
4,266
11,227
8,026
416
1,261
9,966
0
10,047
W
14,476
6,310
0
3,840
7,360
2,342
2,750
1,224
6,136
51,895
0
L
Cabrakan
MudButtKing
Cabrakan
4,601
405
0
250
11,106
8,719
0
5,691
5,415
19,913
0
L
7,073
5,763
0
2,162
11,799
4,934
0
3,673
8,126
0
32,818
L
Shiva
7,082
1,127
110
1,088
10,438
9,510
0
5,197
5,241
221
19,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,964
Gold Earned
27,439
109
Minions Killed
152
0
Camps Cleared
0
539,242
Distance Traveled
704,997
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,964
896
66
7
0
258,183
2
W
Amaterasu
8,653
865
8
1
0
233,380
0
W
Sol
9,822
982
78
8
0
213,434
0
L
Cabrakan
7,122
712
37
4
0
176,018
0
L
Rama
7,311
731
53
5
0
176,689
0
L
Shiva
6,531
653
19
2
0
186,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role