Player Matchup

Nox
Nox
AZombiePanda
Nox
Level 102
God Stats
1W - 1L
1,768 SR
Queue Stats
9W - 6L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
SCHINOBINO
Sun Wukong
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
elijohn65
Sobek
Level 100
God Stats
0W - 3L
1,272 SR
Queue Stats
93W - 101L
1,344 Elo+
Solo
Anhur
Anhur
p1zzapotamus
Anhur
Level 75
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 111L
1,403 Elo+
Solo
Nike
Nike
xsnotgirl
Nike
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,462 Elo+
Party 1
Team Averages
Level 85
1,508 SR
1,434 Elo+

VS

Team Averages
Level 105
1,654 SR
1,412 Elo+
Zeus
Zeus
KingFresh15
Zeus
Level 59
God Stats
2W - 2L
1,208 SR
Queue Stats
156W - 138L
1,431 Elo+
Party 2
Vulcan
Vulcan
TrafalgarDWL
Vulcan
Level 129
God Stats
5W - 4L
1,822 SR
Queue Stats
254W - 260L
1,412 Elo+
Party 2
Bakasura
Bakasura
Tragon051
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 93L
1,372 Elo+
Solo
Danzaburou
Danzaburou
infected ki11er
Danzaburou
Level 109
God Stats
8W - 2L
1,955 SR
Queue Stats
274W - 258L
1,440 Elo+
Solo
Artemis
Artemis
rambochemin
Artemis
Level 101
God Stats
12W - 1L
1,787 SR
Queue Stats
68W - 74L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,469
745
863
2,009
755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SCHINOBINO
Sun Wukong
12
0 / 2 / 2
5,327
888
3,694
7,134
6,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
elijohn65
Sobek
11
1 / 3 / 1
5,279
880
1,684
8,341
7,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 4 / 1
5,166
861
924
5,211
2,189
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
5
0 / 1 / 0
4,460
743
180
1,305
770
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
6,694
1,116
6,753
2,884
1,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
12
3 / 0 / 5
6,739
1,123
5,574
3,136
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Tragon051
Bakasura
11
0 / 1 / 7
6,290
1,048
1,041
3,908
3,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
infected ki11er
Danzaburou
10
1 / 2 / 6
6,341
1,057
2,471
3,679
1,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
rambochemin
Artemis
12
5 / 1 / 6
7,147
1,191
4,304
4,820
2,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
12
12
Deaths
5
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
1
7
6.5
L
Sun Wukong
SCHINOBINO
Sun Wukong
0
2
2
0.5
W
Vulcan
3
0
5
5.5
W
Bakasura
Tragon051
Bakasura
0
1
7
3.5
L
Sobek
elijohn65
Sobek
1
3
1
0.5
W
Danzaburou
infected ki11er
Danzaburou
1
2
6
2
L
1
4
1
0.38
W
Artemis
rambochemin
Artemis
5
1
6
8
L
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,345
Damage
20,143
24,000
Taken
18,427
17,514
Mitigated
8,899
2,710
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
863
0
0
0
2,009
755
0
894
1,044
1,006
0
W
6,753
542
720
600
2,884
1,031
781
279
2,605
14,772
0
L
Sun Wukong
SCHINOBINO
Sun Wukong
3,694
513
76
662
7,134
6,134
0
3,825
3,152
0
7,569
W
Vulcan
5,574
3,316
288
1,393
3,136
1,290
677
417
2,719
14,385
0
W
Bakasura
Tragon051
Bakasura
1,041
733
369
1,342
3,908
3,044
1,213
294
3,614
0
976
L
Sobek
elijohn65
Sobek
1,684
68
435
1,537
8,341
7,666
0
3,568
4,734
6,710
0
W
Danzaburou
infected ki11er
Danzaburou
2,471
504
9
580
3,679
1,417
137
1,094
2,585
0
6,596
L
924
162
0
0
5,211
2,189
0
3,221
1,949
0
7,433
W
Artemis
rambochemin
Artemis
4,304
2,490
314
1,179
4,820
2,117
892
643
4,177
0
7,629
L
Nike
180
0
0
0
1,305
770
0
819
486
180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
33,211
18
Minions Killed
64
0
Camps Cleared
0
369,317
Distance Traveled
574,632
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,469
745
0
0
0
39,722
0
W
Zeus
6,694
1,116
16
3
0
107,248
0
L
Sun Wukong
5,327
888
5
1
0
131,579
0
W
Vulcan
6,739
1,123
14
2
0
116,905
0
W
Bakasura
6,290
1,048
9
2
0
103,556
1
L
Sobek
5,279
880
6
1
0
108,518
0
W
Danzaburou
6,341
1,057
10
2
0
122,674
0
L
Anhur
5,166
861
7
1
0
74,078
0
W
Artemis
7,147
1,191
15
3
0
124,249
0
L
Nike
4,460
743
0
0
0
15,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role