Player Matchup

Aphrodite
Aphrodite
Dank_Magician-27
Aphrodite
Level 107
God Stats
67W - 56L
1,632 SR
Queue Stats
381W - 356L
1,544 Elo+
Party 2
Neith
Neith
KMKZ T3MP0
Neith
Level 107
God Stats
27W - 31L
1,605 SR
Queue Stats
232W - 201L
1,508 Elo+
Party 1
Anubis
Anubis
KMKZ WITCHER
Anubis
Level 129
God Stats
6W - 6L
1,437 SR
Queue Stats
157W - 149L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
cooldaman
Cthulhu
Level 128
God Stats
43W - 38L
1,584 SR
Queue Stats
466W - 432L
1,529 Elo+
Party 2
Loki
Loki
ultralordiosxX
Loki
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 72L
1,293 Elo+
Solo
Team Averages
Level 112
1,552 SR
1,479 Elo+

VS

Team Averages
Level 102
1,489 SR
1,519 Elo+
Jing Wei
Jing Wei
Bluntgameking67
Jing Wei
Level 109
God Stats
7W - 3L
1,571 SR
Queue Stats
35W - 33L
1,502 Elo+
Solo
Neith
Neith
JosephKillz04
Neith
Level 123
God Stats
21W - 19L
1,574 SR
Queue Stats
594W - 559L
1,495 Elo+
Party 3
Nu Wa
Nu Wa
KKiosh1
Nu Wa
Level 66
God Stats
15W - 6L
1,500 SR
Queue Stats
118W - 75L
1,555 Elo+
Party 3
Aphrodite
Aphrodite
RTG z Warrier z
Aphrodite
Level 109
God Stats
5W - 4L
1,413 SR
Queue Stats
92W - 77L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rim Uru JDM
Morgan Le Fay
Level 103
God Stats
12W - 7L
1,388 SR
Queue Stats
72W - 62L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
8
1 / 3 / 1
5,956
541
2,374
10,197
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
9
1 / 3 / 0
5,666
515
7,552
9,290
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
11
5 / 2 / 0
6,646
604
5,681
6,877
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
cooldaman
Cthulhu
11
1 / 3 / 0
6,356
578
5,125
9,143
6,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 3 / 2
5,034
458
1,682
7,351
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
1 / 0 / 7
5,872
534
6,847
6,118
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 1
7,635
694
4,127
8,923
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
KKiosh1
Nu Wa
11
2 / 5 / 4
6,821
620
4,562
7,254
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
RTG z Warrier z
Aphrodite
10
1 / 1 / 4
6,299
573
5,268
9,864
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Rim Uru JDM
Morgan Le Fay
13
7 / 1 / 2
7,942
722
6,273
7,488
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
8
Kills
14
14
Deaths
8
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
0
7
4.5
L
Aphrodite
1
3
1
0.5
W
3
1
1
3.5
W
Nu Wa
KKiosh1
Nu Wa
2
5
4
0.8
L
Neith
1
3
0
0.33
L
Anubis
5
2
0
2.5
W
Aphrodite
RTG z Warrier z
Aphrodite
1
1
4
3
W
Morgan Le Fay
Rim Uru JDM
Morgan Le Fay
7
1
2
8
L
Cthulhu
cooldaman
Cthulhu
1
3
0
0.33
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,414
Damage
27,077
42,858
Taken
39,647
23,637
Mitigated
14,969
14,301
Healing
20,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
6,847
5,197
0
2,347
6,118
2,241
629
867
5,251
0
34,605
L
Aphrodite
2,374
431
2,075
4,944
10,197
7,360
0
3,726
6,471
21,645
0
W
4,127
1,063
0
3,217
8,923
3,259
821
4,390
3,798
0
55,755
W
Nu Wa
KKiosh1
Nu Wa
4,562
1,143
0
0
7,254
1,708
771
4,508
2,746
36,146
0
L
Neith
7,552
2,888
0
2,191
9,290
4,099
0
4,389
4,901
0
43,245
L
Anubis
5,681
49
0
2,153
6,877
3,249
0
4,846
2,031
43,193
0
W
Aphrodite
RTG z Warrier z
Aphrodite
5,268
248
3,391
7,578
9,864
4,690
393
2,303
7,561
27,557
0
W
Morgan Le Fay
Rim Uru JDM
Morgan Le Fay
6,273
364
0
3,838
7,488
3,071
30
377
7,111
60,727
0
L
Cthulhu
cooldaman
Cthulhu
5,125
691
0
2,216
9,143
6,528
0
351
8,792
44,293
0
L
1,682
327
0
722
7,351
2,401
0
2,791
4,560
0
20,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,658
Gold Earned
34,569
289
Minions Killed
358
0
Camps Cleared
0
1,017,538
Distance Traveled
1,130,207
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,872
534
47
4
0
214,638
0
L
Aphrodite
5,956
541
36
3
0
201,958
0
W
Neith
7,635
694
104
9
0
208,306
0
W
Nu Wa
6,821
620
69
6
0
219,302
0
L
Neith
5,666
515
74
7
0
210,966
0
L
Anubis
6,646
604
67
6
0
198,856
3
W
Aphrodite
6,299
573
46
4
0
221,850
0
W
Morgan Le Fay
7,942
722
92
8
0
266,111
0
L
Cthulhu
6,356
578
77
7
0
214,379
0
L
Loki
5,034
458
35
3
0
191,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role