Player Matchup

Tsukuyomi
Tsukuyomi
ChickenD
Tsukuyomi
Level 85
God Stats
14W - 12L
1,657 SR
Queue Stats
168W - 145L
1,539 Elo+
Party 1
Scylla
Scylla
DeXtrOH_
Scylla
Level 88
God Stats
6W - 3L
1,505 SR
Queue Stats
143W - 130L
1,496 Elo+
Party 1
Aphrodite
Aphrodite
ElDillPickle
Aphrodite
Level 83
God Stats
6W - 7L
1,593 SR
Queue Stats
124W - 124L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
Lost_Penguin15
Danzaburou
Level 103
God Stats
23W - 26L
1,643 SR
Queue Stats
138W - 123L
1,520 Elo+
Party 1
Ares
Ares
Wagnerous
Ares
Level 69
God Stats
1W - 1L
1,822 SR
Queue Stats
9W - 8L
1,505 Elo+
Solo
Team Averages
Level 86
1,644 SR
1,515 Elo+

VS

Team Averages
Level 91
1,387 SR
1,320 Elo+
Cthulhu
Cthulhu
Frazace
Cthulhu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,228 Elo+
Party 2
Nemesis
Nemesis
Mikee G
Nemesis
Level 126
God Stats
14W - 12L
1,141 SR
Queue Stats
28W - 33L
1,339 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NΩticeMΣSenpαii
Morgan Le Fay
Level 161
God Stats
1W - 5L
1,296 SR
Queue Stats
101W - 91L
1,401 Elo+
Solo
Surtr
Surtr
Ovedd
Surtr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,323 Elo+
Party 2
Cernunnos
Cernunnos
portsarmin
Cernunnos
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChickenD
Tsukuyomi
16
2 / 2 / 5
9,642
507
12,767
13,667
5,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
DeXtrOH_
Scylla
17
1 / 1 / 2
9,971
525
3,908
8,897
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
ElDillPickle
Aphrodite
16
1 / 2 / 4
10,445
550
14,715
18,010
14,227
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Lost_Penguin15
Danzaburou
16
10 / 1 / 8
11,330
596
22,372
13,876
7,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
15
8 / 0 / 6
10,378
546
11,130
16,688
22,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frazace
Cthulhu
10
0 / 7 / 0
7,281
383
4,914
18,140
12,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Mikee G
Nemesis
17
3 / 3 / 3
10,125
533
12,939
22,589
10,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
NΩticeMΣSenpαii
Morgan Le Fay
17
2 / 1 / 1
10,744
565
11,849
8,461
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Ovedd
Surtr
14
1 / 3 / 2
9,224
485
10,817
24,012
21,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
portsarmin
Cernunnos
12
0 / 8 / 0
7,869
414
4,925
15,916
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
22
Kills
6
6
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ChickenD
Tsukuyomi
2
2
5
2.25
W
Scylla
DeXtrOH_
Scylla
1
1
2
2
W
Aphrodite
ElDillPickle
Aphrodite
1
2
4
1.5
L
Cthulhu
Frazace
Cthulhu
0
7
0
0
W
Danzaburou
Lost_Penguin15
Danzaburou
10
1
8
14
L
Nemesis
Mikee G
Nemesis
3
3
3
1.5
L
Morgan Le Fay
NΩticeMΣSenpαii
Morgan Le Fay
2
1
1
2.5
L
Surtr
Ovedd
Surtr
1
3
2
0.67
W
Ares
8
0
6
11
L
Cernunnos
portsarmin
Cernunnos
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,892
Damage
45,444
71,138
Taken
89,118
53,377
Mitigated
55,580
24,017
Healing
22,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ChickenD
Tsukuyomi
12,767
2,974
0
655
13,667
5,466
607
767
12,870
0
86,251
W
Scylla
DeXtrOH_
Scylla
3,908
214
0
1,963
8,897
3,742
140
3,917
4,606
90,955
0
W
Aphrodite
ElDillPickle
Aphrodite
14,715
1,845
1,221
11,629
18,010
14,227
115
2,171
15,712
97,922
0
L
Cthulhu
Frazace
Cthulhu
4,914
473
1,568
2,101
18,140
12,712
0
4,714
13,426
24,250
0
W
Danzaburou
Lost_Penguin15
Danzaburou
22,372
10,856
0
6,767
13,876
7,561
2,067
4,790
8,793
0
102,734
L
Nemesis
Mikee G
Nemesis
12,939
5,344
0
9,117
22,589
10,874
0
5,411
17,178
0
90,225
L
Morgan Le Fay
NΩticeMΣSenpαii
Morgan Le Fay
11,849
884
0
1,994
8,461
3,872
0
3,826
4,635
94,747
0
L
Surtr
Ovedd
Surtr
10,817
4,352
0
5,787
24,012
21,673
0
10,429
13,583
497
66,370
W
Ares
11,130
675
0
1,782
16,688
22,381
200
4,229
12,264
28,692
0
L
Cernunnos
portsarmin
Cernunnos
4,925
2,459
0
1,616
15,916
6,449
0
5,373
10,543
0
42,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,766
Gold Earned
45,243
565
Minions Killed
535
0
Camps Cleared
0
1,963,575
Distance Traveled
1,829,447
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,642
507
91
5
0
461,355
0
W
Scylla
9,971
525
153
8
0
396,100
0
W
Aphrodite
10,445
550
161
8
0
354,534
4
L
Cthulhu
7,281
383
34
2
0
358,582
2
W
Danzaburou
11,330
596
133
7
0
370,571
0
L
Nemesis
10,125
533
125
7
0
441,854
4
L
Morgan Le Fay
10,744
565
172
9
0
391,523
6
L
Surtr
9,224
485
123
6
0
294,638
5
W
Ares
10,378
546
27
1
0
381,015
0
L
Cernunnos
7,869
414
81
4
0
342,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role