Player Matchup

Merlin
Merlin
 
Merlin
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Ainet Monroe
Discordia
Level 66
God Stats
25W - 27L
1,441 SR
Queue Stats
190W - 331L
1,339 Elo+
Solo
Xing Tian
Xing Tian
Mexicoball
Xing Tian
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 59L
1,492 Elo+
Solo
Shiva
Shiva
Spiderpig72
Shiva
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 77L
1,418 Elo+
Solo
Neith
Neith
coolfirepapa
Neith
Level 45
God Stats
4W - 4L
1,490 SR
Queue Stats
4W - 4L
1,436 Elo+
Solo
Team Averages
Level 49
1,486 SR
1,437 Elo+

VS

Team Averages
Level 49
1,348 SR
1,247 Elo+
Ra
Ra
ChubzNorris420
Ra
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
141W - 139L
1,485 Elo+
Solo
Surtr
Surtr
Forsaken Czar
Surtr
Level 73
God Stats
1W - 5L
1,500 SR
Queue Stats
64W - 68L
1,500 Elo+
Solo
Cupid
Cupid
GeraldNextDoor
Cupid
Level 27
God Stats
0W - 6L
1,081 SR
Queue Stats
0W - 6L
1,069 Elo+
Party 1
Cthulhu
Cthulhu
TheExriz
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,113 Elo+
Party 1
Cernunnos
Cernunnos
ThePraxic
Cernunnos
Level 57
God Stats
0W - 4L
1,160 SR
Queue Stats
4W - 23L
1,069 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 2 / 14
9,521
1,190
17,535
8,959
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Ainet Monroe
Discordia
15
5 / 0 / 13
9,361
1,170
12,650
4,981
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Mexicoball
Xing Tian
15
6 / 1 / 14
10,512
1,314
9,277
12,156
16,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 18
9,694
1,212
11,328
11,073
9,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
4 / 0 / 12
9,282
1,160
9,808
7,608
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

359

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,815
977
6,664
6,726
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 1
7,749
969
8,832
19,358
10,377
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 3 / 0
8,786
1,098
9,912
14,418
6,169
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
TheExriz
Cthulhu
13
0 / 4 / 0
7,544
943
6,033
12,701
6,270
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
ThePraxic
Cernunnos
13
0 / 4 / 2
7,849
981
8,718
11,794
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
8
23
Kills
3
3
Deaths
23
71
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
14
6
W
Discordia
Ainet Monroe
Discordia
5
0
13
11.5
L
0
5
2
0.2
L
0
7
1
0.07
L
3
3
0
1
W
Xing Tian
Mexicoball
Xing Tian
6
1
14
13
W
3
0
18
12
L
Cthulhu
TheExriz
Cthulhu
0
4
0
0
L
Cernunnos
ThePraxic
Cernunnos
0
4
2
0.25
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,598
Damage
40,159
44,777
Taken
64,997
36,588
Mitigated
30,398
7,478
Healing
2,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,535
1,729
0
508
8,959
4,639
0
2,054
6,755
32,348
0
W
Discordia
Ainet Monroe
Discordia
12,650
342
537
840
4,981
2,233
0
1,571
3,300
26,773
0
L
6,664
845
180
182
6,726
2,746
0
4,219
2,481
16,597
0
L
8,832
3,477
0
1,008
19,358
10,377
0
9,985
9,205
245
22,562
L
9,912
5,295
0
250
14,418
6,169
0
10,054
4,249
0
20,058
W
Xing Tian
Mexicoball
Xing Tian
9,277
1,041
0
962
12,156
16,598
0
3,229
8,765
15,683
0
W
11,328
1,873
730
2,983
11,073
9,352
0
3,416
7,439
0
29,556
L
Cthulhu
TheExriz
Cthulhu
6,033
410
0
0
12,701
6,270
0
7,032
5,588
14,558
0
L
Cernunnos
ThePraxic
Cernunnos
8,718
4,052
0
583
11,794
4,836
0
7,716
4,012
0
19,822
W
9,808
4,807
0
918
7,608
3,766
0
1,826
5,660
0
26,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,370
Gold Earned
39,743
190
Minions Killed
122
5
Camps Cleared
3
782,313
Distance Traveled
587,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,521
1,190
43
5
1
143,860
0
W
Discordia
9,361
1,170
37
5
0
154,059
0
L
Ra
7,815
977
25
3
0
90,989
0
L
Surtr
7,749
969
25
3
0
141,619
0
L
Cupid
8,786
1,098
25
3
0
125,468
0
W
Xing Tian
10,512
1,314
13
2
0
180,423
0
W
Shiva
9,694
1,212
55
7
1
157,716
0
L
Cthulhu
7,544
943
21
3
2
105,191
0
L
Cernunnos
7,849
981
26
3
1
124,478
0
W
Neith
9,282
1,160
42
5
3
146,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role