Player Matchup

Zeus
Zeus
ALLSMITEYZEUS
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,707 Elo+
Party 2
Hachiman
Hachiman
Daecors
Hachiman
Level 39
God Stats
3W - 5L
1,500 SR
Queue Stats
89W - 93L
1,555 Elo+
Solo
Mulan
Mulan
Estout28
Mulan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Grixero
Bakasura
Level 47
God Stats
2W - 2L
1,727 SR
Queue Stats
21W - 24L
1,496 Elo+
Solo
Atlas
Atlas
Waloko
Atlas
Level 30
God Stats
2W - 1L
1,748 SR
Queue Stats
45W - 28L
1,725 Elo+
Party 2
Team Averages
Level 35
1,595 SR
1,596 Elo+

VS

Team Averages
Level 80
1,623 SR
1,634 Elo+
Zeus
Zeus
Cellly
Zeus
Level 139
God Stats
2W - 0L
1,409 SR
Queue Stats
95W - 88L
1,583 Elo+
Party 1
Ymir
Ymir
Dookiedung
Ymir
Level 2
God Stats
2W - 3L
1,766 SR
Queue Stats
3W - 4L
1,690 Elo+
Party 3
Artemis
Artemis
SlappinUNerds
Artemis
Level 109
God Stats
24W - 22L
1,569 SR
Queue Stats
265W - 221L
1,609 Elo+
Party 3
Guan Yu
Guan Yu
ddd742
Guan Yu
Level 29
God Stats
3W - 1L
1,703 SR
Queue Stats
30W - 23L
1,658 Elo+
Party 1
Serqet
Serqet
smergenworth
Serqet
Level 121
God Stats
9W - 7L
1,669 SR
Queue Stats
195W - 172L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
5,868
489
4,946
9,552
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Daecors
Hachiman
12
3 / 0 / 1
6,687
557
11,781
9,769
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
Estout28
Mulan
7
0 / 5 / 0
5,082
424
3,339
7,915
2,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Grixero
Bakasura
13
3 / 3 / 0
7,676
640
5,277
12,561
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Waloko
Atlas
9
3 / 4 / 5
6,499
542
4,571
14,500
10,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cellly
Zeus
14
8 / 2 / 1
8,732
728
13,152
7,330
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
6,257
521
2,074
10,304
8,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
10
0 / 2 / 0
5,737
478
6,881
11,293
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
ddd742
Guan Yu
12
5 / 1 / 0
7,460
622
6,235
8,684
8,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
12
1 / 3 / 6
7,114
593
8,140
8,908
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
10
Kills
14
17
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Zeus
Cellly
Zeus
8
2
1
4.25
L
Hachiman
Daecors
Hachiman
3
0
1
3.5
W
0
2
0
0
L
Mulan
Estout28
Mulan
0
5
0
0
L
Bakasura
Grixero
Bakasura
3
3
0
1
W
Artemis
0
2
0
0
L
Atlas
Waloko
Atlas
3
4
5
1.38
W
Guan Yu
ddd742
Guan Yu
5
1
0
5
W
Serqet
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,914
Damage
36,482
54,297
Taken
46,519
24,066
Mitigated
27,353
11,628
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,946
973
0
170
9,552
2,608
0
5,254
3,838
36,149
0
W
Zeus
Cellly
Zeus
13,152
2,091
0
857
7,330
2,641
0
4,112
2,813
76,316
0
L
Hachiman
Daecors
Hachiman
11,781
6,878
0
5,235
9,769
3,519
0
1,867
7,902
0
52,832
W
2,074
323
0
1,337
10,304
8,679
29
958
9,346
17,103
0
L
Mulan
Estout28
Mulan
3,339
965
0
1,466
7,915
2,571
0
0
7,915
0
17,208
L
Bakasura
Grixero
Bakasura
5,277
3,651
0
2,377
12,561
5,006
711
2,846
9,715
0
51,459
W
Artemis
6,881
3,273
0
4,216
11,293
4,472
1,034
850
10,368
0
54,160
L
Atlas
Waloko
Atlas
4,571
1,547
0
2,380
14,500
10,362
0
5,259
9,069
16,187
0
W
Guan Yu
ddd742
Guan Yu
6,235
1,048
0
2,567
8,684
8,224
29
0
7,505
0
48,682
W
Serqet
8,140
1,778
0
250
8,908
3,337
204
3,597
5,146
0
49,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,812
Gold Earned
35,300
307
Minions Killed
394
0
Camps Cleared
0
1,114,648
Distance Traveled
1,235,454
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,868
489
77
6
0
220,320
2
W
Zeus
8,732
728
139
12
0
246,751
3
L
Hachiman
6,687
557
81
7
0
229,313
2
W
Ymir
6,257
521
25
2
0
240,720
0
L
Mulan
5,082
424
28
2
0
169,095
0
L
Bakasura
7,676
640
104
9
0
263,959
0
W
Artemis
5,737
478
81
7
0
203,190
0
L
Atlas
6,499
542
17
1
0
231,961
2
W
Guan Yu
7,460
622
70
6
0
247,489
2
W
Serqet
7,114
593
79
7
0
297,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role