Player Matchup

Jormungandr
Jormungandr
COCOBEANS741
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,268 Elo+
Solo
Sol
Sol
OdiS_isWacK53
Sol
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 183L
1,358 Elo+
Party 2
Xing Tian
Xing Tian
Pickle_Pirate69
Xing Tian
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 45L
1,379 Elo+
Party 2
Ne Zha
Ne Zha
UlyrGoToiley
Ne Zha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 96L
1,538 Elo+
Solo
Fafnir
Fafnir
inocente1207
Fafnir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 144L
1,600 Elo+
Solo
Team Averages
Level 41
1,500 SR
1,429 Elo+

VS

Team Averages
Level 83
1,553 SR
1,498 Elo+
Hou Yi
Hou Yi
Gweiner032779
Hou Yi
Level 18
God Stats
12W - 14L
1,491 SR
Queue Stats
408W - 428L
1,368 Elo+
Party 1
Chronos
Chronos
Prototype xx17
Chronos
Level 140
God Stats
1W - 5L
1,500 SR
Queue Stats
184W - 191L
1,503 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mouthpieceRiggs
Ah Muzen Cab
Level 118
God Stats
1W - 1L
1,776 SR
Queue Stats
23W - 20L
1,512 Elo+
Party 1
Surtr
Surtr
shewants-clout
Surtr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,674 Elo+
Solo
Fafnir
Fafnir
shortman2112
Fafnir
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
481W - 485L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
COCOBEANS741
Jormungandr
16
4 / 3 / 14
10,404
946
12,904
14,016
14,960
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 10
9,669
879
9,080
8,046
4,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Pickle_Pirate69
Xing Tian
14
1 / 1 / 13
9,227
839
3,781
11,266
16,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
17
15 / 5 / 6
10,728
975
22,773
11,285
7,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fafnir
15
2 / 3 / 19
9,448
859
6,173
9,492
13,027
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
7,890
717
4,470
8,016
2,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 6 / 5
9,120
829
7,637
11,439
4,194
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
mouthpieceRiggs
Ah Muzen Cab
17
6 / 5 / 3
9,573
870
11,114
12,558
5,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 3
8,382
762
3,946
13,310
15,816
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fafnir
14
1 / 5 / 8
8,180
744
2,536
15,120
23,052
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
38
26
Kills
13
13
Deaths
26
62
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
COCOBEANS741
Jormungandr
4
3
14
3.67
L
1
3
6
1.33
W
4
1
10
9
W
Xing Tian
Pickle_Pirate69
Xing Tian
1
1
13
7.5
L
4
6
5
1.08
W
Ne Zha
15
5
6
3.6
W
Fafnir
2
3
19
3.83
L
Ah Muzen Cab
mouthpieceRiggs
Ah Muzen Cab
6
5
3
1.5
L
1
7
3
0.36
L
Fafnir
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,711
Damage
29,703
54,105
Taken
60,443
55,927
Mitigated
51,630
15,208
Healing
9,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
COCOBEANS741
Jormungandr
12,904
2,868
578
2,162
14,016
14,960
266
2,751
11,073
32,690
730
L
4,470
1,499
259
1,421
8,016
2,866
620
1,677
6,317
0
9,628
W
9,080
4,060
707
3,708
8,046
4,120
5,740
2,607
5,439
28,006
0
W
Xing Tian
Pickle_Pirate69
Xing Tian
3,781
421
213
2,096
11,266
16,023
501
1,777
9,489
6,717
330
L
7,637
2,410
368
1,653
11,439
4,194
891
5,270
6,087
14,171
0
W
Ne Zha
22,773
8,053
308
2,123
11,285
7,797
532
1,667
9,618
0
36,407
W
Fafnir
6,173
1,009
947
2,366
9,492
13,027
349
1,523
7,969
9,170
0
L
Ah Muzen Cab
mouthpieceRiggs
Ah Muzen Cab
11,114
4,337
1,081
1,179
12,558
5,702
0
6,711
5,613
0
27,696
L
3,946
1,346
59
633
13,310
15,816
148
8,358
4,710
295
7,216
L
Fafnir
2,536
503
220
2,154
15,120
23,052
81
8,108
6,838
8,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,476
Gold Earned
43,145
159
Minions Killed
86
0
Camps Cleared
0
996,995
Distance Traveled
878,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,404
946
50
5
0
211,574
0
L
Hou Yi
7,890
717
19
2
0
196,941
0
W
Sol
9,669
879
58
5
0
191,104
0
W
Xing Tian
9,227
839
13
1
0
210,644
0
L
Chronos
9,120
829
14
1
0
183,859
0
W
Ne Zha
10,728
975
22
2
0
191,020
0
W
Fafnir
9,448
859
16
1
0
192,653
0
L
Ah Muzen Cab
9,573
870
27
2
0
150,908
0
L
Surtr
8,382
762
8
1
0
160,824
0
L
Fafnir
8,180
744
18
2
0
185,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role