Player Matchup

Bellona
Bellona
DerangedBeef
Bellona
Level 72
God Stats
1W - 5L
1,319 SR
Queue Stats
112W - 98L
1,506 Elo+
Party 1
Ishtar
Ishtar
DerangedPork
Ishtar
Level 62
God Stats
0W - 2L
1,281 SR
Queue Stats
3W - 4L
1,495 Elo+
Party 1
Arachne
Arachne
Sakraligous
Arachne
Level 108
God Stats
6W - 5L
1,783 SR
Queue Stats
118W - 112L
1,455 Elo+
Solo
Poseidon
Poseidon
allamericanzero
Poseidon
Level 72
God Stats
28W - 17L
1,214 SR
Queue Stats
138W - 131L
1,567 Elo+
Party 1
Ymir
Ymir
babyj3nkz22
Ymir
Level 120
God Stats
0W - 2L
1,701 SR
Queue Stats
196W - 170L
1,509 Elo+
Party 1
Team Averages
Level 87
1,459 SR
1,506 Elo+

VS

Team Averages
Level 108
1,609 SR
1,426 Elo+
Sun Wukong
Sun Wukong
Churchbells9912
Sun Wukong
Level 74
God Stats
11W - 6L
1,548 SR
Queue Stats
239W - 269L
1,410 Elo+
Party 3
Atlas
Atlas
RiskyThrombeaux
Atlas
Level 117
God Stats
30W - 38L
1,563 SR
Queue Stats
230W - 220L
1,447 Elo+
Party 2
Bakasura
Bakasura
Salty_Dolchay
Bakasura
Level 143
God Stats
11W - 4L
1,740 SR
Queue Stats
297W - 280L
1,468 Elo+
Party 2
Freya
Freya
VividerTiara616
Freya
Level 102
God Stats
5W - 4L
1,698 SR
Queue Stats
181W - 217L
1,395 Elo+
Party 3
Kukulkan
Kukulkan
xVixiee_
Kukulkan
Level 106
God Stats
3W - 2L
1,497 SR
Queue Stats
281W - 257L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DerangedBeef
Bellona
14
2 / 4 / 0
8,024
472
8,978
22,002
25,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
12
3 / 4 / 0
7,814
460
8,720
12,815
5,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Sakraligous
Arachne
14
0 / 1 / 1
7,848
462
1,373
11,173
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
12
0 / 9 / 0
7,522
442
6,860
15,882
5,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 2
7,342
432
6,637
19,613
10,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Churchbells9912
Sun Wukong
15
4 / 2 / 3
9,634
567
14,436
14,595
12,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 1 / 8
8,554
503
5,414
11,201
9,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Salty_Dolchay
Bakasura
17
4 / 0 / 5
10,178
599
9,797
11,495
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 2 / 1
9,488
558
7,628
13,403
6,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
xVixiee_
Kukulkan
16
10 / 0 / 1
10,482
617
17,287
7,185
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
23
23
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Churchbells9912
Sun Wukong
4
2
3
2.75
L
Bellona
DerangedBeef
Bellona
2
4
0
0.5
L
Ishtar
3
4
0
0.75
W
2
1
8
6
L
Arachne
Sakraligous
Arachne
0
1
1
0.5
W
Bakasura
Salty_Dolchay
Bakasura
4
0
5
6.5
W
3
2
1
1.75
L
Poseidon
0
9
0
0
L
0
5
2
0.2
W
Kukulkan
xVixiee_
Kukulkan
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,568
Damage
54,562
81,485
Taken
57,879
51,345
Mitigated
37,730
22,751
Healing
19,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Churchbells9912
Sun Wukong
14,436
3,381
0
2,074
14,595
12,086
0
1,157
13,438
0
65,877
L
Bellona
DerangedBeef
Bellona
8,978
2,964
0
6,964
22,002
25,703
0
1,106
20,686
0
55,546
L
Ishtar
8,720
6,221
0
1,856
12,815
5,345
186
7,467
5,067
0
55,361
W
5,414
1,916
2,083
2,156
11,201
9,742
73
4,174
7,027
24,162
0
L
Arachne
Sakraligous
Arachne
1,373
762
0
6,574
11,173
4,387
0
2,248
8,586
0
57,078
W
Bakasura
Salty_Dolchay
Bakasura
9,797
7,531
0
4,511
11,495
6,262
744
1,354
10,141
0
83,318
W
7,628
2,457
0
7,958
13,403
6,217
725
1,195
12,208
81,313
0
L
Poseidon
6,860
988
0
250
15,882
5,702
222
10,839
4,908
59,740
0
L
6,637
815
311
6,796
19,613
10,208
0
8,389
11,148
61,034
0
W
Kukulkan
xVixiee_
Kukulkan
17,287
1,573
0
847
7,185
3,423
44
5,617
1,568
86,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,550
Gold Earned
48,336
453
Minions Killed
563
0
Camps Cleared
0
1,569,260
Distance Traveled
1,796,154
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,634
567
97
6
0
375,786
3
L
Bellona
8,024
472
80
5
0
323,123
0
L
Ishtar
7,814
460
93
5
0
274,219
0
W
Atlas
8,554
503
27
2
0
327,895
4
L
Arachne
7,848
462
103
6
0
374,264
0
W
Bakasura
10,178
599
156
9
0
427,150
0
W
Freya
9,488
558
127
7
0
324,357
0
L
Poseidon
7,522
442
94
6
0
315,979
0
L
Ymir
7,342
432
83
5
0
281,675
0
W
Kukulkan
10,482
617
156
9
0
340,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role