Player Matchup

Tiamat
Tiamat
Cynical CF
Tiamat
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,433 Elo+
Party 1
Fenrir
Fenrir
TheOffice365
Fenrir
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
132W - 135L
1,304 Elo+
Party 2
Vamana
Vamana
ToofToofies
Vamana
Level 68
God Stats
3W - 2L
1,467 SR
Queue Stats
273W - 261L
1,526 Elo+
Party 1
Ravana
Ravana
pugsrule97
Ravana
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,411 Elo+
Party 2
Sobek
Sobek
thelionking34
Sobek
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
129W - 135L
1,304 Elo+
Party 2
Team Averages
Level 85
1,493 SR
1,396 Elo+

VS

Team Averages
Level 98
1,365 SR
1,437 Elo+
Ullr
Ullr
 
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
I Oziris I
Chaac
Level 107
God Stats
0W - 4L
1,144 SR
Queue Stats
102W - 107L
1,541 Elo+
Solo
Hercules
Hercules
JeW1Boy4209
Hercules
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 36L
1,422 Elo+
Party 3
Mulan
Mulan
ReSplode
Mulan
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 48L
1,247 Elo+
Party 3
Zhong Kui
Zhong Kui
temp-794743
Zhong Kui
Level 68
God Stats
0W - 3L
1,179 SR
Queue Stats
200W - 200L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cynical CF
Tiamat
11
1 / 0 / 1
5,584
1,117
5,790
1,512
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
10
1 / 0 / 3
5,349
1,070
3,631
4,593
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
11
1 / 0 / 3
5,601
1,120
7,298
5,840
3,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
pugsrule97
Ravana
8
0 / 1 / 3
4,947
989
2,157
2,372
1,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 2
5,658
1,132
3,134
7,940
6,032
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 1 / 1
5,797
1,159
3,901
4,854
2,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
11
0 / 1 / 1
5,433
1,087
5,024
6,349
4,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hercules
JeW1Boy4209
Hercules
11
1 / 0 / 0
5,651
1,130
4,047
6,455
4,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
ReSplode
Mulan
9
0 / 2 / 1
4,952
990
3,707
5,882
4,715
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
temp-794743
Zhong Kui
5
0 / 0 / 0
4,400
880
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
4
Kills
1
1
Deaths
4
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
1
0.5
W
Tiamat
Cynical CF
Tiamat
1
0
1
1.5
L
Chaac
0
1
1
0.5
L
Hercules
JeW1Boy4209
Hercules
1
0
0
1
L
Mulan
ReSplode
Mulan
0
2
1
0.25
W
Fenrir
1
0
3
2.5
W
Vamana
1
0
3
2.5
W
Ravana
pugsrule97
Ravana
0
1
3
1.5
L
Zhong Kui
temp-794743
Zhong Kui
0
0
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,010
Damage
16,679
22,257
Taken
23,540
15,323
Mitigated
16,002
13,976
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,901
2,531
224
861
4,854
2,082
0
1,768
3,007
0
16,631
W
Tiamat
Cynical CF
Tiamat
5,790
287
504
682
1,512
728
0
0
1,512
14,423
0
L
Chaac
5,024
498
1,252
2,256
6,349
4,748
0
2,896
3,326
0
11,625
L
Hercules
JeW1Boy4209
Hercules
4,047
875
0
4,404
6,455
4,457
0
2,809
3,428
0
5,014
L
Mulan
ReSplode
Mulan
3,707
373
364
229
5,882
4,715
0
1,451
4,183
0
5,498
W
Fenrir
3,631
313
1,427
1,544
4,593
4,234
0
0
4,593
0
4,642
W
Vamana
7,298
3,151
157
3,539
5,840
3,313
0
0
5,840
0
12,946
W
Ravana
pugsrule97
Ravana
2,157
185
39
226
2,372
1,016
0
0
2,372
0
5,183
L
Zhong Kui
temp-794743
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
3,134
290
672
5,186
7,940
6,032
0
0
7,940
4,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,139
Gold Earned
26,233
47
Minions Killed
54
0
Camps Cleared
0
573,789
Distance Traveled
422,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,797
1,159
30
6
0
91,414
0
W
Tiamat
5,584
1,117
16
3
0
122,665
0
L
Chaac
5,433
1,087
21
4
0
117,394
0
L
Hercules
5,651
1,130
1
0
0
123,882
0
L
Mulan
4,952
990
2
0
0
89,667
0
W
Fenrir
5,349
1,070
2
0
0
125,071
0
W
Vamana
5,601
1,120
18
4
0
122,619
0
W
Ravana
4,947
989
6
1
0
106,769
0
L
Zhong Kui
4,400
880
0
0
0
39
0
W
Sobek
5,658
1,132
5
1
0
96,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role