Player Matchup

Danzaburou
Danzaburou
CabbageMan454
Danzaburou
Level 106
God Stats
8W - 5L
1,836 SR
Queue Stats
80W - 72L
1,594 Elo+
Party 1
Loki
Loki
GetSkyJacked
Loki
Level 126
God Stats
34W - 28L
1,639 SR
Queue Stats
127W - 111L
1,605 Elo+
Party 1
Sol
Sol
Ryzze1372
Sol
Level 107
God Stats
1W - 1L
1,658 SR
Queue Stats
48W - 38L
1,561 Elo+
Solo
Sobek
Sobek
ToxicPug
Sobek
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,589 Elo+
Party 1
Surtr
Surtr
looman65654
Surtr
Level 75
God Stats
14W - 7L
1,944 SR
Queue Stats
55W - 32L
1,715 Elo+
Party 1
Team Averages
Level 107
1,715 SR
1,613 Elo+

VS

Team Averages
Level 111
1,669 SR
1,565 Elo+
Cerberus
Cerberus
BupDingBup
Cerberus
Level 129
God Stats
2W - 3L
1,688 SR
Queue Stats
91W - 90L
1,522 Elo+
Party 3
Anhur
Anhur
GeeRilla
Anhur
Level 158
God Stats
5W - 2L
1,907 SR
Queue Stats
169W - 120L
1,667 Elo+
Party 2
Ratatoskr
Ratatoskr
d1nkleburger
Ratatoskr
Level 12
God Stats
3W - 4L
1,328 SR
Queue Stats
12W - 20L
1,407 Elo+
Party 2
Bellona
Bellona
i720Whisper
Bellona
Level 124
God Stats
29W - 13L
1,703 SR
Queue Stats
453W - 344L
1,672 Elo+
Party 2
Anubis
Anubis
pivt
Anubis
Level 134
God Stats
3W - 0L
1,718 SR
Queue Stats
55W - 53L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CabbageMan454
Danzaburou
15
2 / 5 / 6
8,522
710
13,230
15,477
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 4
9,157
763
10,949
13,860
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 5 / 5
8,631
719
15,396
13,328
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
ToxicPug
Sobek
14
1 / 3 / 6
8,442
704
6,150
18,505
19,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 6 / 6
8,650
721
13,213
15,658
10,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BupDingBup
Cerberus
16
1 / 1 / 15
9,010
751
10,392
14,948
16,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
GeeRilla
Anhur
18
9 / 1 / 8
10,073
839
19,642
14,114
6,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
d1nkleburger
Ratatoskr
15
5 / 5 / 10
8,935
745
7,787
13,356
12,389
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
i720Whisper
Bellona
15
1 / 2 / 17
8,404
700
9,365
14,837
19,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
pivt
Anubis
17
9 / 5 / 7
9,819
818
18,455
14,662
9,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
14
Kills
25
25
Deaths
14
27
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BupDingBup
Cerberus
1
1
15
8.5
L
Danzaburou
CabbageMan454
Danzaburou
2
5
6
1
W
Anhur
GeeRilla
Anhur
9
1
8
13
L
4
6
4
1
L
3
5
5
1.1
L
Sobek
ToxicPug
Sobek
1
3
6
1.33
W
Ratatoskr
d1nkleburger
Ratatoskr
5
5
10
2
W
Bellona
i720Whisper
Bellona
1
2
17
4.75
L
4
6
6
1.17
W
Anubis
pivt
Anubis
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,938
Damage
65,641
76,828
Taken
71,917
44,183
Mitigated
64,141
9,086
Healing
17,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BupDingBup
Cerberus
10,392
305
0
3,281
14,948
16,365
0
4,244
10,704
21,459
0
L
Danzaburou
CabbageMan454
Danzaburou
13,230
5,899
0
2,960
15,477
5,635
594
8,956
6,521
0
33,191
W
Anhur
GeeRilla
Anhur
19,642
10,632
0
4,683
14,114
6,718
1,383
3,986
10,128
0
55,598
L
10,949
2,644
0
152
13,860
4,481
0
6,209
7,557
0
33,598
L
15,396
5,204
0
2,794
13,328
4,235
315
6,522
6,687
36,127
0
L
Sobek
ToxicPug
Sobek
6,150
789
0
2,173
18,505
19,540
203
2,705
15,367
15,007
0
W
Ratatoskr
d1nkleburger
Ratatoskr
7,787
1,221
0
1,336
13,356
12,389
319
4,438
8,918
0
15,120
W
Bellona
i720Whisper
Bellona
9,365
972
0
2,646
14,837
19,650
268
5,011
9,826
0
20,639
L
13,213
3,811
0
1,007
15,658
10,292
60
4,455
11,080
340
22,419
W
Anubis
pivt
Anubis
18,455
1,165
0
5,397
14,662
9,019
0
4,207
10,455
45,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,402
Gold Earned
46,241
177
Minions Killed
242
0
Camps Cleared
0
1,164,233
Distance Traveled
1,209,767
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,010
751
53
4
0
257,692
0
L
Danzaburou
8,522
710
38
3
0
212,546
0
W
Anhur
10,073
839
84
7
0
240,574
0
L
Loki
9,157
763
54
5
0
239,558
0
L
Sol
8,631
719
45
4
0
226,910
0
L
Sobek
8,442
704
21
2
0
241,517
0
W
Ratatoskr
8,935
745
8
1
0
236,198
0
W
Bellona
8,404
700
33
3
0
269,652
4
L
Surtr
8,650
721
19
2
0
243,702
0
W
Anubis
9,819
818
64
5
0
205,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role