Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
FervidThunder20
Izanami
Level 74
God Stats
11W - 5L
1,446 SR
Queue Stats
37W - 24L
1,583 Elo+
Party 1
Anubis
Anubis
Jejskalzzz
Anubis
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,522 Elo+
Party 2
Amaterasu
Amaterasu
ShinoAsàdà
Amaterasu
Level 60
God Stats
3W - 0L
1,732 SR
Queue Stats
36W - 22L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
ash_commander4
Ne Zha
Level 27
God Stats
1W - 0L
1,779 SR
Queue Stats
12W - 8L
1,557 Elo+
Party 1
Team Averages
Level 59
1,592 SR
1,545 Elo+

VS

Team Averages
Level 42
1,535 SR
1,409 Elo+
Bacchus
Bacchus
FizzyQzz
Bacchus
Level 69
God Stats
3W - 4L
1,524 SR
Queue Stats
12W - 14L
1,389 Elo+
Party 3
Apollo
Apollo
Med838ria
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,389 Elo+
Party 3
Hades
Hades
MrSkullface44
Hades
Level 27
God Stats
10W - 10L
1,521 SR
Queue Stats
10W - 11L
1,405 Elo+
Party 3
Ao Kuang
Ao Kuang
WillyBlues
Ao Kuang
Level 37
God Stats
8W - 11L
1,403 SR
Queue Stats
111W - 108L
1,362 Elo+
Solo
Guan Yu
Guan Yu
flynhigh214
Guan Yu
Level 47
God Stats
14W - 10L
1,726 SR
Queue Stats
507W - 444L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 0 / 6
7,435
465
8,363
14,725
11,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

13
1 / 4 / 1
8,219
514
5,742
12,961
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Jejskalzzz
Anubis
14
5 / 2 / 6
9,272
580
18,601
11,570
6,559
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
ShinoAsàdà
Amaterasu
17
5 / 0 / 4
10,538
659
16,300
15,501
11,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 5 / 0
7,933
496
3,188
11,365
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FizzyQzz
Bacchus
10
0 / 3 / 7
7,339
459
6,145
16,586
13,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Med838ria
Apollo
15
5 / 2 / 2
9,582
599
11,359
13,077
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 5 / 1
7,731
483
12,243
16,839
8,417
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
WillyBlues
Ao Kuang
13
3 / 3 / 2
8,129
508
7,558
15,377
5,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
flynhigh214
Guan Yu
12
0 / 2 / 0
7,184
449
7,723
15,819
13,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
15
Kills
11
11
Deaths
15
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
6
4
W
1
4
1
0.38
L
Bacchus
FizzyQzz
Bacchus
0
3
7
1.17
W
Anubis
Jejskalzzz
Anubis
5
2
6
4
L
Apollo
Med838ria
Apollo
5
2
2
3
L
3
5
1
0.7
W
Amaterasu
ShinoAsàdà
Amaterasu
5
0
4
7
L
Ao Kuang
WillyBlues
Ao Kuang
3
3
2
1.33
W
3
5
0
0.6
L
Guan Yu
flynhigh214
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,194
Damage
45,028
66,122
Taken
77,698
38,597
Mitigated
46,618
22,899
Healing
25,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,363
181
495
4,826
14,725
11,563
297
6,609
8,116
24,645
0
W
5,742
3,965
0
2,999
12,961
4,414
2,552
4,474
8,487
0
68,991
L
Bacchus
FizzyQzz
Bacchus
6,145
1,071
1,896
4,153
16,586
13,741
116
5,784
10,304
18,442
0
W
Anubis
Jejskalzzz
Anubis
18,601
485
0
6,263
11,570
6,559
1,218
8,320
3,250
79,524
0
L
Apollo
Med838ria
Apollo
11,359
7,689
0
5,937
13,077
5,189
1,040
3,394
9,418
0
88,453
L
12,243
760
560
6,204
16,839
8,417
0
10,890
5,818
57,863
0
W
Amaterasu
ShinoAsàdà
Amaterasu
16,300
8,295
0
7,184
15,501
11,460
2,257
3,434
12,067
56
94,451
L
Ao Kuang
WillyBlues
Ao Kuang
7,558
1,846
0
2,107
15,377
5,860
0
3,463
11,791
63,561
0
W
3,188
1,538
0
1,132
11,365
4,601
257
3,109
8,256
0
31,312
L
Guan Yu
flynhigh214
Guan Yu
7,723
1,306
340
4,335
15,819
13,411
0
2,332
13,347
0
50,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,397
Gold Earned
39,965
447
Minions Killed
421
0
Camps Cleared
0
1,614,049
Distance Traveled
1,607,855
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,435
465
29
2
0
346,506
1
W
Izanami
8,219
514
116
7
0
294,056
2
L
Bacchus
7,339
459
26
2
0
319,102
0
W
Anubis
9,272
580
109
7
0
289,513
6
L
Apollo
9,582
599
142
9
0
318,529
0
L
Hades
7,731
483
95
6
0
264,038
0
W
Amaterasu
10,538
659
152
10
0
374,788
2
L
Ao Kuang
8,129
508
84
5
0
376,898
0
W
Ne Zha
7,933
496
41
3
0
309,186
0
L
Guan Yu
7,184
449
74
5
0
329,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role