Player Matchup

Arachne
Arachne
A_Pimp_Named_Tex
Arachne
Level 108
God Stats
2W - 3L
1,651 SR
Queue Stats
208W - 213L
1,383 Elo+
Party 2
Ullr
Ullr
PurpleLiquidz
Ullr
Level 150
God Stats
3W - 1L
1,830 SR
Queue Stats
81W - 60L
1,535 Elo+
Solo
Yu Huang
Yu Huang
Redhoodx559
Yu Huang
Level 18
God Stats
1W - 5L
1,509 SR
Queue Stats
1W - 9L
1,095 Elo+
Party 2
Discordia
Discordia
RustyRifle98
Discordia
Level 30
God Stats
2W - 4L
1,426 SR
Queue Stats
59W - 80L
1,315 Elo+
Party 2
Ganesha
Ganesha
Zire-7
Ganesha
Level 102
God Stats
16W - 16L
1,217 SR
Queue Stats
158W - 177L
1,366 Elo+
Party 2
Team Averages
Level 82
1,526 SR
1,339 Elo+

VS

Team Averages
Level 136
1,525 SR
1,349 Elo+
Fenrir
Fenrir
 
Fenrir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
C A Y A O9481
Morgan Le Fay
Level 124
God Stats
17W - 24L
1,670 SR
Queue Stats
76W - 77L
1,462 Elo+
Solo
Martichoras
Martichoras
Krangsuit
Martichoras
Level 153
God Stats
6W - 4L
1,731 SR
Queue Stats
129W - 154L
1,320 Elo+
Solo
Ganesha
Ganesha
PhantomZ1497
Ganesha
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 91L
1,231 Elo+
Party 1
Sol
Sol
xTIME 2 RELOADx
Sol
Level 139
God Stats
5W - 2L
1,221 SR
Queue Stats
137W - 182L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 0
8,512
501
6,859
17,310
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 6 / 1
6,979
411
3,887
12,766
4,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Redhoodx559
Yu Huang
13
0 / 3 / 2
7,599
447
2,571
13,072
10,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
RustyRifle98
Discordia
11
0 / 10 / 0
7,092
417
4,435
12,255
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Zire-7
Ganesha
11
0 / 5 / 2
7,205
424
2,699
19,649
22,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 2 / 5
10,137
596
7,159
13,686
6,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
C A Y A O9481
Morgan Le Fay
17
1 / 1 / 0
10,488
617
7,022
9,653
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
Krangsuit
Martichoras
14
3 / 0 / 5
8,559
503
9,909
6,591
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
PhantomZ1497
Ganesha
14
0 / 1 / 17
9,333
549
5,769
10,110
12,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
17 / 0 / 4
11,270
663
25,414
12,743
6,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
4
Kills
28
29
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
5
4.75
L
4
5
0
0.8
W
Morgan Le Fay
C A Y A O9481
Morgan Le Fay
1
1
0
1
W
Martichoras
Krangsuit
Martichoras
3
0
5
5.5
W
Ganesha
PhantomZ1497
Ganesha
0
1
17
8.5
L
0
6
1
0.08
L
Yu Huang
Redhoodx559
Yu Huang
0
3
2
0.33
L
Discordia
RustyRifle98
Discordia
0
10
0
0
L
Ganesha
Zire-7
Ganesha
0
5
2
0.2
W
17
0
4
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,451
Damage
55,273
75,052
Taken
52,783
50,669
Mitigated
33,147
7,655
Healing
16,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,159
1,749
0
2,027
13,686
6,672
578
971
12,715
0
90,465
L
6,859
4,786
0
2,204
17,310
7,524
0
7,731
9,579
0
54,630
W
Morgan Le Fay
C A Y A O9481
Morgan Le Fay
7,022
658
0
3,838
9,653
4,813
2,783
1,439
8,214
94,813
4,642
W
Martichoras
Krangsuit
Martichoras
9,909
2,517
0
2,547
6,591
3,445
697
349
6,242
0
58,377
W
Ganesha
PhantomZ1497
Ganesha
5,769
344
0
1,992
10,110
12,182
258
2,927
7,183
26,164
0
L
3,887
1,562
0
995
12,766
4,770
0
3,161
9,605
0
42,740
L
Yu Huang
Redhoodx559
Yu Huang
2,571
419
0
609
13,072
10,403
102
8,672
4,400
45,897
0
L
Discordia
RustyRifle98
Discordia
4,435
453
0
0
12,255
5,461
0
8,666
3,589
47,177
0
L
Ganesha
Zire-7
Ganesha
2,699
93
159
3,688
19,649
22,511
0
8,495
11,154
17,015
0
W
25,414
10,271
0
6,576
12,743
6,035
2,409
4,019
8,724
77,332
8,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,387
Gold Earned
49,787
347
Minions Killed
522
0
Camps Cleared
0
1,501,305
Distance Traveled
1,592,013
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,137
596
111
7
0
375,437
7
L
Arachne
8,512
501
78
5
0
350,751
2
W
Morgan Le Fay
10,488
617
170
10
0
309,251
0
W
Martichoras
8,559
503
101
6
0
266,391
0
W
Ganesha
9,333
549
9
1
0
339,230
3
L
Ullr
6,979
411
81
5
0
286,085
3
L
Yu Huang
7,599
447
83
5
0
274,638
3
L
Discordia
7,092
417
100
6
0
274,709
0
L
Ganesha
7,205
424
5
0
0
315,122
9
W
Sol
11,270
663
131
8
0
301,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role