Player Matchup

Medusa
Medusa
RedmanChief
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
RudyDaBerry
Yu Huang
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 4L
1,784 Elo+
Party 1
Neith
Neith
StoopKid101
Neith
Level 69
God Stats
2W - 2L
1,268 SR
Queue Stats
79W - 37L
1,557 Elo+
Party 1
Cerberus
Cerberus
ThisGreatLabia
Cerberus
Level 71
God Stats
3W - 0L
1,645 SR
Queue Stats
82W - 31L
1,671 Elo+
Party 1
Izanami
Izanami
nerfhebo
Izanami
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 18L
1,933 Elo+
Party 1
Team Averages
Level 58
1,483 SR
1,689 Elo+

VS

Team Averages
Level 23
1,502 SR
1,442 Elo+
Nu Wa
Nu Wa
Ambit0n10
Nu Wa
Level 29
God Stats
1W - 2L
1,508 SR
Queue Stats
47W - 59L
1,514 Elo+
Solo
Rama
Rama
ODJRJ
Rama
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 118L
1,469 Elo+
Solo
Thor
Thor
Venamac
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,356 Elo+
Solo
Tyr
Tyr
elricapija
Tyr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 54L
1,380 Elo+
Solo
Nox
Nox
sunny-worsted9
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 2 / 21
10,789
830
14,104
10,255
5,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
RudyDaBerry
Yu Huang
18
7 / 2 / 19
11,025
848
20,412
7,104
3,225
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 2 / 16
9,794
753
8,416
9,439
4,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
16
3 / 2 / 21
9,863
759
8,358
14,031
19,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
nerfhebo
Izanami
17
8 / 3 / 16
10,692
822
13,069
11,547
5,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ambit0n10
Nu Wa
18
7 / 5 / 3
11,135
857
17,273
11,126
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
ODJRJ
Rama
16
0 / 4 / 7
8,686
668
7,106
14,992
6,265
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thor
Venamac
Thor
16
2 / 7 / 5
8,913
686
7,276
14,264
6,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 7 / 6
9,142
703
8,914
17,483
19,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 7 / 3
7,992
615
2,407
11,642
4,935
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
35
30
Kills
11
11
Deaths
30
93
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ambit0n10
Nu Wa
7
5
3
1.7
L
Rama
ODJRJ
Rama
0
4
7
0.88
W
Medusa
7
2
21
8.75
W
Yu Huang
RudyDaBerry
Yu Huang
7
2
19
8.25
W
5
2
16
6.5
W
Cerberus
3
2
21
6.75
L
Thor
Venamac
Thor
2
7
5
0.64
L
2
7
6
0.71
W
Izanami
nerfhebo
Izanami
8
3
16
5.33
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,359
Damage
42,976
52,376
Taken
69,507
37,484
Mitigated
41,984
19,601
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ambit0n10
Nu Wa
17,273
2,729
745
2,266
11,126
4,737
590
3,769
7,329
37,853
0
L
Rama
ODJRJ
Rama
7,106
5,408
1,133
6,830
14,992
6,265
718
6,269
8,655
0
22,583
W
Medusa
14,104
7,683
1,915
4,176
10,255
5,369
2,790
3,690
6,425
0
34,891
W
Yu Huang
RudyDaBerry
Yu Huang
20,412
1,502
1,994
1,721
7,104
3,225
1,001
2,198
4,875
39,096
0
W
8,416
2,434
149
1,730
9,439
4,248
1,736
3,428
5,876
0
29,415
W
Cerberus
8,358
359
496
2,883
14,031
19,325
284
4,783
8,801
14,068
0
L
Thor
Venamac
Thor
7,276
504
194
1,053
14,264
6,622
358
5,983
8,220
0
14,678
L
8,914
549
811
2,546
17,483
19,425
0
6,850
10,590
0
13,627
W
Izanami
nerfhebo
Izanami
13,069
6,727
863
3,674
11,547
5,317
2,236
4,659
6,719
0
32,872
L
2,407
123
45
209
11,642
4,935
11
5,595
5,943
7,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,163
Gold Earned
45,868
168
Minions Killed
122
0
Camps Cleared
0
1,170,226
Distance Traveled
1,127,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,135
857
55
4
0
216,395
0
L
Rama
8,686
668
31
2
0
214,501
0
W
Medusa
10,789
830
47
4
0
242,405
0
W
Yu Huang
11,025
848
41
3
0
254,649
0
W
Neith
9,794
753
33
3
0
206,985
0
W
Cerberus
9,863
759
14
1
0
264,110
0
L
Thor
8,913
686
15
1
0
228,217
0
L
Tyr
9,142
703
10
1
0
255,546
0
W
Izanami
10,692
822
33
3
0
202,077
0
L
Nox
7,992
615
11
1
0
212,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role