Player Matchup

Anubis
Anubis
Animelord8334
Anubis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,165 Elo+
Party 1
Tsukuyomi
Tsukuyomi
just_joeYT
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,305 Elo+
Party 1
Artemis
Artemis
temp-950407
Artemis
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 102L
1,332 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,267 Elo+

VS

Team Averages
Level 30
1,513 SR
1,291 Elo+
Izanami
Izanami
InfaredxSoul
Izanami
Level 47
God Stats
1W - 0L
1,287 SR
Queue Stats
1W - 2L
1,258 Elo+
Party 2
Ne Zha
Ne Zha
TheProvenLeader
Ne Zha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,307 Elo+
Party 2
Atlas
Atlas
xReconxdevilx
Atlas
Level 27
God Stats
2W - 0L
1,751 SR
Queue Stats
2W - 2L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
8,711
622
3,520
11,165
4,645
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
just_joeYT
Tsukuyomi
13
0 / 4 / 2
8,343
596
6,362
12,602
4,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
temp-950407
Artemis
14
1 / 4 / 1
8,788
628
10,358
11,005
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
InfaredxSoul
Izanami
16
5 / 0 / 9
10,609
758
7,285
8,890
4,205
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
10 / 1 / 4
11,685
835
12,394
9,590
8,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 1 / 14
10,425
745
9,464
14,348
16,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
15
15
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Izanami
InfaredxSoul
Izanami
5
0
9
9.5
W
10
1
4
12
L
Tsukuyomi
just_joeYT
Tsukuyomi
0
4
2
0.25
L
Artemis
temp-950407
Artemis
1
4
1
0.38
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,240
Damage
29,143
34,772
Taken
32,828
13,624
Mitigated
29,135
4,176
Healing
6,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,520
487
0
1,444
11,165
4,645
0
2,710
8,455
15,181
0
W
Izanami
InfaredxSoul
Izanami
7,285
4,553
0
448
8,890
4,205
1,401
218
8,672
0
46,078
W
12,394
3,187
0
774
9,590
8,355
1,627
891
8,699
0
55,641
L
Tsukuyomi
just_joeYT
Tsukuyomi
6,362
693
0
1,235
12,602
4,803
0
3,210
9,392
0
24,523
L
Artemis
temp-950407
Artemis
10,358
3,306
72
1,425
11,005
4,176
0
3,566
7,439
0
51,217
W
9,464
4,024
2,593
2,551
14,348
16,575
150
2,468
11,880
21,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,842
Gold Earned
32,719
138
Minions Killed
170
0
Camps Cleared
0
707,329
Distance Traveled
790,275
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,711
622
42
3
0
207,246
0
W
Izanami
10,609
758
88
6
0
234,355
0
W
Ne Zha
11,685
835
69
5
0
280,457
0
L
Tsukuyomi
8,343
596
28
2
0
276,476
2
L
Artemis
8,788
628
68
5
0
223,607
0
W
Atlas
10,425
745
13
1
0
275,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role