Player Matchup

Ishtar
Ishtar
Alvinator3000
Ishtar
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,518 Elo+
Party 2
Freya
Freya
IzTrxsted
Freya
Level 87
God Stats
2W - 0L
1,738 SR
Queue Stats
46W - 57L
1,511 Elo+
Party 2
Guan Yu
Guan Yu
OnMUMS
Guan Yu
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 116L
1,536 Elo+
Party 2
Fenrir
Fenrir
Zirife
Fenrir
Level 98
God Stats
6W - 5L
1,378 SR
Queue Stats
54W - 55L
1,465 Elo+
Party 2
Ah Puch
Ah Puch
iNTBish
Ah Puch
Level 94
God Stats
17W - 11L
1,635 SR
Queue Stats
96W - 109L
1,529 Elo+
Party 2
Team Averages
Level 102
1,550 SR
1,512 Elo+

VS

Team Averages
Level 127
1,551 SR
1,566 Elo+
Artio
Artio
ImgunnaBUST
Artio
Level 149
God Stats
3W - 2L
1,733 SR
Queue Stats
93W - 78L
1,540 Elo+
Party 3
Olorun
Olorun
PreggoDomMom
Olorun
Level 78
God Stats
1W - 3L
1,635 SR
Queue Stats
179W - 174L
1,492 Elo+
Party 3
Danzaburou
Danzaburou
Steelan
Danzaburou
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 32L
1,665 Elo+
Party 1
Amaterasu
Amaterasu
Taquitos187
Amaterasu
Level 146
God Stats
0W - 1L
1,305 SR
Queue Stats
151W - 147L
1,579 Elo+
Solo
Fenrir
Fenrir
punkey__
Fenrir
Level 154
God Stats
0W - 2L
1,584 SR
Queue Stats
732W - 652L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 2
9,337
718
12,230
9,280
3,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
IzTrxsted
Freya
11
1 / 1 / 4
6,368
490
3,704
5,718
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
OnMUMS
Guan Yu
12
2 / 2 / 7
7,174
552
9,912
12,719
12,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Zirife
Fenrir
11
5 / 2 / 1
6,959
535
3,985
8,800
3,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
iNTBish
Ah Puch
12
5 / 2 / 7
7,772
598
10,227
11,584
6,168
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 4
6,204
477
3,809
12,406
7,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
11
2 / 5 / 1
6,472
498
5,815
8,920
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Steelan
Danzaburou
11
0 / 5 / 2
6,246
480
2,464
9,763
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Taquitos187
Amaterasu
11
2 / 5 / 1
6,661
512
8,441
17,815
8,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
punkey__
Fenrir
12
4 / 3 / 1
7,144
550
5,735
10,994
4,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
23
Kills
9
9
Deaths
23
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
2
2
5.5
L
1
5
4
0.6
W
Freya
IzTrxsted
Freya
1
1
4
3
W
Guan Yu
OnMUMS
Guan Yu
2
2
7
2.75
L
Olorun
2
5
1
0.5
L
Danzaburou
Steelan
Danzaburou
0
5
2
0.2
L
Amaterasu
Taquitos187
Amaterasu
2
5
1
0.5
W
Fenrir
Zirife
Fenrir
5
2
1
2.75
W
Ah Puch
iNTBish
Ah Puch
5
2
7
4.25
L
Fenrir
punkey__
Fenrir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,058
Damage
26,264
48,101
Taken
59,898
27,703
Mitigated
29,270
17,134
Healing
15,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,230
8,584
0
5,406
9,280
3,962
1,487
1,226
8,054
0
83,469
L
3,809
685
1,502
2,885
12,406
7,948
0
3,999
8,095
11,686
0
W
Freya
IzTrxsted
Freya
3,704
1,314
0
1,178
5,718
2,081
501
2,377
3,341
31,745
0
W
Guan Yu
OnMUMS
Guan Yu
9,912
1,827
788
3,403
12,719
12,114
0
953
11,766
564
41,634
L
Olorun
5,815
2,513
0
1,401
8,920
3,557
0
4,249
4,387
47,193
0
L
Danzaburou
Steelan
Danzaburou
2,464
903
0
1,895
9,763
4,286
0
1,729
8,002
0
43,722
L
Amaterasu
Taquitos187
Amaterasu
8,441
3,920
0
6,383
17,815
8,790
0
2,428
15,106
0
53,281
W
Fenrir
Zirife
Fenrir
3,985
1,126
0
1,695
8,800
3,378
0
784
8,016
0
41,057
W
Ah Puch
iNTBish
Ah Puch
10,227
1,081
0
4,664
11,584
6,168
84
4,284
7,300
46,154
0
L
Fenrir
punkey__
Fenrir
5,735
1,707
0
1,631
10,994
4,689
0
909
10,036
0
42,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,610
Gold Earned
32,727
378
Minions Killed
334
0
Camps Cleared
0
1,265,174
Distance Traveled
1,253,227
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,337
718
133
10
0
243,457
1
L
Artio
6,204
477
7
1
0
284,534
2
W
Freya
6,368
490
61
5
0
260,898
0
W
Guan Yu
7,174
552
56
4
0
233,076
0
L
Olorun
6,472
498
101
8
0
232,462
0
L
Danzaburou
6,246
480
86
7
0
230,485
0
L
Amaterasu
6,661
512
80
6
0
247,090
4
W
Fenrir
6,959
535
62
5
0
277,921
0
W
Ah Puch
7,772
598
66
5
0
249,822
0
L
Fenrir
7,144
550
60
5
0
258,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role