Player Matchup

Xing Tian
Xing Tian
AeonFayth
Xing Tian
Level 124
God Stats
14W - 15L
1,272 SR
Queue Stats
561W - 611L
1,454 Elo+
Party 1
Tiamat
Tiamat
Deathgod556
Tiamat
Level 69
God Stats
3W - 4L
1,609 SR
Queue Stats
115W - 111L
1,481 Elo+
Party 1
Arachne
Arachne
Headhuntin1
Arachne
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 47L
1,384 Elo+
Party 1
Da Ji
Da Ji
LordFartMouth
Da Ji
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 217L
1,378 Elo+
Party 1
Vulcan
Vulcan
msukid14
Vulcan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 71L
1,465 Elo+
Party 1
Team Averages
Level 71
1,476 SR
1,432 Elo+

VS

Team Averages
Level 119
1,548 SR
1,429 Elo+
Skadi
Skadi
Dethew
Skadi
Level 156
God Stats
1W - 2L
1,285 SR
Queue Stats
186W - 204L
1,468 Elo+
Solo
Hou Yi
Hou Yi
SPARTAN8829
Hou Yi
Level 126
God Stats
4W - 1L
1,501 SR
Queue Stats
197W - 176L
1,506 Elo+
Solo
Thoth
Thoth
Showtime355
Thoth
Level 97
God Stats
2W - 1L
1,745 SR
Queue Stats
40W - 55L
1,358 Elo+
Solo
Osiris
Osiris
sleepingfox1
Osiris
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 88L
1,370 Elo+
Solo
Ah Puch
Ah Puch
tkaber
Ah Puch
Level 155
God Stats
16W - 2L
1,710 SR
Queue Stats
669W - 701L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AeonFayth
Xing Tian
18
3 / 5 / 12
10,563
621
8,060
19,032
20,936
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
19
1 / 6 / 12
9,737
573
15,299
17,278
12,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Headhuntin1
Arachne
20
6 / 5 / 10
11,668
686
13,683
17,190
13,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
9 / 12 / 3
11,134
655
15,463
22,275
11,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
msukid14
Vulcan
18
2 / 3 / 5
10,369
610
8,159
10,087
4,371
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dethew
Skadi
20
7 / 5 / 18
12,540
738
14,962
13,686
6,344
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
19
3 / 6 / 16
11,756
692
9,408
15,194
5,949
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
8 / 4 / 15
12,562
739
16,878
10,642
4,278
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
20
5 / 5 / 16
12,017
707
13,858
21,278
29,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
tkaber
Ah Puch
20
8 / 3 / 20
12,959
762
22,991
16,581
7,570
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
116
21
Kills
31
31
Deaths
23
42
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AeonFayth
Xing Tian
3
5
12
1.8
L
Tiamat
1
6
12
1.17
W
Skadi
Dethew
Skadi
7
5
18
3.2
L
Arachne
Headhuntin1
Arachne
6
5
10
2.2
L
9
12
3
0.88
W
Hou Yi
3
6
16
1.83
W
8
4
15
3.88
L
Vulcan
msukid14
Vulcan
2
3
5
1.5
W
Osiris
5
5
16
2.6
W
Ah Puch
tkaber
Ah Puch
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,664
Damage
78,097
85,862
Taken
77,381
62,606
Mitigated
53,747
20,218
Healing
17,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AeonFayth
Xing Tian
8,060
537
3,260
2,684
19,032
20,936
0
8,240
10,792
13,372
0
L
Tiamat
15,299
1,767
1,971
3,860
17,278
12,620
0
6,972
10,306
33,924
0
W
Skadi
Dethew
Skadi
14,962
4,788
1,274
723
13,686
6,344
1,239
4,959
8,675
0
40,549
L
Arachne
Headhuntin1
Arachne
13,683
10,535
1,811
4,376
17,190
13,057
0
7,365
9,825
0
22,398
L
15,463
4,337
244
870
22,275
11,622
0
10,893
11,382
0
21,193
W
Hou Yi
9,408
3,685
2,611
1,665
15,194
5,949
2,490
6,170
8,970
0
33,861
W
16,878
1,563
685
693
10,642
4,278
1,366
4,489
6,096
43,027
0
L
Vulcan
msukid14
Vulcan
8,159
1,233
0
1,142
10,087
4,371
0
6,399
3,688
26,760
0
W
Osiris
13,858
4,496
779
1,240
21,278
29,606
420
8,526
12,369
0
27,828
W
Ah Puch
tkaber
Ah Puch
22,991
1,673
2,381
5,579
16,581
7,570
1,882
7,374
9,147
53,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,471
Gold Earned
61,834
123
Minions Killed
243
0
Camps Cleared
0
1,316,908
Distance Traveled
1,450,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,563
621
12
1
0
315,275
0
L
Tiamat
9,737
573
33
2
0
272,344
0
W
Skadi
12,540
738
56
3
0
256,987
0
L
Arachne
11,668
686
31
2
0
288,469
0
L
Da Ji
11,134
655
17
1
0
245,203
0
W
Hou Yi
11,756
692
51
3
0
286,647
0
W
Thoth
12,562
739
54
3
0
301,904
0
L
Vulcan
10,369
610
30
2
0
195,617
0
W
Osiris
12,017
707
19
1
0
313,993
0
W
Ah Puch
12,959
762
63
4
0
290,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role