Player Matchup

Sylvanus
Sylvanus
Diamond III
DabsOnly
Sylvanus
Diamond III
Level 66
God Stats
1W - 4L
1,237 SR
Queue Stats
42W - 27L
2,268 MMR
Solo
Zeus
Zeus
Masters
DankShaw
Zeus
Masters
Level 153
God Stats
5W - 5L
1,755 SR
Queue Stats
153W - 94L
2,434 MMR
Solo
Martichoras
Martichoras
Grandmaster
Ivvaann
Martichoras
Grandmaster
Level 88
God Stats
3W - 4L
1,881 SR
Queue Stats
236W - 203L
2,917 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
TommyW-N9NE
Cabrakan
Diamond IV
Level 158
God Stats
3W - 7L
1,350 SR
Queue Stats
251W - 230L
2,153 MMR
Solo
Rama
Rama
Diamond II
abysw
Rama
Diamond II
Level 143
God Stats
89W - 58L
1,753 SR
Queue Stats
261W - 216L
2,295 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,595 SR
2,414 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 163
1,665 SR
2,166 MMR
Cu Chulainn
Cu Chulainn
Masters
 
Cu Chulainn
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Masters
BoochieCat
Hera
Masters
Level 108
God Stats
18W - 17L
1,686 SR
Queue Stats
444W - 397L
2,511 MMR
Solo
Thanatos
Thanatos
Diamond IV
QueueSlay
Thanatos
Diamond IV
Level 126
God Stats
7W - 6L
1,615 SR
Queue Stats
369W - 345L
2,035 MMR
Solo
Vulcan
Vulcan
Masters
Ruedy
Vulcan
Masters
Level 243
God Stats
4W - 2L
1,668 SR
Queue Stats
247W - 138L
2,693 MMR
Party 1
Bacchus
Bacchus
Diamond II
TheTryHardX0
Bacchus
Diamond II
Level 181
God Stats
2W - 1L
1,855 SR
Queue Stats
194W - 163L
2,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DabsOnly
Sylvanus
12
0 / 0 / 2
7,267
454
2,743
10,357
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
13
2 / 3 / 0
8,249
516
7,540
8,174
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
Ivvaann
Martichoras
14
1 / 5 / 2
8,292
518
11,940
14,828
6,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
TommyW-N9NE
Cabrakan
11
0 / 4 / 0
7,081
443
3,651
11,340
8,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
abysw
Rama
13
1 / 5 / 0
7,914
495
4,755
11,122
4,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeHadesThor

VS

Bans
Chang'eHelMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
4 / 1 / 2
10,036
627
11,271
14,968
15,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 2 / 3
8,705
544
7,687
5,507
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
QueueSlay
Thanatos
15
6 / 1 / 2
9,179
574
7,018
11,487
5,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Ruedy
Vulcan
16
3 / 0 / 1
9,451
591
8,997
7,234
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TheTryHardX0
Bacchus
15
2 / 0 / 2
8,819
551
4,443
12,220
14,641
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
17
17
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
1
2
5
W
2
2
3
1.75
L
Sylvanus
DabsOnly
Sylvanus
0
0
2
1
L
Zeus
2
3
0
0.67
L
Martichoras
Ivvaann
Martichoras
1
5
2
0.4
W
Thanatos
QueueSlay
Thanatos
6
1
2
7
W
Vulcan
Ruedy
Vulcan
3
0
1
3.5
W
Bacchus
TheTryHardX0
Bacchus
2
0
2
3
L
Cabrakan
TommyW-N9NE
Cabrakan
0
4
0
0
L
Rama
abysw
Rama
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,629
Damage
39,416
55,821
Taken
51,416
31,568
Mitigated
41,193
16,461
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
11,271
2,058
0
3,334
14,968
15,259
0
4,746
10,222
6,024
87,617
W
7,687
1,329
0
550
5,507
2,256
168
2,326
3,181
83,841
0
L
Sylvanus
DabsOnly
Sylvanus
2,743
1,075
1,525
4,234
10,357
8,961
0
4,870
5,321
23,440
0
L
Zeus
7,540
736
0
1,182
8,174
3,518
0
4,496
3,662
74,827
0
L
Martichoras
Ivvaann
Martichoras
11,940
6,274
0
2,398
14,828
6,742
0
4,290
10,482
0
75,492
W
Thanatos
QueueSlay
Thanatos
7,018
1,555
0
9,239
11,487
5,364
0
1,022
10,465
0
69,820
W
Vulcan
Ruedy
Vulcan
8,997
1,284
0
718
7,234
3,673
0
1,298
5,936
92,816
0
W
Bacchus
TheTryHardX0
Bacchus
4,443
776
0
3,562
12,220
14,641
48
4,780
7,440
23,457
0
L
Cabrakan
TommyW-N9NE
Cabrakan
3,651
352
0
4,562
11,340
8,041
0
88
11,252
51,169
0
L
Rama
abysw
Rama
4,755
3,876
0
2,560
11,122
4,306
0
7,474
3,290
0
62,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,803
Gold Earned
46,190
493
Minions Killed
584
0
Camps Cleared
0
1,391,740
Distance Traveled
1,685,311
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,036
627
152
10
0
308,245
0
W
Hera
8,705
544
149
9
0
302,103
3
L
Sylvanus
7,267
454
34
2
0
311,029
5
L
Zeus
8,249
516
141
9
0
288,708
4
L
Martichoras
8,292
518
106
7
0
316,631
0
W
Thanatos
9,179
574
101
6
0
408,241
0
W
Vulcan
9,451
591
161
10
0
330,924
5
W
Bacchus
8,819
551
21
1
0
335,798
3
L
Cabrakan
7,081
443
82
5
0
204,576
0
L
Rama
7,914
495
130
8
0
270,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role