Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
GLOOsñipher24
Jormungandr
Level 81
God Stats
1W - 3L
1,437 SR
Queue Stats
43W - 53L
1,456 Elo+
Party 3
Izanami
Izanami
GeneralApathy
Izanami
Level 67
God Stats
3W - 1L
1,757 SR
Queue Stats
3W - 2L
1,603 Elo+
Solo
Achilles
Achilles
IIbadvibesII
Achilles
Level 96
God Stats
11W - 9L
1,395 SR
Queue Stats
171W - 176L
1,283 Elo+
Party 2
Chang'e
Chang'e
iBeddaFiddlisk
Chang'e
Level 87
God Stats
1W - 1L
1,856 SR
Queue Stats
239W - 258L
1,406 Elo+
Party 3
Team Averages
Level 91
1,589 SR
1,450 Elo+

VS

Team Averages
Level 112
1,491 SR
1,411 Elo+
Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Chocolat247
Achilles
Level 106
God Stats
2W - 3L
1,462 SR
Queue Stats
63W - 72L
1,471 Elo+
Solo
Janus
Janus
Demonic_Hostile
Janus
Level 147
God Stats
13W - 6L
1,703 SR
Queue Stats
83W - 95L
1,336 Elo+
Party 1
Anubis
Anubis
TheWolfKing55
Anubis
Level 97
God Stats
1W - 0L
1,287 SR
Queue Stats
38W - 39L
1,399 Elo+
Party 1
Charybdis
Charybdis
jared_713
Charybdis
Level 124
God Stats
29W - 28L
1,502 SR
Queue Stats
55W - 51L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 4 / 1
7,272
661
6,765
9,538
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
GLOOsñipher24
Jormungandr
15
2 / 1 / 1
7,719
702
5,615
9,908
10,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
14
0 / 3 / 0
7,443
677
3,284
9,366
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
IIbadvibesII
Achilles
11
0 / 2 / 2
6,538
594
2,425
6,995
5,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 2 / 1
7,239
658
4,297
10,882
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 1 / 4
7,659
696
6,039
8,337
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
Chocolat247
Achilles
14
2 / 1 / 4
7,756
705
7,538
9,957
9,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 0 / 3
8,931
812
9,555
4,932
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 5
8,018
729
8,648
6,511
3,839
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
jared_713
Charybdis
15
2 / 0 / 5
8,177
743
6,727
4,339
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
12
12
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
4
1
0.38
W
Loki
 
Loki
3
1
4
5
W
Achilles
Chocolat247
Achilles
2
1
4
4
W
3
0
3
4.5
L
Jormungandr
GLOOsñipher24
Jormungandr
2
1
1
2.5
L
Izanami
0
3
0
0
L
Achilles
IIbadvibesII
Achilles
0
2
2
0.5
W
2
2
5
2.25
L
0
2
1
0.25
W
Charybdis
jared_713
Charybdis
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,386
Damage
38,507
46,689
Taken
34,076
26,869
Mitigated
20,939
5,764
Healing
8,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,765
1,131
0
0
9,538
2,758
0
2,935
6,585
24,147
0
W
Loki
 
Loki
6,039
1,120
184
1,803
8,337
3,356
0
4,558
3,779
0
16,253
W
Achilles
Chocolat247
Achilles
7,538
1,171
0
136
9,957
9,611
247
5,805
4,152
45
17,416
W
9,555
785
0
1,546
4,932
2,266
164
1,145
3,787
41,942
0
L
Jormungandr
GLOOsñipher24
Jormungandr
5,615
388
0
119
9,908
10,639
84
3,744
6,052
26,146
0
L
Izanami
3,284
1,168
0
1,277
9,366
3,756
0
3,514
5,770
0
29,528
L
Achilles
IIbadvibesII
Achilles
2,425
693
0
1,306
6,995
5,540
0
2,564
4,333
0
4,106
W
8,648
42
251
2,230
6,511
3,839
524
4,229
2,282
30,362
0
L
4,297
451
787
2,275
10,882
4,176
0
4,943
5,701
26,848
0
W
Charybdis
jared_713
Charybdis
6,727
2,179
0
2,165
4,339
1,867
1,270
940
3,399
0
30,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,211
Gold Earned
40,541
197
Minions Killed
259
0
Camps Cleared
0
1,108,970
Distance Traveled
1,166,823
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,272
661
43
4
0
230,597
0
W
Loki
7,659
696
23
2
0
254,097
2
W
Achilles
7,756
705
26
2
0
236,534
0
W
Janus
8,931
812
93
8
0
229,447
0
L
Jormungandr
7,719
702
46
4
0
228,521
0
L
Izanami
7,443
677
63
6
0
229,764
2
L
Achilles
6,538
594
2
0
0
201,168
0
W
Anubis
8,018
729
63
6
0
217,677
0
L
Chang'e
7,239
658
43
4
0
218,920
0
W
Charybdis
8,177
743
54
5
0
229,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role