Player Matchup

Raijin
Raijin
 
Raijin
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Onecreed23
Cerberus
Level 27
God Stats
8W - 0L
1,778 SR
Queue Stats
21W - 21L
1,370 Elo+
Party 2
Anubis
Anubis
UrAclown
Anubis
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,290 Elo+
Party 2
Team Averages
Level 37
1,593 SR
1,387 Elo+

VS

Team Averages
Level 45
1,413 SR
1,359 Elo+
Hercules
Hercules
BigDjSwags
Hercules
Level 46
God Stats
4W - 7L
1,397 SR
Queue Stats
42W - 57L
1,325 Elo+
Party 1
Ra
Ra
NerdTheThird
Ra
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 104L
1,432 Elo+
Solo
Neith
Neith
SecreTMuffiNBoY
Neith
Level 23
God Stats
1W - 2L
1,342 SR
Queue Stats
32W - 50L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 2 / 9
7,660
766
11,545
8,515
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Onecreed23
Cerberus
14
3 / 0 / 10
8,766
877
9,407
12,686
13,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
UrAclown
Anubis
13
9 / 2 / 1
8,920
892
10,818
10,952
6,032
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigDjSwags
Hercules
12
1 / 5 / 2
6,749
675
7,968
15,536
12,615
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 6 / 3
6,849
685
7,651
11,301
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

12
1 / 2 / 1
7,188
719
6,430
9,357
5,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
3
4
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
2
9
2.75
L
Hercules
BigDjSwags
Hercules
1
5
2
0.4
L
1
6
3
0.42
W
Cerberus
Onecreed23
Cerberus
3
0
10
8
L
1
2
1
0.75
W
Anubis
UrAclown
Anubis
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,770
Damage
22,049
32,153
Taken
36,194
23,039
Mitigated
20,684
9,088
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,545
1,685
0
27
8,515
3,745
1,417
2,778
5,676
33,076
0
L
Hercules
BigDjSwags
Hercules
7,968
3,501
0
2,645
15,536
12,615
262
12,854
2,259
0
13,857
L
7,651
246
527
1,985
11,301
2,886
139
10,277
814
30,602
0
W
Cerberus
Onecreed23
Cerberus
9,407
698
1,758
3,999
12,686
13,262
0
2,416
10,005
15,645
0
L
6,430
1,704
228
2,032
9,357
5,183
125
7,808
1,335
0
22,252
W
Anubis
UrAclown
Anubis
10,818
171
0
3,304
10,952
6,032
542
2,103
8,778
29,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,346
Gold Earned
20,786
109
Minions Killed
94
0
Camps Cleared
0
576,689
Distance Traveled
544,720
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,660
766
57
6
0
190,067
5
L
Hercules
6,749
675
13
1
0
187,746
0
L
Ra
6,849
685
42
4
0
176,704
0
W
Cerberus
8,766
877
12
1
0
207,952
0
L
Neith
7,188
719
39
4
0
180,270
0
W
Anubis
8,920
892
40
4
0
178,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role