Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Espada_Two
Shiva
Level 89
God Stats
1W - 0L
1,623 SR
Queue Stats
18W - 16L
1,465 Elo+
Party 3
Set
Set
WhiteWidow00971
Set
Level 78
God Stats
2W - 7L
1,175 SR
Queue Stats
420W - 449L
1,392 Elo+
Party 2
Neith
Neith
o Go JuS o
Neith
Level 104
God Stats
5W - 8L
1,290 SR
Queue Stats
382W - 382L
1,420 Elo+
Party 2
Merlin
Merlin
seppukuArk
Merlin
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
268W - 241L
1,542 Elo+
Party 3
Team Averages
Level 96
1,418 SR
1,464 Elo+

VS

Team Averages
Level 121
1,523 SR
1,461 Elo+
Zeus
Zeus
CB024375
Zeus
Level 102
God Stats
4W - 6L
1,519 SR
Queue Stats
481W - 457L
1,485 Elo+
Party 1
Cupid
Cupid
ErudaTenshi
Cupid
Level 97
God Stats
1W - 1L
1,701 SR
Queue Stats
183W - 177L
1,502 Elo+
Solo
Loki
Loki
PouNdCakE541
Loki
Level 128
God Stats
1W - 2L
1,373 SR
Queue Stats
96W - 123L
1,422 Elo+
Party 1
Apollo
Apollo
ShoddyJuggler10
Apollo
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 115L
1,439 Elo+
Party 1
Ullr
Ullr
SpiderMerc420
Ullr
Level 144
God Stats
1W - 1L
1,521 SR
Queue Stats
43W - 62L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
5 / 0 / 10
8,896
890
10,898
5,851
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
13
1 / 1 / 15
7,557
756
5,007
9,984
9,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 3 / 11
7,169
717
5,806
6,197
3,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
15
6 / 0 / 9
8,605
861
6,396
7,951
3,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
seppukuArk
Merlin
15
6 / 2 / 9
8,754
875
10,743
6,094
2,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
5 / 2 / 0
8,846
885
9,827
6,363
2,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 0
6,357
636
5,690
8,789
3,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 4 / 1
5,983
598
2,758
6,417
3,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

12
0 / 5 / 5
7,000
700
3,799
11,118
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 0
5,873
587
1,630
8,715
3,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
19
Kills
6
6
Deaths
19
54
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
10
10
L
Zeus
5
2
0
2.5
L
1
4
0
0.25
W
Shiva
1
1
15
8.5
L
0
4
1
0.13
L
0
5
5
0.5
L
0
4
0
0
W
1
3
11
2.17
W
Neith
6
0
9
10.5
W
Merlin
seppukuArk
Merlin
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,850
Damage
23,704
36,077
Taken
41,402
21,966
Mitigated
17,391
14,381
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,898
556
1,808
2,503
5,851
2,715
611
2,028
3,671
23,506
0
L
Zeus
9,827
254
842
925
6,363
2,442
0
2,963
3,400
26,339
0
L
5,690
2,057
1,574
2,136
8,789
3,677
0
5,275
3,514
0
9,596
W
Shiva
5,007
669
2,038
2,668
9,984
9,460
436
3,217
6,561
0
7,542
L
2,758
262
206
372
6,417
3,251
0
3,663
2,754
0
7,348
L
3,799
1,198
372
836
11,118
4,633
0
4,769
6,349
0
13,401
L
1,630
923
593
1,579
8,715
3,388
0
4,971
3,744
0
3,532
W
5,806
1,379
143
529
6,197
3,260
76
792
5,330
0
7,482
W
Neith
6,396
650
224
2,597
7,951
3,896
1,631
2,267
5,558
0
20,838
W
Merlin
seppukuArk
Merlin
10,743
272
969
902
6,094
2,635
307
944
5,130
27,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,981
Gold Earned
34,059
121
Minions Killed
108
0
Camps Cleared
0
987,906
Distance Traveled
821,988
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,896
890
29
3
0
180,396
0
L
Zeus
8,846
885
51
5
0
184,048
0
L
Cupid
6,357
636
10
1
0
147,910
0
W
Shiva
7,557
756
8
1
0
210,057
0
L
Loki
5,983
598
13
1
0
167,642
1
L
Apollo
7,000
700
29
3
0
162,837
0
L
Ullr
5,873
587
5
1
0
159,551
0
W
Set
7,169
717
5
1
0
202,311
0
W
Neith
8,605
861
34
3
0
207,231
0
W
Merlin
8,754
875
45
5
0
187,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role