Player Matchup

Danzaburou
Danzaburou
AngelFall23
Danzaburou
Level 43
God Stats
1W - 1L
1,534 SR
Queue Stats
9W - 11L
1,543 Elo+
Party 1
Zeus
Zeus
Vonix15
Zeus
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
75W - 86L
1,237 Elo+
Party 1
Kali
Kali
kainaluboy808
Kali
Level 68
God Stats
46W - 35L
1,461 SR
Queue Stats
373W - 382L
1,364 Elo+
Party 1
Team Averages
Level 46
1,499 SR
1,381 Elo+

VS

Team Averages
Level 92
1,599 SR
1,338 Elo+
Surtr
Surtr
CrowCommando
Surtr
Level 109
God Stats
3W - 1L
1,589 SR
Queue Stats
4W - 8L
1,343 Elo+
Party 2
Izanami
Izanami
Gerard Sizzle
Izanami
Level 83
God Stats
2W - 1L
1,709 SR
Queue Stats
11W - 15L
1,359 Elo+
Party 2
Ah Puch
Ah Puch
Kickassosaurus
Ah Puch
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 11L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngelFall23
Danzaburou
14
1 / 4 / 3
8,838
737
8,823
11,684
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Vonix15
Zeus
12
0 / 9 / 4
8,202
684
4,188
10,074
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 8 / 0
10,582
882
7,258
13,741
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 15
10,382
865
9,431
17,050
18,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
15
7 / 1 / 11
10,351
863
8,498
8,606
4,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 2 / 10
10,159
847
12,500
7,716
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
6
Kills
21
21
Deaths
7
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AngelFall23
Danzaburou
1
4
3
0.63
W
6
4
15
3.38
W
Izanami
7
1
11
12.5
W
8
2
10
6.5
L
Zeus
Vonix15
Zeus
0
9
4
0.22
L
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,269
Damage
30,429
35,499
Taken
33,372
14,700
Mitigated
25,890
5,082
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AngelFall23
Danzaburou
8,823
2,955
0
2,565
11,684
5,130
0
4,757
6,523
0
39,883
W
9,431
2,840
0
2,421
17,050
18,371
33
1,965
15,085
919
24,504
W
Izanami
8,498
4,877
0
2,285
8,606
4,052
3,045
1,078
7,528
0
54,587
W
12,500
590
234
680
7,716
3,467
145
1,188
6,528
27,534
0
L
Zeus
Vonix15
Zeus
4,188
1,323
0
0
10,074
3,594
0
1,976
7,813
22,529
0
L
7,258
4,546
95
2,422
13,741
5,976
0
6,564
6,923
0
30,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,622
Gold Earned
30,892
164
Minions Killed
159
0
Camps Cleared
0
526,153
Distance Traveled
624,748
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,838
737
82
7
0
182,084
0
W
Surtr
10,382
865
27
2
0
202,256
3
W
Izanami
10,351
863
89
7
0
209,772
2
W
Ah Puch
10,159
847
43
4
0
212,720
1
L
Zeus
8,202
684
44
4
0
138,394
0
L
Kali
10,582
882
38
3
0
205,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role