Player Matchup

Neith
Neith
Jessy91
Neith
Level 10
God Stats
0W - 2L
1,322 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SENHOR X360
Morgan Le Fay
Level 114
God Stats
1W - 2L
1,298 SR
Queue Stats
22W - 32L
1,412 Elo+
Party 3
Odin
Odin
ShaggyEatsYou
Odin
Level 41
God Stats
0W - 2L
1,600 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Vanpoops_Lv2
Cthulhu
Level 8
God Stats
1W - 1L
1,541 SR
Queue Stats
2W - 4L
1,655 Elo+
Party 2
Bakasura
Bakasura
anderson2020
Bakasura
Level 154
God Stats
9W - 4L
1,855 SR
Queue Stats
223W - 227L
1,422 Elo+
Party 3
Team Averages
Level 65
1,523 SR
1,451 Elo+

VS

Team Averages
Level 39
1,469 SR
1,443 Elo+
Tiamat
Tiamat
Dr4gonSou1
Tiamat
Level 21
God Stats
10W - 10L
1,611 SR
Queue Stats
39W - 54L
1,418 Elo+
Party 1
Mulan
Mulan
HeliosGaze
Mulan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,678 Elo+
Party 4
Sylvanus
Sylvanus
SpartanCrown683
Sylvanus
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 158L
1,499 Elo+
Party 4
Izanami
Izanami
XdTTvSweatYt
Izanami
Level 21
God Stats
20W - 18L
1,382 SR
Queue Stats
28W - 32L
1,345 Elo+
Party 1
Achilles
Achilles
YeetEmUpz
Achilles
Level 36
God Stats
13W - 16L
1,353 SR
Queue Stats
217W - 254L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jessy91
Neith
12
0 / 4 / 0
7,019
369
4,909
13,295
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
SENHOR X360
Morgan Le Fay
13
1 / 5 / 2
7,806
411
7,634
15,059
6,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 0
7,800
411
2,069
15,873
16,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cthulhu
Vanpoops_Lv2
Cthulhu
11
1 / 9 / 0
6,948
366
8,334
21,392
9,613
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
anderson2020
Bakasura
15
3 / 5 / 1
8,879
467
10,038
20,257
9,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dr4gonSou1
Tiamat
14
1 / 2 / 10
9,127
480
9,365
9,732
5,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
16
5 / 2 / 11
10,484
552
15,260
20,229
13,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
15
5 / 1 / 13
10,955
577
8,060
16,012
16,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
XdTTvSweatYt
Izanami
16
8 / 0 / 9
11,182
589
17,219
6,914
3,312
Short Bow

Short Bow

+15%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
YeetEmUpz
Achilles
15
8 / 0 / 10
10,392
547
11,505
15,309
14,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
80
5
Kills
27
27
Deaths
5
3
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Dr4gonSou1
Tiamat
1
2
10
3
W
Mulan
5
2
11
5.25
L
Neith
Jessy91
Neith
0
4
0
0
L
Morgan Le Fay
SENHOR X360
Morgan Le Fay
1
5
2
0.4
L
0
4
0
0
W
Sylvanus
5
1
13
11.5
L
Cthulhu
Vanpoops_Lv2
Cthulhu
1
9
0
0.11
W
Izanami
XdTTvSweatYt
Izanami
8
0
9
12.5
W
Achilles
YeetEmUpz
Achilles
8
0
10
13
L
Bakasura
anderson2020
Bakasura
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,984
Damage
61,409
85,876
Taken
68,196
46,167
Mitigated
53,401
10,683
Healing
35,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Dr4gonSou1
Tiamat
9,365
801
0
2,908
9,732
5,776
1,987
3,259
6,183
58,060
0
W
Mulan
15,260
3,466
0
9,856
20,229
13,226
509
2,674
17,425
0
92,901
L
Neith
Jessy91
Neith
4,909
1,694
0
1,810
13,295
4,845
0
1,861
11,410
0
43,603
L
Morgan Le Fay
SENHOR X360
Morgan Le Fay
7,634
836
70
2,790
15,059
6,476
0
5,440
9,082
50,786
0
L
2,069
266
0
1,031
15,873
16,044
287
3,268
12,487
0
33,931
W
Sylvanus
8,060
2,835
5,589
7,936
16,012
16,269
290
3,329
12,471
43,752
0
L
Cthulhu
Vanpoops_Lv2
Cthulhu
8,334
1,496
0
1,134
21,392
9,613
0
3,819
16,395
36,117
0
W
Izanami
XdTTvSweatYt
Izanami
17,219
13,443
0
3,460
6,914
3,312
5,130
1,334
5,580
0
93,738
W
Achilles
YeetEmUpz
Achilles
11,505
1,882
0
5,854
15,309
14,818
961
8,483
6,485
1,523
56,014
L
Bakasura
anderson2020
Bakasura
10,038
6,040
0
3,848
20,257
9,189
0
4,122
15,763
0
65,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,452
Gold Earned
52,140
349
Minions Killed
497
0
Camps Cleared
0
1,710,784
Distance Traveled
1,768,744
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,127
480
103
5
0
351,768
2
W
Mulan
10,484
552
128
7
0
377,912
0
L
Neith
7,019
369
69
4
0
310,168
0
L
Morgan Le Fay
7,806
411
76
4
0
303,422
1
L
Odin
7,800
411
49
3
0
378,696
0
W
Sylvanus
10,955
577
51
3
0
318,240
1
L
Cthulhu
6,948
366
37
2
0
309,078
0
W
Izanami
11,182
589
146
8
0
328,622
0
W
Achilles
10,392
547
69
4
0
392,202
2
L
Bakasura
8,879
467
118
6
0
409,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role