Player Matchup

Kukulkan
Kukulkan
Ballsius
Kukulkan
Level 6
God Stats
1W - 1L
1,299 SR
Queue Stats
44W - 58L
1,293 Elo+
Solo
Amaterasu
Amaterasu
HP-Nekomata
Amaterasu
Level 6
God Stats
2W - 0L
1,572 SR
Queue Stats
12W - 10L
1,549 Elo+
Party 3
Yemoja
Yemoja
MorganeLeTheyTTV
Yemoja
Level 211
God Stats
83W - 71L
1,734 SR
Queue Stats
341W - 287L
1,640 Elo+
Party 3
Aphrodite
Aphrodite
dmbrаndοn
Aphrodite
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,665 Elo+
Party 1
Achilles
Achilles
ÂssPlunger3000
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,694 Elo+
Party 1
Team Averages
Level 49
1,521 SR
1,568 Elo+

VS

Team Averages
Level 45
1,601 SR
1,569 Elo+
Baba Yaga
Baba Yaga
Impact02
Baba Yaga
Level 29
God Stats
63W - 55L
1,555 SR
Queue Stats
261W - 200L
1,567 Elo+
Party 2
Cabrakan
Cabrakan
The meat 24401
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,454 Elo+
Solo
Charybdis
Charybdis
TiamatBathwater
Charybdis
Level 8
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 3L
1,696 Elo+
Party 4
Guan Yu
Guan Yu
X_DaddyDiavolo_X
Guan Yu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,503 Elo+
Party 4
Thanatos
Thanatos
goodLiLBlackBoy
Thanatos
Level 5
God Stats
12W - 10L
1,714 SR
Queue Stats
23W - 19L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ballsius
Kukulkan
16
1 / 1 / 8
8,700
725
11,189
7,477
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
HP-Nekomata
Amaterasu
14
3 / 2 / 7
8,337
695
4,256
14,223
13,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 0 / 15
9,631
803
10,787
13,802
13,172
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
dmbrаndοn
Aphrodite
15
2 / 3 / 14
9,416
785
9,628
17,334
20,836
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
16
12 / 1 / 7
9,883
824
16,461
20,141
31,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Impact02
Baba Yaga
16
2 / 3 / 5
8,869
739
17,451
9,825
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
13
1 / 6 / 4
7,916
660
8,711
15,679
20,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
TiamatBathwater
Charybdis
16
1 / 2 / 4
8,827
736
8,307
9,548
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 5 / 5
7,956
663
7,047
14,710
15,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
15
3 / 5 / 3
8,807
734
14,818
13,418
8,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
21
Kills
7
7
Deaths
21
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ballsius
Kukulkan
1
1
8
5
W
Amaterasu
HP-Nekomata
Amaterasu
3
2
7
3.25
L
Baba Yaga
Impact02
Baba Yaga
2
3
5
1.5
W
3
0
15
10.5
L
Cabrakan
1
6
4
0.5
L
Charybdis
TiamatBathwater
Charybdis
1
2
4
1.5
L
0
5
5
0.5
W
Aphrodite
dmbrаndοn
Aphrodite
2
3
14
3
L
Thanatos
3
5
3
0.9
W
Achilles
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,321
Damage
56,334
72,977
Taken
63,180
83,186
Mitigated
53,942
26,794
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ballsius
Kukulkan
11,189
539
0
500
7,477
4,622
0
2,700
4,628
44,482
0
W
Amaterasu
HP-Nekomata
Amaterasu
4,256
1,533
0
1,274
14,223
13,088
76
6,065
7,980
0
10,692
L
Baba Yaga
Impact02
Baba Yaga
17,451
719
0
1,680
9,825
5,182
0
4,793
4,988
47,992
0
W
10,787
1,304
4,305
5,027
13,802
13,172
282
4,670
8,874
27,460
0
L
Cabrakan
8,711
1,049
0
3,501
15,679
20,520
0
9,361
6,188
18,028
0
L
Charybdis
TiamatBathwater
Charybdis
8,307
4,369
0
3,498
9,548
4,369
2,198
3,704
5,723
0
42,469
L
7,047
953
1,284
2,377
14,710
15,710
0
7,010
7,449
2,003
11,784
W
Aphrodite
dmbrаndοn
Aphrodite
9,628
1,307
5,431
8,133
17,334
20,836
242
7,091
9,795
29,125
0
L
Thanatos
14,818
3,008
0
6,129
13,418
8,161
0
6,736
6,634
0
35,238
W
Achilles
16,461
4,300
0
2,124
20,141
31,468
93
6,481
13,604
0
28,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,967
Gold Earned
42,375
193
Minions Killed
228
0
Camps Cleared
0
1,284,261
Distance Traveled
1,190,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,700
725
84
7
0
255,694
0
W
Amaterasu
8,337
695
17
1
0
258,897
0
L
Baba Yaga
8,869
739
60
5
0
250,827
0
W
Yemoja
9,631
803
27
2
0
254,444
0
L
Cabrakan
7,916
660
20
2
0
230,884
0
L
Charybdis
8,827
736
84
7
0
218,192
0
L
Guan Yu
7,956
663
19
2
0
244,240
0
W
Aphrodite
9,416
785
47
4
0
228,127
0
L
Thanatos
8,807
734
45
4
0
246,211
0
W
Achilles
9,883
824
18
2
0
287,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role